forked from Mirror/Ryujinx
7379bc2f39
* Array based RangeList that caches Address/EndAddress In isolation, this was more than 2x faster than the RangeList that checks using the interface. In practice I'm seeing much better results than I expected. The array is used because checking it is slightly faster than using a list, which loses time to struct copies, but I still want that data locality. A method has been added to the list to update the cached end address, as some users of the RangeList currently modify it dynamically. Greatly improves performance in Super Mario Odyssey, Xenoblade and any other GPU limited games. * Address Feedback
703 lines
24 KiB
C#
703 lines
24 KiB
C#
using Ryujinx.Memory.Range;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Memory.WindowsShared
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{
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class EmulatedSharedMemoryWindows : IDisposable
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{
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private static readonly IntPtr InvalidHandleValue = new IntPtr(-1);
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private static readonly IntPtr CurrentProcessHandle = new IntPtr(-1);
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public const int MappingBits = 16; // Windows 64kb granularity.
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public const ulong MappingGranularity = 1 << MappingBits;
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public const ulong MappingMask = MappingGranularity - 1;
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public const ulong BackingSize32GB = 32UL * 1024UL * 1024UL * 1024UL; // Reasonable max size of 32GB.
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private class SharedMemoryMapping : INonOverlappingRange
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{
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public ulong Address { get; }
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public ulong Size { get; private set; }
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public ulong EndAddress { get; private set; }
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public List<int> Blocks;
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public SharedMemoryMapping(ulong address, ulong size, List<int> blocks = null)
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{
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Address = address;
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Size = size;
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EndAddress = address + size;
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Blocks = blocks ?? new List<int>();
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}
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public bool OverlapsWith(ulong address, ulong size)
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{
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return Address < address + size && address < EndAddress;
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}
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public void ExtendTo(ulong endAddress, RangeList<SharedMemoryMapping> list)
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{
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EndAddress = endAddress;
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Size = endAddress - Address;
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list.UpdateEndAddress(this);
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}
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public void AddBlocks(IEnumerable<int> blocks)
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{
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if (Blocks.Count > 0 && blocks.Count() > 0 && Blocks.Last() == blocks.First())
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{
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Blocks.AddRange(blocks.Skip(1));
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}
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else
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{
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Blocks.AddRange(blocks);
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}
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}
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public INonOverlappingRange Split(ulong splitAddress)
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{
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SharedMemoryMapping newRegion = new SharedMemoryMapping(splitAddress, EndAddress - splitAddress);
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int end = (int)((EndAddress + MappingMask) >> MappingBits);
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int start = (int)(Address >> MappingBits);
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Size = splitAddress - Address;
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EndAddress = splitAddress;
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int splitEndBlock = (int)((splitAddress + MappingMask) >> MappingBits);
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int splitStartBlock = (int)(splitAddress >> MappingBits);
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newRegion.AddBlocks(Blocks.Skip(splitStartBlock - start));
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Blocks.RemoveRange(splitEndBlock - start, end - splitEndBlock);
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return newRegion;
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}
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}
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern IntPtr CreateFileMapping(
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IntPtr hFile,
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IntPtr lpFileMappingAttributes,
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FileMapProtection flProtect,
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uint dwMaximumSizeHigh,
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uint dwMaximumSizeLow,
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[MarshalAs(UnmanagedType.LPWStr)] string lpName);
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern bool CloseHandle(IntPtr hObject);
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[DllImport("KernelBase.dll", SetLastError = true)]
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private static extern IntPtr VirtualAlloc2(
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IntPtr process,
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IntPtr lpAddress,
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IntPtr dwSize,
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AllocationType flAllocationType,
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MemoryProtection flProtect,
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IntPtr extendedParameters,
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ulong parameterCount);
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern bool VirtualFree(IntPtr lpAddress, IntPtr dwSize, AllocationType dwFreeType);
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[DllImport("KernelBase.dll", SetLastError = true)]
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private static extern IntPtr MapViewOfFile3(
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IntPtr hFileMappingObject,
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IntPtr process,
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IntPtr baseAddress,
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ulong offset,
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IntPtr dwNumberOfBytesToMap,
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ulong allocationType,
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MemoryProtection dwDesiredAccess,
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IntPtr extendedParameters,
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ulong parameterCount);
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[DllImport("KernelBase.dll", SetLastError = true)]
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private static extern bool UnmapViewOfFile2(IntPtr process, IntPtr lpBaseAddress, ulong unmapFlags);
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private ulong _size;
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private object _lock = new object();
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private ulong _backingSize;
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private IntPtr _backingMemHandle;
