forked from Mirror/Ryujinx
2355c2af62
Currently in `MenuMainBarView.axaml` we list all available languages and hardcode the language name with the language key. It's a bit bad beause if we want to add a new language, we have to edit the `csproj` and the `axaml` with the translated language name and the language code. I've put all translations in their respective locale files, add code into `MainMenuBarView` constructor to generate the menu automatically. Now we just have to edit the `csproj` if we want to add a new language.
614 lines
38 KiB
JSON
614 lines
38 KiB
JSON
{
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"Language": "简体中文",
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"MenuBarFileOpenApplet": "打开小程序",
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"MenuBarFileOpenAppletOpenMiiAppletToolTip": "打开独立的 Mii 小程序",
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"SettingsTabInputDirectMouseAccess": "直通鼠标操作",
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"SettingsTabSystemMemoryManagerMode": "内存管理模式:",
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"SettingsTabSystemMemoryManagerModeSoftware": "软件",
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"SettingsTabSystemMemoryManagerModeHost": "本机 (快速)",
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"SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机 (最快)",
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"MenuBarFile": "文件",
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"MenuBarFileOpenFromFile": "加载文件",
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"MenuBarFileOpenUnpacked": "加载解包后的游戏",
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"MenuBarFileOpenEmuFolder": "打开 Ryujinx 文件夹",
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"MenuBarFileOpenLogsFolder": "打开日志文件夹",
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"MenuBarFileExit": "退出",
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"MenuBarOptions": "选项",
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"MenuBarOptionsToggleFullscreen": "切换全屏",
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"MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏",
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"MenuBarOptionsStopEmulation": "停止模拟",
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"MenuBarOptionsSettings": "设置",
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"MenuBarOptionsManageUserProfiles": "管理用户账户",
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"MenuBarActions": "操作",
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"MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息",
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"MenuBarActionsScanAmiibo": "扫描 Amiibo",
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"MenuBarTools": "工具",
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"MenuBarToolsInstallFirmware": "安装固件",
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"MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 安装固件",
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"MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹安装固件",
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"MenuBarHelp": "帮助",
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"MenuBarHelpCheckForUpdates": "检查更新",
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"MenuBarHelpAbout": "关于",
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"MenuSearch": "搜索……",
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"GameListHeaderFavorite": "收藏",
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"GameListHeaderIcon": "图标",
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"GameListHeaderApplication": "名称",
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"GameListHeaderDeveloper": "制作商",
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"GameListHeaderVersion": "版本",
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"GameListHeaderTimePlayed": "游玩时长",
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"GameListHeaderLastPlayed": "最近游玩",
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"GameListHeaderFileExtension": "扩展名",
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"GameListHeaderFileSize": "大小",
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"GameListHeaderPath": "路径",
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"GameListContextMenuOpenUserSaveDirectory": "打开应用存档目录",
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"GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录",
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"GameListContextMenuOpenDeviceSaveDirectory": "打开应用系统目录",
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"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开包含游戏系统设置的目录",
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"GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 目录",
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"GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开包含游戏 BCAT 数据的目录",
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"GameListContextMenuManageTitleUpdates": "管理游戏更新",
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"GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器",
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"GameListContextMenuManageDlc": "管理 DLC",
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"GameListContextMenuManageDlcToolTip": "打开 DLC 管理窗口",
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"GameListContextMenuOpenModsDirectory": "打开 MOD 目录",
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"GameListContextMenuOpenModsDirectoryToolTip": "打开存放游戏 MOD 的目录",
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"GameListContextMenuCacheManagement": "缓存管理",
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"GameListContextMenuCacheManagementPurgePptc": "清除已编译的 PPTC 文件",
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"GameListContextMenuCacheManagementPurgePptcToolTip": "仅删除 PPTC 转换后的文件,下次打开游戏时将根据 .info 文件重新生成 PPTC 文件。\n如想彻底清除缓存,请进入目录把 .info 文件一并删除",
