forked from Mirror/Ryujinx
Color* should be an array in NvGpuIoctlZbcSetTable
This commit is contained in:
parent
1f013df7ed
commit
4c19c908e5
1 changed files with 16 additions and 5 deletions
|
@ -389,11 +389,22 @@ namespace Ryujinx.Core.OsHle.Services.Nv
|
|||
|
||||
MemReader Reader = new MemReader(Context.Memory, Position);
|
||||
|
||||
int ColorDs = Reader.ReadInt32();
|
||||
int ColorL2 = Reader.ReadInt32();
|
||||
int Depth = Reader.ReadInt32();
|
||||
int Format = Reader.ReadInt32();
|
||||
int Type = Reader.ReadInt32();
|
||||
int[] ColorDs = new int[4];
|
||||
int[] ColorL2 = new int[4];
|
||||
|
||||
ColorDs[0] = Reader.ReadInt32();
|
||||
ColorDs[1] = Reader.ReadInt32();
|
||||
ColorDs[2] = Reader.ReadInt32();
|
||||
ColorDs[3] = Reader.ReadInt32();
|
||||
|
||||
ColorL2[0] = Reader.ReadInt32();
|
||||
ColorL2[1] = Reader.ReadInt32();
|
||||
ColorL2[2] = Reader.ReadInt32();
|
||||
ColorL2[3] = Reader.ReadInt32();
|
||||
|
||||
int Depth = Reader.ReadInt32();
|
||||
int Format = Reader.ReadInt32();
|
||||
int Type = Reader.ReadInt32();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue