forked from Mirror/Ryujinx
NvGpuEngine3d: Fix uploading vertex arrays without index buffers. (#173)
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@ -345,7 +345,7 @@ namespace Ryujinx.HLE.Gpu
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throw new InvalidOperationException();
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}
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if (IndexSize != 0)
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if (IndexCount != 0)
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{
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int IbSize = IndexCount * IndexSize;
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