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"GameListContextMenuCacheManagementPurgeShaderCache": "清除着色器缓存",
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"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "删除游戏的着色器缓存",
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"GameListContextMenuCacheManagementOpenPptcDirectory": "打开 PPTC 目录",
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"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "打开包含游戏 PPTC 缓存的目录",
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"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "打开着色器缓存目录",
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"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "打开包含应用程序着色器缓存的目录",
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"GameListContextMenuExtractData": "提取数据",
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"GameListContextMenuExtractDataExeFS": "ExeFS",
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"GameListContextMenuExtractDataExeFSToolTip": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)",
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"GameListContextMenuExtractDataRomFS": "RomFS",
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"GameListContextMenuExtractDataRomFSToolTip": "从游戏的当前状态中提取 RomFS 分区 (包括更新)",
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"GameListContextMenuExtractDataLogo": "图标",
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"GameListContextMenuExtractDataLogoToolTip": "从游戏的当前状态中提取图标 (包括更新)",
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"StatusBarGamesLoaded": "{0}/{1} 游戏加载完成",
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"StatusBarSystemVersion": "系统版本:{0}",
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"Settings": "设置",
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"SettingsTabGeneral": "用户界面",
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"SettingsTabGeneralGeneral": "常规",
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"SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示",
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"SettingsTabGeneralCheckUpdatesOnLaunch": "自动检查更新",
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"SettingsTabGeneralShowConfirmExitDialog": "显示 \"确认退出\" 对话框",
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"SettingsTabGeneralHideCursorOnIdle": "自动隐藏鼠标",
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"SettingsTabGeneralGameDirectories": "游戏目录",
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"SettingsTabGeneralAdd": "添加",
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"SettingsTabGeneralRemove": "删除",
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"SettingsTabSystem": "系统",
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"SettingsTabSystemCore": "核心",
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"SettingsTabSystemSystemRegion": "系统区域:",
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"SettingsTabSystemSystemRegionJapan": "日本",
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"SettingsTabSystemSystemRegionUSA": "美国",
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"SettingsTabSystemSystemRegionEurope": "欧洲",
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"SettingsTabSystemSystemRegionAustralia": "澳大利亚",
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"SettingsTabSystemSystemRegionChina": "中国",
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"SettingsTabSystemSystemRegionKorea": "韩国",
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"SettingsTabSystemSystemRegionTaiwan": "台湾地区",
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"SettingsTabSystemSystemLanguage": "系统语言:",
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"SettingsTabSystemSystemLanguageJapanese": "日语",
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"SettingsTabSystemSystemLanguageAmericanEnglish": "美式英语",
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"SettingsTabSystemSystemLanguageFrench": "法语",
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"SettingsTabSystemSystemLanguageGerman": "德语",
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"SettingsTabSystemSystemLanguageItalian": "意大利语",
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"SettingsTabSystemSystemLanguageSpanish": "西班牙语",
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"SettingsTabSystemSystemLanguageChinese": "中文(简体)——无效",
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"SettingsTabSystemSystemLanguageKorean": "韩语",
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"SettingsTabSystemSystemLanguageDutch": "荷兰语",
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"SettingsTabSystemSystemLanguagePortuguese": "葡萄牙语",
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"SettingsTabSystemSystemLanguageRussian": "俄语",
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"SettingsTabSystemSystemLanguageTaiwanese": "中文(繁体)——无效",
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"SettingsTabSystemSystemLanguageBritishEnglish": "英式英语",
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"SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法语",
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"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙语",
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"SettingsTabSystemSystemLanguageSimplifiedChinese": "简体中文(推荐)",
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"SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文(推荐)",
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"SettingsTabSystemSystemTimeZone": "系统时区:",
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"SettingsTabSystemSystemTime": "系统时钟:",
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"SettingsTabSystemEnableVsync": "启用垂直同步",
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"SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
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"SettingsTabSystemEnableFsIntegrityChecks": "文件系统完整性检查",
