..
ARMeilleure
CPU: Produce non-inf results for RSQRTE instruction with subnormal inputs ( #6634 )
2024-04-09 14:34:14 -03:00
Ryujinx
Ava UI: Input Menu Refactor ( #5826 )
2024-04-17 18:52:12 -03:00
Ryujinx.Audio
chore: remove repetitive words ( #6690 )
2024-04-19 09:45:51 -03:00
Ryujinx.Audio.Backends.OpenAL
Migrate Audio service to new IPC ( #6285 )
2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2
Use pooled memory and avoid memory copies ( #6691 )
2024-04-21 12:57:35 +02:00
Ryujinx.Audio.Backends.SoundIo
Use pooled memory and avoid memory copies ( #6691 )
2024-04-21 12:57:35 +02:00
Ryujinx.Common
chore: remove repetitive words ( #6690 )
2024-04-19 09:45:51 -03:00
Ryujinx.Cpu
implement MemoryManagerHostTracked.GetReadOnlySequence()
( #6695 )
2024-04-21 16:34:04 -03:00
Ryujinx.Graphics.Device
Texture loading: reduce memory allocations ( #6623 )
2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.GAL
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00
Ryujinx.Graphics.Gpu
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00
Ryujinx.Graphics.Host1x
Ryujinx.Graphics.Nvdec
Ryujinx.Graphics.Nvdec.FFmpeg
Ryujinx.Graphics.Nvdec.Vp9
Ryujinx.Graphics.OpenGL
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00
Ryujinx.Graphics.Shader
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00
Ryujinx.Graphics.Texture
Texture loading: reduce memory allocations ( #6623 )
2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Vic
Ryujinx.Graphics.Video
Ryujinx.Graphics.Vulkan
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00
Ryujinx.Gtk3
Ava UI: Input Menu Refactor ( #5826 )
2024-04-17 18:52:12 -03:00
Ryujinx.Headless.SDL2
Ryujinx.HLE
Use pooled memory and avoid memory copies ( #6691 )
2024-04-21 12:57:35 +02:00
Ryujinx.Horizon
Pin audio renderer update output buffers ( #6633 )
2024-04-08 20:26:47 -03:00
Ryujinx.Horizon.Common
Migrate Audio service to new IPC ( #6285 )
2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators
Audio rendering: reduce memory allocations ( #6604 )
2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators
Ryujinx.Input
Ava UI: Input Menu Refactor ( #5826 )
2024-04-17 18:52:12 -03:00
Ryujinx.Input.SDL2
Ryujinx.Memory
implement MemoryManagerHostTracked.GetReadOnlySequence()
( #6695 )
2024-04-21 16:34:04 -03:00
Ryujinx.SDL2.Common
Ryujinx.ShaderTools
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00
Ryujinx.Tests
Update to new standard for volatility operations ( #6682 )
2024-04-19 09:03:52 -03:00
Ryujinx.Tests.Memory
Delete old 16KB page workarounds ( #6584 )
2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn
Ryujinx.UI.Common
Disable CLI setting persistence for HW-accelerated GUI. ( #6620 )
2024-04-07 20:58:05 -03:00
Ryujinx.UI.LocaleGenerator
Spv.Generator