forked from Mirror/Ryujinx
44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
using Ryujinx.Horizon.Common;
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using Ryujinx.Memory;
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using System;
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namespace Ryujinx.Horizon
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{
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static class HorizonStatic
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{
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[ThreadStatic]
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private static HorizonOptions _options;
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[ThreadStatic]
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private static ISyscallApi _syscall;
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[ThreadStatic]
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private static IVirtualMemoryManager _addressSpace;
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[ThreadStatic]
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private static IThreadContext _threadContext;
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[ThreadStatic]
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private static int _threadHandle;
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public static HorizonOptions Options => _options;
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public static ISyscallApi Syscall => _syscall;
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public static IVirtualMemoryManager AddressSpace => _addressSpace;
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public static IThreadContext ThreadContext => _threadContext;
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public static int CurrentThreadHandle => _threadHandle;
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public static void Register(
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HorizonOptions options,
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ISyscallApi syscallApi,
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IVirtualMemoryManager addressSpace,
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IThreadContext threadContext,
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int threadHandle)
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{
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_options = options;
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_syscall = syscallApi;
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_addressSpace = addressSpace;
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_threadContext = threadContext;
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_threadHandle = threadHandle;
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}
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}
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}
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