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"SettingsTabSystemAudioBackend": "音频后端:",
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"SettingsTabSystemAudioBackendDummy": "无",
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"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
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"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
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"SettingsTabSystemAudioBackendSDL2": "SDL2",
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"SettingsTabSystemHacks": "修正",
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"SettingsTabSystemHacksNote": " (会引起模拟器不稳定)",
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"SettingsTabSystemExpandDramSize": "使用开发机的内存布局",
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"SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务",
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"SettingsTabGraphics": "图形",
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"SettingsTabGraphicsAPI": "图形 API",
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"SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
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"SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤:",
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"SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
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"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
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"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
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"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
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"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
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"SettingsTabGraphicsResolutionScale": "分辨率缩放:",
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"SettingsTabGraphicsResolutionScaleCustom": "自定义 (不推荐)",
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"SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
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"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
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"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
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"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
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"SettingsTabGraphicsAspectRatio": "宽高比:",
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"SettingsTabGraphicsAspectRatio4x3": "4:3",
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"SettingsTabGraphicsAspectRatio16x9": "16:9",
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"SettingsTabGraphicsAspectRatio16x10": "16:10",
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"SettingsTabGraphicsAspectRatio21x9": "21:9",
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"SettingsTabGraphicsAspectRatio32x9": "32:9",
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"SettingsTabGraphicsAspectRatioStretch": "拉伸至屏幕",
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"SettingsTabGraphicsDeveloperOptions": "开发者选项",
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"SettingsTabGraphicsShaderDumpPath": "图形着色器转储路径:",
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"SettingsTabLogging": "日志",
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"SettingsTabLoggingLogging": "日志",
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"SettingsTabLoggingEnableLoggingToFile": "保存日志为文件",
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"SettingsTabLoggingEnableStubLogs": "记录Stub",
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"SettingsTabLoggingEnableInfoLogs": "记录Info",
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"SettingsTabLoggingEnableWarningLogs": "记录Warning",
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"SettingsTabLoggingEnableErrorLogs": "记录Error",
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"SettingsTabLoggingEnableTraceLogs": "记录Trace",
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"SettingsTabLoggingEnableGuestLogs": "记录Guest",
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"SettingsTabLoggingEnableFsAccessLogs": "记录文件访问",
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"SettingsTabLoggingFsGlobalAccessLogMode": "记录全局文件访问模式:",
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"SettingsTabLoggingDeveloperOptions": "开发者选项 (警告: 会降低性能)",
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"SettingsTabLoggingGraphicsBackendLogLevel": "图形后端日志级别:",
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"SettingsTabLoggingGraphicsBackendLogLevelNone": "无",
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"SettingsTabLoggingGraphicsBackendLogLevelError": "错误",
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"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "减速",
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"SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
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"SettingsTabLoggingEnableDebugLogs": "启用调试日志",
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"SettingsTabInput": "输入",
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"SettingsTabInputEnableDockedMode": "主机模式",
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"SettingsTabInputDirectKeyboardAccess": "直通键盘控制",
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"SettingsButtonSave": "保存",
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"SettingsButtonClose": "取消",
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"SettingsButtonOk": "保存",
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"SettingsButtonCancel": "取消",
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"SettingsButtonApply": "应用",
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"ControllerSettingsPlayer": "玩家",
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"ControllerSettingsPlayer1": "玩家 1",
