forked from Mirror/Ryujinx
9cb57fb4bb
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
21 lines
No EOL
545 B
C#
21 lines
No EOL
545 B
C#
using ChocolArm64.Instructions;
|
|
using ChocolArm64.State;
|
|
|
|
namespace ChocolArm64.Decoders
|
|
{
|
|
class OpCodeBImmCmp64 : OpCodeBImm64
|
|
{
|
|
public int Rt { get; private set; }
|
|
|
|
public OpCodeBImmCmp64(Inst inst, long position, int opCode) : base(inst, position, opCode)
|
|
{
|
|
Rt = opCode & 0x1f;
|
|
|
|
Imm = position + DecoderHelper.DecodeImmS19_2(opCode);
|
|
|
|
RegisterSize = (opCode >> 31) != 0
|
|
? State.RegisterSize.Int64
|
|
: State.RegisterSize.Int32;
|
|
}
|
|
}
|
|
} |