forked from Mirror/Ryujinx
117e32a6ff
* Add a "Pause Emulation" option and hotkey Closes Ryujinx#1604 * Refactoring how pause is handled * Applied suggested changes from review * Applied suggested fixes * Pass correct suspend type to threads for suspend/resume * Fix NRE after stoping emulation * Removing SimulateWakeUpMessage call after resuming emulation * Skip suspending non game process * Pause the tickCounter in the ExecutionContext * Refactoring tickCounter pause/resume as suggested * Fix Config migration to add pause hotkey * Fixed pausing only application threads * Fix exiting emulator while paused * Avoid pause/resume while already paused/resumed * Cleanup unused code * Avoid restarting audio if stopping emulation while in pause. * Added suggested changes * Fix ConfigurationState
10 lines
264 B
C#
10 lines
264 B
C#
namespace Ryujinx.Common.Configuration.Hid
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{
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public struct KeyboardHotkeys
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{
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public Key ToggleVsync { get; set; }
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public Key Screenshot { get; set; }
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public Key ShowUi { get; set; }
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public Key Pause { get; set; }
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}
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}
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