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"ControllerSettingsPlayer2": "玩家 2",
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"ControllerSettingsPlayer3": "玩家 3",
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"ControllerSettingsPlayer4": "玩家 4",
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"ControllerSettingsPlayer5": "玩家 5",
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"ControllerSettingsPlayer6": "玩家 6",
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"ControllerSettingsPlayer7": "玩家 7",
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"ControllerSettingsPlayer8": "玩家 8",
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"ControllerSettingsHandheld": "掌机模式",
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"ControllerSettingsInputDevice": "输入设备",
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"ControllerSettingsRefresh": "刷新",
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"ControllerSettingsDeviceDisabled": "关闭",
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"ControllerSettingsControllerType": "手柄类型",
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"ControllerSettingsControllerTypeHandheld": "掌机",
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"ControllerSettingsControllerTypeProController": "Pro 手柄",
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"ControllerSettingsControllerTypeJoyConPair": "JoyCon",
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"ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon",
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"ControllerSettingsControllerTypeJoyConRight": "右 JoyCon",
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"ControllerSettingsProfile": "预设",
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"ControllerSettingsProfileDefault": "默认布局",
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"ControllerSettingsLoad": "加载",
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"ControllerSettingsAdd": "新建",
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"ControllerSettingsRemove": "删除",
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"ControllerSettingsButtons": "按钮",
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"ControllerSettingsButtonA": "A",
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"ControllerSettingsButtonB": "B",
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"ControllerSettingsButtonX": "X",
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"ControllerSettingsButtonY": "Y",
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"ControllerSettingsButtonPlus": "+",
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"ControllerSettingsButtonMinus": "-",
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"ControllerSettingsDPad": "方向键",
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"ControllerSettingsDPadUp": "上",
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"ControllerSettingsDPadDown": "下",
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"ControllerSettingsDPadLeft": "左",
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"ControllerSettingsDPadRight": "右",
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"ControllerSettingsLStick": "左摇杆",
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"ControllerSettingsLStickButton": "按下摇杆",
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"ControllerSettingsLStickUp": "上",
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"ControllerSettingsLStickDown": "下",
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"ControllerSettingsLStickLeft": "左",
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"ControllerSettingsLStickRight": "右",
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"ControllerSettingsLStickStick": "摇杆",
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"ControllerSettingsLStickInvertXAxis": "反转 X 方向",
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"ControllerSettingsLStickInvertYAxis": "反转 Y 方向",
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"ControllerSettingsLStickDeadzone": "死区:",
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"ControllerSettingsRStick": "右摇杆",
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"ControllerSettingsRStickButton": "按下摇杆",
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"ControllerSettingsRStickUp": "上",
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"ControllerSettingsRStickDown": "下",
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"ControllerSettingsRStickLeft": "左",
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"ControllerSettingsRStickRight": "右",
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"ControllerSettingsRStickStick": "摇杆",
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"ControllerSettingsRStickInvertXAxis": "反转 X 方向",
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"ControllerSettingsRStickInvertYAxis": "反转 Y 方向",
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"ControllerSettingsRStickDeadzone": "死区:",
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"ControllerSettingsTriggersLeft": "左扳机",
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"ControllerSettingsTriggersRight": "右扳机",
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"ControllerSettingsTriggersButtonsLeft": "左扳机键",
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"ControllerSettingsTriggersButtonsRight": "右扳机键",
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"ControllerSettingsTriggers": "扳机",
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"ControllerSettingsTriggerL": "L",
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"ControllerSettingsTriggerR": "R",
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"ControllerSettingsTriggerZL": "ZL",
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"ControllerSettingsTriggerZR": "ZR",
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"ControllerSettingsLeftSL": "SL",
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"ControllerSettingsLeftSR": "SR",
