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Ryujinx/Ryujinx.Graphics.Gpu/Memory
gdkchan a10b2c5ff2
Initial support for GPU channels ()
* Ground work for separate GPU channels

* Rename TextureManager to TextureCache

* Decouple texture bindings management from the texture cache

* Rename BufferManager to BufferCache

* Decouple buffer bindings management from the buffer cache

* More comments and proper disposal

* PR feedback

* Force host state update on channel switch

* Typo

* PR feedback

* Missing using
2021-06-24 01:51:41 +02:00
..
Buffer.cs Inherit buffer tracking handles rather than recreating on resize () 2021-06-24 01:31:26 +02:00
BufferBounds.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) () 2021-01-17 17:08:06 -03:00
BufferCache.cs Initial support for GPU channels () 2021-06-24 01:51:41 +02:00
BufferCacheEntry.cs POWER - Performance Optimizations With Extensive Ramifications () 2021-05-24 22:52:44 +02:00
BufferManager.cs Initial support for GPU channels () 2021-06-24 01:51:41 +02:00
BufferModifiedRangeList.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) () 2021-01-17 17:08:06 -03:00
BufferTextureBinding.cs Improve Buffer Textures and flush Image Stores () 2021-03-08 18:43:39 -03:00
CounterCache.cs Implement Counter Queue and Partial Host Conditional Rendering () 2020-05-04 12:24:59 +10:00
GpuRegionHandle.cs POWER - Performance Optimizations With Extensive Ramifications () 2021-05-24 22:52:44 +02:00
IndexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
MemoryManager.cs Match texture if the physical range is the same () 2021-01-23 13:38:00 +01:00
PhysicalMemory.cs Inherit buffer tracking handles rather than recreating on resize () 2021-06-24 01:31:26 +02:00
ResourceName.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs Initial conditional rendering support () 2020-04-22 16:00:11 +10:00
VertexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00