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Ryujinx/Ryujinx.Graphics.Gpu
gdkchan d9b63353b0
Support copy between multisample and non-multisample depth textures ()
* Support copy between multisample and non-multisample depth textures

* PR feedback
2023-04-17 08:13:53 +00:00
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Engine Use index fragment shader output when dual source blend is enabled () 2023-04-05 05:25:19 +02:00
Image Support copy between multisample and non-multisample depth textures () 2023-04-17 08:13:53 +00:00
Memory Vulkan: Migrate buffers between memory types to improve GPU performance () 2023-03-19 17:56:48 -03:00
Shader Use index fragment shader output when dual source blend is enabled () 2023-04-05 05:25:19 +02:00
Synchronization When waiting on CPU, do not return a time out error from EventWait () 2021-11-01 19:10:02 -03:00
ClassId.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
Constants.cs GPU: Eliminate CB0 accesses when storage buffer accesses are resolved () 2022-11-17 18:47:41 +01:00
GpuChannel.cs Fix NRE when MemoryUnmappedHandler is called for a destroyed channel () 2023-01-14 00:16:06 -03:00
GpuContext.cs Vulkan: Don't flush commands when creating most sync () 2022-12-29 15:39:04 +01:00
GraphicsConfig.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 7 () 2022-11-09 20:22:43 +01:00
Window.cs Handle mismatching texture size with copy dependencies () 2023-02-08 08:48:09 +01:00