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"ControllerSettingsRightSL": "SL",
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"ControllerSettingsRightSR": "SR",
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"ControllerSettingsExtraButtonsLeft": "左背键",
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"ControllerSettingsExtraButtonsRight": "右背键",
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"ControllerSettingsMisc": "其他",
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"ControllerSettingsTriggerThreshold": "扳机阈值:",
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"ControllerSettingsMotion": "体感",
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"ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 体感协议",
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"ControllerSettingsMotionControllerSlot": "手柄:",
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"ControllerSettingsMotionMirrorInput": "镜像操作",
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"ControllerSettingsMotionRightJoyConSlot": "右JoyCon:",
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"ControllerSettingsMotionServerHost": "服务器 Host:",
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"ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度:",
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"ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:",
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"ControllerSettingsSave": "保存",
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"ControllerSettingsClose": "关闭",
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"UserProfilesSelectedUserProfile": "选择的用户账户:",
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"UserProfilesSaveProfileName": "保存名称",
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"UserProfilesChangeProfileImage": "更换头像",
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"UserProfilesAvailableUserProfiles": "现有账户:",
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"UserProfilesAddNewProfile": "新建账户",
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"UserProfilesDeleteSelectedProfile": "删除选中账户",
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"UserProfilesClose": "关闭",
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"ProfileImageSelectionTitle": "头像选择",
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"ProfileImageSelectionHeader": "选择合适的头像图片",
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"ProfileImageSelectionNote": "您可以导入自定义头像,或从系统中选择头像",
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"ProfileImageSelectionImportImage": "导入图像文件",
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"ProfileImageSelectionSelectAvatar": "选择系统头像",
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"InputDialogTitle": "输入对话框",
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"InputDialogOk": "完成",
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"InputDialogCancel": "取消",
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"InputDialogAddNewProfileTitle": "选择用户名称",
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"InputDialogAddNewProfileHeader": "请输入账户名称",
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"InputDialogAddNewProfileSubtext": "(最大长度: {0})",
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"AvatarChoose": "选择",
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"AvatarSetBackgroundColor": "设置背景色",
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"AvatarClose": "关闭",
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"ControllerSettingsLoadProfileToolTip": "加载预设",
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"ControllerSettingsAddProfileToolTip": "新增预设",
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"ControllerSettingsRemoveProfileToolTip": "删除预设",
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"ControllerSettingsSaveProfileToolTip": "保存预设",
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"MenuBarFileToolsTakeScreenshot": "保存截图",
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"MenuBarFileToolsHideUi": "Hide UI",
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"GameListContextMenuToggleFavorite": "收藏",
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"GameListContextMenuToggleFavoriteToolTip": "标记喜爱的游戏",
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"SettingsTabGeneralTheme": "主题",
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"SettingsTabGeneralThemeCustomTheme": "自选主题路径",
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"SettingsTabGeneralThemeBaseStyle": "主题色调",
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"SettingsTabGeneralThemeBaseStyleDark": "暗黑",
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"SettingsTabGeneralThemeBaseStyleLight": "浅色",
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"SettingsTabGeneralThemeEnableCustomTheme": "使用自选主题界面",
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"ButtonBrowse": "浏览",
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"ControllerSettingsConfigureGeneral": "配置",
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"ControllerSettingsRumble": "震动",
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"ControllerSettingsRumbleStrongMultiplier": "强震动幅度",
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"ControllerSettingsRumbleWeakMultiplier": "弱震动幅度",
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"DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
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"DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档文件夹?",
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"DialogConfirmationTitle": "Ryujinx - 设置",
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"DialogUpdaterTitle": "Ryujinx - 更新",
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"DialogErrorTitle": "Ryujinx - 错误",
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"DialogWarningTitle": "Ryujinx - 警告",
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"DialogExitTitle": "Ryujinx - 关闭",
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"DialogErrorMessage": "Ryujinx 发生错误",