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private int _backingEnd;
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private int _backingAllocated;
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private Queue<int> _backingFreeList;
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private List<ulong> _mappedBases;
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private RangeList<SharedMemoryMapping> _mappings;
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private SharedMemoryMapping[] _foundMappings = new SharedMemoryMapping[32];
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private PlaceholderList _placeholders;
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public EmulatedSharedMemoryWindows(ulong size)
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{
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ulong backingSize = BackingSize32GB;
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_size = size;
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_backingSize = backingSize;
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_backingMemHandle = CreateFileMapping(
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InvalidHandleValue,
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IntPtr.Zero,
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FileMapProtection.PageReadWrite | FileMapProtection.SectionReserve,
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(uint)(backingSize >> 32),
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(uint)backingSize,
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null);
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if (_backingMemHandle == IntPtr.Zero)
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{
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throw new OutOfMemoryException();
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}
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_backingFreeList = new Queue<int>();
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_mappings = new RangeList<SharedMemoryMapping>();
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_mappedBases = new List<ulong>();
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_placeholders = new PlaceholderList(size >> MappingBits);
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}
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private (ulong granularStart, ulong granularEnd) GetAlignedRange(ulong address, ulong size)
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{
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return (address & (~MappingMask), (address + size + MappingMask) & (~MappingMask));
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}
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private void Commit(ulong address, ulong size)
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{
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(ulong granularStart, ulong granularEnd) = GetAlignedRange(address, size);
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ulong endAddress = address + size;
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lock (_lock)
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{
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// Search a bit before and after the new mapping.
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// When adding our new mapping, we may need to join an existing mapping into our new mapping (or in some cases, to the other side!)
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ulong searchStart = granularStart == 0 ? 0 : (granularStart - 1);
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int mappingCount = _mappings.FindOverlapsNonOverlapping(searchStart, (granularEnd - searchStart) + 1, ref _foundMappings);
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int first = -1;
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int last = -1;
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SharedMemoryMapping startOverlap = null;
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SharedMemoryMapping endOverlap = null;
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int lastIndex = (int)(address >> MappingBits);
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int endIndex = (int)((endAddress + MappingMask) >> MappingBits);
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int firstBlock = -1;
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int endBlock = -1;
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for (int i = 0; i < mappingCount; i++)
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{
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SharedMemoryMapping mapping = _foundMappings[i];
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if (mapping.Address < address)
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{
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if (mapping.EndAddress >= address)
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{
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startOverlap = mapping;
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}
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if ((int)((mapping.EndAddress - 1) >> MappingBits) == lastIndex)
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{
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lastIndex = (int)((mapping.EndAddress + MappingMask) >> MappingBits);
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firstBlock = mapping.Blocks.Last();
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}
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}
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if (mapping.EndAddress > endAddress)
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{
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if (mapping.Address <= endAddress)
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{
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endOverlap = mapping;
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}
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if ((int)((mapping.Address) >> MappingBits) + 1 == endIndex)
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{
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endIndex = (int)((mapping.Address) >> MappingBits);
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endBlock = mapping.Blocks.First();
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}
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}
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if (mapping.OverlapsWith(address, size))
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{
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if (first == -1)
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{
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first = i;
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}
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last = i;
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}
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}
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if (startOverlap == endOverlap && startOverlap != null)
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{
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// Already fully committed.
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return;
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}
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var blocks = new List<int>();
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int lastBlock = -1;
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if (firstBlock != -1)
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{
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blocks.Add(firstBlock);
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lastBlock = firstBlock;
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}
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bool hasMapped = false;
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Action map = () =>
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{
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if (!hasMapped)
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{
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_placeholders.EnsurePlaceholders(address >> MappingBits, (granularEnd - granularStart) >> MappingBits, SplitPlaceholder);
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hasMapped = true;
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}
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// There's a gap between this index and the last. Allocate blocks to fill it.
