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Ryujinx/Ryujinx.Graphics.Gpu/Memory
mpnico 8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount ()
* Add support for HLE macros and accelerate MultiDrawElementsIndirectCount

* Add missing barrier

* Fix index buffer count

* Add support check for each macro hle before use

* Add missing xml doc

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-08-26 23:50:28 +02:00
..
Buffer.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures () 2021-07-19 19:10:54 -03:00
BufferBounds.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) () 2021-01-17 17:08:06 -03:00
BufferCache.cs Add support for HLE macros and accelerate MultiDrawElementsIndirectCount () 2021-08-26 23:50:28 +02:00
BufferCacheEntry.cs POWER - Performance Optimizations With Extensive Ramifications () 2021-05-24 22:52:44 +02:00
BufferManager.cs Enable transform feedback buffer flush () 2021-08-17 14:09:27 -03:00
BufferModifiedRangeList.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) () 2021-01-17 17:08:06 -03:00
BufferTextureBinding.cs Improve Buffer Textures and flush Image Stores () 2021-03-08 18:43:39 -03:00
CounterCache.cs Implement Counter Queue and Partial Host Conditional Rendering () 2020-05-04 12:24:59 +10:00
GpuRegionHandle.cs POWER - Performance Optimizations With Extensive Ramifications () 2021-05-24 22:52:44 +02:00
IndexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
MemoryManager.cs Initial support for separate GPU address spaces () 2021-06-29 19:32:02 +02:00
PhysicalMemory.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures () 2021-07-19 19:10:54 -03:00
ResourceName.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs Initial conditional rendering support () 2020-04-22 16:00:11 +10:00
VertexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00