forked from Mirror/Ryujinx
friends: Stub GetBlockedUserListIds (#1017)
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@ -93,6 +93,25 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
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return ResultCode.Success;
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return ResultCode.Success;
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}
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}
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[Command(10400)]
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// nn::friends::GetBlockedUserListIds(int offset, nn::account::Uid userId) -> (u32, buffer<nn::account::NetworkServiceAccountId, 0xa>)
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public ResultCode GetBlockedUserListIds(ServiceCtx context)
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{
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int offset = context.RequestData.ReadInt32();
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// Padding
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context.RequestData.ReadInt32();
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UserId userId = context.RequestData.ReadStruct<UserId>();
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// There are no friends blocked, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceFriend, new { offset, UserId = userId.ToString() });
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return ResultCode.Success;
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}
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[Command(10600)]
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[Command(10600)]
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// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid userId)
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// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid userId)
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public ResultCode DeclareOpenOnlinePlaySession(ServiceCtx context)
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public ResultCode DeclareOpenOnlinePlaySession(ServiceCtx context)
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