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blocks.Add(MapBackingBlock(MappingGranularity * (ulong)lastIndex++));
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};
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if (first != -1)
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{
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for (int i = first; i <= last; i++)
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{
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SharedMemoryMapping mapping = _foundMappings[i];
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int mapIndex = (int)(mapping.Address >> MappingBits);
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while (lastIndex < mapIndex)
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{
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map();
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}
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if (lastBlock == mapping.Blocks[0])
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{
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blocks.AddRange(mapping.Blocks.Skip(1));
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}
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else
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{
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blocks.AddRange(mapping.Blocks);
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}
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lastIndex = (int)((mapping.EndAddress - 1) >> MappingBits) + 1;
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}
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}
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while (lastIndex < endIndex)
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{
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map();
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}
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if (endBlock != -1 && endBlock != lastBlock)
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{
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blocks.Add(endBlock);
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}
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if (startOverlap != null && endOverlap != null)
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{
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// Both sides should be coalesced. Extend the start overlap to contain the end overlap, and add together their blocks.
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_mappings.Remove(endOverlap);
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startOverlap.ExtendTo(endOverlap.EndAddress, _mappings);
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startOverlap.AddBlocks(blocks);
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startOverlap.AddBlocks(endOverlap.Blocks);
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}
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else if (startOverlap != null)
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{
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startOverlap.ExtendTo(endAddress, _mappings);
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startOverlap.AddBlocks(blocks);
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}
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else
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{
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var mapping = new SharedMemoryMapping(address, size, blocks);
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if (endOverlap != null)
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{
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mapping.ExtendTo(endOverlap.EndAddress, _mappings);
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mapping.AddBlocks(endOverlap.Blocks);
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_mappings.Remove(endOverlap);
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}
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_mappings.Add(mapping);
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}
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}
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}
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private void Decommit(ulong address, ulong size)
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{
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(ulong granularStart, ulong granularEnd) = GetAlignedRange(address, size);
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ulong endAddress = address + size;
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lock (_lock)
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{
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int mappingCount = _mappings.FindOverlapsNonOverlapping(granularStart, granularEnd - granularStart, ref _foundMappings);
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int first = -1;
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int last = -1;
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for (int i = 0; i < mappingCount; i++)
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{
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SharedMemoryMapping mapping = _foundMappings[i];
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if (mapping.OverlapsWith(address, size))
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{
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if (first == -1)
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{
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first = i;
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}
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last = i;
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}
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}
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if (first == -1)
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{
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return; // Could not find any regions to decommit.
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}
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int lastReleasedBlock = -1;
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bool releasedFirst = false;
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bool releasedLast = false;
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for (int i = last; i >= first; i--)
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{
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SharedMemoryMapping mapping = _foundMappings[i];
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bool releaseEnd = true;
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bool releaseStart = true;
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if (i == last)
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{
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// If this is the last region, do not release the block if there is a page ahead of us, or the block continues after us. (it is keeping the block alive)
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releaseEnd = last == mappingCount - 1;
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// If the end region starts after the decommit end address, split and readd it after modifying its base address.
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if (mapping.EndAddress > endAddress)
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{
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var newMapping = (SharedMemoryMapping)mapping.Split(endAddress);
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_mappings.UpdateEndAddress(mapping);
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_mappings.Add(newMapping);
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if ((endAddress & MappingMask) != 0)
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{
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releaseEnd = false;
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}
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}
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releasedLast = releaseEnd;
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}
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if (i == first)
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{
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// If this is the first region, do not release the block if there is a region behind us. (it is keeping the block alive)
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releaseStart = first == 0;
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// If the first region starts before the decommit address, split it by modifying its end address.
