forked from Mirror/Ryujinx
2365ddfc36
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
114 lines
4.3 KiB
C#
114 lines
4.3 KiB
C#
using System;
|
|
using System.IO;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Runtime.InteropServices;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.Services.Hid;
|
|
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
|
|
|
|
using static Ryujinx.HLE.HOS.Services.Hid.HidServer.HidUtils;
|
|
|
|
namespace Ryujinx.HLE.HOS.Applets
|
|
{
|
|
internal class ControllerApplet : IApplet
|
|
{
|
|
private Horizon _system;
|
|
|
|
private AppletSession _normalSession;
|
|
|
|
public event EventHandler AppletStateChanged;
|
|
|
|
public ControllerApplet(Horizon system)
|
|
{
|
|
_system = system;
|
|
}
|
|
|
|
unsafe public ResultCode Start(AppletSession normalSession,
|
|
AppletSession interactiveSession)
|
|
{
|
|
_normalSession = normalSession;
|
|
|
|
byte[] launchParams = _normalSession.Pop();
|
|
byte[] controllerSupportArgPrivate = _normalSession.Pop();
|
|
ControllerSupportArgPrivate privateArg = IApplet.ReadStruct<ControllerSupportArgPrivate>(controllerSupportArgPrivate);
|
|
|
|
Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode}" +
|
|
$"HoldType:{(NpadJoyHoldType)privateArg.NpadJoyHoldType} StyleSets:{(ControllerType)privateArg.NpadStyleSet}");
|
|
|
|
if (privateArg.Mode != ControllerSupportMode.ShowControllerSupport)
|
|
{
|
|
_normalSession.Push(BuildResponse()); // Dummy response for other modes
|
|
AppletStateChanged?.Invoke(this, null);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
byte[] controllerSupportArg = _normalSession.Pop();
|
|
|
|
ControllerSupportArgHeader argHeader;
|
|
|
|
if (privateArg.ArgSize == Marshal.SizeOf<ControllerSupportArg>())
|
|
{
|
|
ControllerSupportArg arg = IApplet.ReadStruct<ControllerSupportArg>(controllerSupportArg);
|
|
argHeader = arg.Header;
|
|
// Read enable text here?
|
|
}
|
|
else
|
|
{
|
|
Logger.PrintStub(LogClass.ServiceHid, $"Unknown revision of ControllerSupportArg.");
|
|
|
|
argHeader = IApplet.ReadStruct<ControllerSupportArgHeader>(controllerSupportArg); // Read just the header
|
|
}
|
|
|
|
Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {argHeader.PlayerCountMin} {argHeader.PlayerCountMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}");
|
|
|
|
// Currently, the only purpose of this applet is to help
|
|
// choose the primary input controller for the game
|
|
// TODO: Ideally should hook back to HID.Controller. When applet is called, can choose appropriate controller and attach to appropriate id.
|
|
if (argHeader.PlayerCountMin > 1)
|
|
{
|
|
Logger.PrintWarning(LogClass.ServiceHid, "More than one controller was requested.");
|
|
}
|
|
|
|
ControllerSupportResultInfo result = new ControllerSupportResultInfo
|
|
{
|
|
PlayerCount = 1,
|
|
SelectedId = (uint)GetNpadIdTypeFromIndex(_system.Device.Hid.Npads.PrimaryController)
|
|
};
|
|
|
|
Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet ReturnResult {result.PlayerCount} {result.SelectedId}");
|
|
|
|
_normalSession.Push(BuildResponse(result));
|
|
AppletStateChanged?.Invoke(this, null);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
public ResultCode GetResult()
|
|
{
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private byte[] BuildResponse(ControllerSupportResultInfo result)
|
|
{
|
|
using (MemoryStream stream = new MemoryStream())
|
|
using (BinaryWriter writer = new BinaryWriter(stream))
|
|
{
|
|
writer.Write(MemoryMarshal.AsBytes(MemoryMarshal.CreateReadOnlySpan(ref result, Unsafe.SizeOf<ControllerSupportResultInfo>())));
|
|
|
|
return stream.ToArray();
|
|
}
|
|
}
|
|
|
|
private byte[] BuildResponse()
|
|
{
|
|
using (MemoryStream stream = new MemoryStream())
|
|
using (BinaryWriter writer = new BinaryWriter(stream))
|
|
{
|
|
writer.Write((ulong)ResultCode.Success);
|
|
|
|
return stream.ToArray();
|
|
}
|
|
}
|
|
}
|
|
}
|