forked from Mirror/Ryujinx
14 lines
493 B
C#
14 lines
493 B
C#
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namespace Ryujinx.Graphics.Gpu
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{
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static class Constants
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{
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public const int TotalCpUniformBuffers = 8;
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public const int TotalCpStorageBuffers = 16;
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public const int TotalGpUniformBuffers = 18;
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public const int TotalGpStorageBuffers = 16;
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public const int TotalRenderTargets = 8;
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public const int TotalShaderStages = 5;
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public const int TotalVertexBuffers = 16;
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public const int TotalViewports = 8;
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}
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}
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