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if (mapping.Address < address)
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{
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var oldMapping = mapping;
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mapping = (SharedMemoryMapping)mapping.Split(address);
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_mappings.UpdateEndAddress(oldMapping);
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if ((address & MappingMask) != 0)
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{
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releaseStart = false;
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}
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}
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releasedFirst = releaseStart;
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}
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_mappings.Remove(mapping);
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ulong releasePointer = (mapping.EndAddress + MappingMask) & (~MappingMask);
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for (int j = mapping.Blocks.Count - 1; j >= 0; j--)
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{
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int blockId = mapping.Blocks[j];
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releasePointer -= MappingGranularity;
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if (lastReleasedBlock == blockId)
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{
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// When committed regions are fragmented, multiple will have the same block id for their start/end granular block.
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// Avoid releasing these blocks twice.
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continue;
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}
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if ((j != 0 || releaseStart) && (j != mapping.Blocks.Count - 1 || releaseEnd))
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{
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ReleaseBackingBlock(releasePointer, blockId);
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}
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lastReleasedBlock = blockId;
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}
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}
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ulong placeholderStart = (granularStart >> MappingBits) + (releasedFirst ? 0UL : 1UL);
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ulong placeholderEnd = (granularEnd >> MappingBits) - (releasedLast ? 0UL : 1UL);
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if (placeholderEnd > placeholderStart)
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{
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_placeholders.RemovePlaceholders(placeholderStart, placeholderEnd - placeholderStart, CoalescePlaceholder);
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}
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}
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}
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public bool CommitMap(IntPtr address, IntPtr size)
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{
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lock (_lock)
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{
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foreach (ulong mapping in _mappedBases)
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{
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ulong offset = (ulong)address - mapping;
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if (offset < _size)
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{
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Commit(offset, (ulong)size);
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return true;
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}
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}
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}
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return false;
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}
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public bool DecommitMap(IntPtr address, IntPtr size)
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{
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lock (_lock)
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{
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foreach (ulong mapping in _mappedBases)
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{
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ulong offset = (ulong)address - mapping;
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if (offset < _size)
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{
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Decommit(offset, (ulong)size);
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return true;
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}
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}
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}
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return false;
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}
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private int MapBackingBlock(ulong offset)
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{
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bool allocate = false;
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int backing;
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if (_backingFreeList.Count > 0)
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{
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backing = _backingFreeList.Dequeue();
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}
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else
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{
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if (_backingAllocated == _backingEnd)
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{
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// Allocate the backing.
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_backingAllocated++;
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allocate = true;
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}
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backing = _backingEnd++;
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}
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ulong backingOffset = MappingGranularity * (ulong)backing;
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foreach (ulong baseAddress in _mappedBases)
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{
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CommitToMap(baseAddress, offset, MappingGranularity, backingOffset, allocate);
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allocate = false;
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}
