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nvdrv: Partially implementation of GetStatus ()
* nvdrv: Partially implementation of GetStatus

This implement GetStatus call according to RE.
Since we don't handle tranfert memory on the initialize of the service, it's fine sets fields at 0 for now.
Tested on Undertale.

Fix 

* Fix struct
2020-05-13 15:29:16 +10:00
..
Exceptions HID SharedMem Rework () 2020-04-03 11:10:02 +11:00
FileSystem Reduce requirements for running homebrew () 2020-03-30 08:23:05 +11:00
HOS nvdrv: Partially implementation of GetStatus () 2020-05-13 15:29:16 +10:00
Loaders Implement a new physical memory manager and replace DeviceMemory () 2020-05-04 08:54:50 +10:00
Utilities Implement a new physical memory manager and replace DeviceMemory () 2020-05-04 08:54:50 +10:00
Homebrew.npdm Better process implementation () 2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs Render Profiler in GUI () 2020-02-06 11:25:47 +00:00
Ryujinx.HLE.csproj Upgrade projects to C#8 () 2020-05-04 12:14:48 +10:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 () 2018-09-25 19:59:29 -03:00
Switch.cs set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 () 2020-05-05 20:50:53 +02:00