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Ryujinx/Ryujinx.Common/Utilities
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ava: Generate Locale menu automatically ()
Currently in `MenuMainBarView.axaml` we list all available languages and hardcode the language name with the language key.
It's a bit bad beause if we want to add a new language, we have to edit the `csproj` and the `axaml` with the translated language name and the language code.
I've put all translations in their respective locale files, add code into `MainMenuBarView` constructor to generate the menu automatically. Now we just have to edit the `csproj` if we want to add a new language.
2023-01-11 01:29:22 +01:00
..
BitfieldExtensions.cs IPC refactor part 3+4: New server HIPC message processor () 2023-01-04 23:15:45 +01:00
BitUtils.cs Added Generic Math to BitUtils () 2022-12-26 14:11:05 +00:00
Buffers.cs ASTC optimizations () 2020-01-09 02:13:00 +01:00
EmbeddedResources.cs ava: Generate Locale menu automatically () 2023-01-11 01:29:22 +01:00
HexUtils.cs Logger and Configuration Refactoring () 2019-02-11 09:00:32 -03:00
JsonHelper.cs Miria: The Death of OpenTK 3 () 2021-04-14 12:28:43 +02:00
MessagePackObjectFormatter.cs prepo: Add a MessagePack object formatter () 2020-03-26 08:33:18 +11:00
SpanHelpers.cs infra: Migrate to .NET 7 () 2022-11-09 20:22:43 +01:00
StreamUtils.cs hos: Cleanup the project () 2021-09-15 01:24:49 +02:00
UInt128Utils.cs infra: Migrate to .NET 7 () 2022-11-09 20:22:43 +01:00