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return backing;
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}
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private void ReleaseBackingBlock(ulong offset, int id)
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{
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foreach (ulong baseAddress in _mappedBases)
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{
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DecommitFromMap(baseAddress, offset);
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}
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if (_backingEnd - 1 == id)
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{
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_backingEnd = id;
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}
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else
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{
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_backingFreeList.Enqueue(id);
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}
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}
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public IntPtr Map()
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{
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IntPtr newMapping = VirtualAlloc2(
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CurrentProcessHandle,
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IntPtr.Zero,
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(IntPtr)_size,
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AllocationType.Reserve | AllocationType.ReservePlaceholder,
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MemoryProtection.NoAccess,
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IntPtr.Zero,
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0);
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if (newMapping == IntPtr.Zero)
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{
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throw new OutOfMemoryException();
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}
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// Apply all existing mappings to the new mapping
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lock (_lock)
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{
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int lastBlock = -1;
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foreach (SharedMemoryMapping mapping in _mappings)
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{
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ulong blockAddress = mapping.Address & (~MappingMask);
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foreach (int block in mapping.Blocks)
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{
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if (block != lastBlock)
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{
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ulong backingOffset = MappingGranularity * (ulong)block;
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CommitToMap((ulong)newMapping, blockAddress, MappingGranularity, backingOffset, false);
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lastBlock = block;
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}
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blockAddress += MappingGranularity;
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}
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}
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_mappedBases.Add((ulong)newMapping);
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}
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return newMapping;
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}
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private void SplitPlaceholder(ulong address, ulong size)
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{
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ulong byteAddress = address << MappingBits;
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|
IntPtr byteSize = (IntPtr)(size << MappingBits);
|
|
|
|
foreach (ulong mapAddress in _mappedBases)
|
|
{
|
|
bool result = VirtualFree((IntPtr)(mapAddress + byteAddress), byteSize, AllocationType.PreservePlaceholder | AllocationType.Release);
|
|
|
|
if (!result)
|
|
{
|
|
throw new InvalidOperationException("Placeholder could not be split.");
|
|
}
|
|
}
|
|
}
|
|
|
|
private void CoalescePlaceholder(ulong address, ulong size)
|
|
{
|
|
ulong byteAddress = address << MappingBits;
|
|
IntPtr byteSize = (IntPtr)(size << MappingBits);
|
|
|
|
foreach (ulong mapAddress in _mappedBases)
|
|
{
|
|
bool result = VirtualFree((IntPtr)(mapAddress + byteAddress), byteSize, AllocationType.CoalescePlaceholders | AllocationType.Release);
|
|
|
|
if (!result)
|
|
{
|
|
throw new InvalidOperationException("Placeholder could not be coalesced.");
|
|
}
|
|
}
|
|
}
|
|
|
|
private void CommitToMap(ulong mapAddress, ulong address, ulong size, ulong backingOffset, bool allocate)
|
|
{
|
|
IntPtr targetAddress = (IntPtr)(mapAddress + address);
|
|
|
|
// Assume the placeholder worked (or already exists)
|
|
// Map the backing memory into the mapped location.
|
|
|
|
IntPtr mapped = MapViewOfFile3(
|
|
_backingMemHandle,
|
|
CurrentProcessHandle,
|
|
targetAddress,
|
|
backingOffset,
|
|
(IntPtr)MappingGranularity,
|
|
0x4000, // REPLACE_PLACEHOLDER
|
|
MemoryProtection.ReadWrite,
|
|
IntPtr.Zero,
|
|
0);
|
|
|
|
if (mapped == IntPtr.Zero)
|
|
{
|
|
throw new InvalidOperationException($"Could not map view of backing memory. (va=0x{address:X16} size=0x{size:X16}, error code {Marshal.GetLastWin32Error()})");
|
|
}
|
|
|
|
if (allocate)
|
|
{
|
|
// Commit this part of the shared memory.
|
|
VirtualAlloc2(CurrentProcessHandle, targetAddress, (IntPtr)MappingGranularity, AllocationType.Commit, MemoryProtection.ReadWrite, IntPtr.Zero, 0);
|
|
}
|
|
}
|
|
|
|
private void DecommitFromMap(ulong baseAddress, ulong address)
|
|
{
|
|
UnmapViewOfFile2(CurrentProcessHandle, (IntPtr)(baseAddress + address), 2);
|
|
}
|
|
|
|
public bool Unmap(ulong baseAddress)
|
|
{
|
|
lock (_lock)
|
|
{
|
|
if (_mappedBases.Remove(baseAddress))
|
|
{
|
|
int lastBlock = -1;
|
|
|
|
foreach (SharedMemoryMapping mapping in _mappings)
|
|
{
|
|
ulong blockAddress = mapping.Address & (~MappingMask);
|
|
foreach (int block in mapping.Blocks)
|
|
{
|
|
if (block != lastBlock)
|
|
{
|
|
DecommitFromMap(baseAddress, blockAddress);
|
|
|
|
lastBlock = block;
|
|
}
|
|
|
|
blockAddress += MappingGranularity;
|
|
}
|
|
}
|
|
|
|
if (!VirtualFree((IntPtr)baseAddress, (IntPtr)0, AllocationType.Release))
|
|
{
|
|
throw new InvalidOperationException("Couldn't free mapping placeholder.");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
// Remove all file mappings
|
|
lock (_lock)
|
|
{
|
|
foreach (ulong baseAddress in _mappedBases.ToArray())
|
|
{
|
|
Unmap(baseAddress);
|
|
}
|
|
}
|
|
|
|
// Finally, delete the file mapping.
|
|
CloseHandle(_backingMemHandle);
|
|
}
|
|
}
|
|
}
|