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"DialogExitMessage": "是否关闭 Ryujinx?",
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"DialogExitSubMessage": "未保存的进度会丢失",
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"DialogMessageCreateSaveErrorMessage": "创建特定的存档时出错: {0}",
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"DialogMessageFindSaveErrorMessage": "查找特定的存档时出错: {0}",
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"FolderDialogExtractTitle": "选择要解压到的文件夹",
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"DialogNcaExtractionMessage": "提取 {1} 的 {0} 分区...",
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"DialogNcaExtractionTitle": "Ryujinx - NCA分区提取",
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"DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失败。所选文件中不含主NCA文件",
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"DialogNcaExtractionCheckLogErrorMessage": "提取失败。请查看日志文件获取详情。",
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"DialogNcaExtractionSuccessMessage": "提取成功。",
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"DialogUpdaterConvertFailedMessage": "无法转换当前 Ryujinx 版本。",
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"DialogUpdaterCancelUpdateMessage": "更新取消!",
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"DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 是最新版本。",
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"DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效。\n可能由于 GitHub Actions 正在编译新版本。请过几分钟重试。",
|
||
"DialogUpdaterConvertFailedGithubMessage": "无法转换从 Github 接收到的 Ryujinx 版本。",
|
||
"DialogUpdaterDownloadingMessage": "下载新版本中...",
|
||
"DialogUpdaterExtractionMessage": "正在提取更新...",
|
||
"DialogUpdaterRenamingMessage": "正在删除旧文件...",
|
||
"DialogUpdaterAddingFilesMessage": "安装更新中...",
|
||
"DialogUpdaterCompleteMessage": "更新成功!",
|
||
"DialogUpdaterRestartMessage": "立即重启 Ryujinx 完成更新?",
|
||
"DialogUpdaterArchNotSupportedMessage": "您运行的系统架构不受支持!",
|
||
"DialogUpdaterArchNotSupportedSubMessage": "(仅支持 x64 系统)",
|
||
"DialogUpdaterNoInternetMessage": "没有连接到互联网",
|
||
"DialogUpdaterNoInternetSubMessage": "请确保互联网连接正常。",
|
||
"DialogUpdaterDirtyBuildMessage": "不能更新非官方版本的 Ryujinx!",
|
||
"DialogUpdaterDirtyBuildSubMessage": "如果希望使用受支持的版本,请您在 https://ryujinx.org/ 下载。",
|
||
"DialogRestartRequiredMessage": "需要重启模拟器",
|
||
"DialogThemeRestartMessage": "主题设置已保存。需要重新启动才能生效。",
|
||
"DialogThemeRestartSubMessage": "您是否要重启?",
|
||
"DialogFirmwareInstallEmbeddedMessage": "要安装游戏内置的固件吗?(固件 {0})",
|
||
"DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安装的固件,但 Ryujinx 可以从现有的游戏安装固件{0}.\n模拟器现在可以运行。",
|
||
"DialogFirmwareNoFirmwareInstalledMessage": "未安装固件",
|
||
"DialogFirmwareInstalledMessage": "已安装固件{0}",
|
||
"DialogOpenSettingsWindowLabel": "打开设置窗口",
|
||
"DialogControllerAppletTitle": "控制器小窗口",
|
||
"DialogMessageDialogErrorExceptionMessage": "显示消息对话框时出错: {0}",
|
||
"DialogSoftwareKeyboardErrorExceptionMessage": "显示软件键盘时出错: {0}",
|
||
"DialogErrorAppletErrorExceptionMessage": "显示错误对话框时出错: {0}",
|
||
"DialogUserErrorDialogMessage": "{0}: {1}",
|
||
"DialogUserErrorDialogInfoMessage": "\n有关修复此错误的更多信息,可以遵循我们的设置指南。",
|
||
"DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
|
||
"DialogAmiiboApiTitle": "Amiibo API",
|
||
"DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
|
||
"DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器。服务器可能已关闭,或者您没有连接网络。",
|
||
"DialogProfileInvalidProfileErrorMessage": "预设{0} 与当前输入配置系统不兼容。",
|
||
"DialogProfileDefaultProfileOverwriteErrorMessage": "默认预设不能被覆盖",
|
||
"DialogProfileDeleteProfileTitle": "删除预设",
|
||
"DialogProfileDeleteProfileMessage": "删除后不可恢复,确认删除吗?",
|
||
"DialogWarning": "警告",
|
||
"DialogPPTCDeletionMessage": "您即将删除:\n\n{0}的 PPTC 缓存\n\n确定吗?",
|
||
"DialogPPTCDeletionErrorMessage": "清除位于{0}的 PPTC 缓存时出错: {1}",
|
||
"DialogShaderDeletionMessage": "您即将删除:\n\n{0}的着色器缓存\n\n确定吗?",
|
||
"DialogShaderDeletionErrorMessage": "清除位于{0}的着色器缓存时出错: {1}",
|
||
"DialogRyujinxErrorMessage": "Ryujinx 遇到错误",
|
||
"DialogInvalidTitleIdErrorMessage": "UI 错误:所选游戏没有有效的标题ID",
|
||
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "路径{0}找不到有效的系统固件。",
|
||
"DialogFirmwareInstallerFirmwareInstallTitle": "固件{0}",
|
||
"DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统版本{0}。",
|
||
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n会替换当前系统版本{0}。",
|
||
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否确认继续?",
|
||
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装固件中...",
|
||
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统版本{0}。",
|
||
"DialogUserProfileDeletionWarningMessage": "删除后将没有可选择的用户账户",
|
||
"DialogUserProfileDeletionConfirmMessage": "是否删除选择的账户",
|
||
"DialogControllerSettingsModifiedConfirmMessage": "目前的输入预设已更新",
|
||
"DialogControllerSettingsModifiedConfirmSubMessage": "要保存吗?",
|
||
"DialogDlcLoadNcaErrorMessage": "{0}. 错误的文件: {1}",
|
||
"DialogDlcNoDlcErrorMessage": "选择的文件不包含所选游戏的 DLC!",
|
||
"DialogPerformanceCheckLoggingEnabledMessage": "您启用了跟踪日志,仅供开发人员使用。",
|
||
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "为了获得最佳性能,建议禁用跟踪日志记录。您是否要立即禁用?",
|
||
"DialogPerformanceCheckShaderDumpEnabledMessage": "您启用了着色器转储,仅供开发人员使用。",
|
||
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "为了获得最佳性能,建议禁用着色器转储。您是否要立即禁用?",
|
||
"DialogLoadAppGameAlreadyLoadedMessage": "已有游戏正在运行",
|
||
"DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭程序,再启动另一个游戏。",
|
||
"DialogUpdateAddUpdateErrorMessage": "选择的文件不包含所选游戏的更新!",
|
||
"DialogSettingsBackendThreadingWarningTitle": "警告 - 后端多线程",
|
||
"DialogSettingsBackendThreadingWarningMessage": "改变此选项后必须重启 Ryujinx 才能生效。\n\n取决于您的硬件,可能需要手动禁用驱动面板中的线程优化。",
|
||
"SettingsTabGraphicsFeaturesOptions": "功能",
|
||
"SettingsTabGraphicsBackendMultithreading": "后端多线程:",
|
||
"CommonAuto": "自动(推荐)",
|
||
"CommonOff": "关闭",
|
||
"CommonOn": "打开",
|
||
"InputDialogYes": "是",
|
||
"InputDialogNo": "否",
|
||
"DialogProfileInvalidProfileNameErrorMessage": "文件名包含无效字符,请重试。",
|
||
"MenuBarOptionsPauseEmulation": "暂停",
|
||
"MenuBarOptionsResumeEmulation": "继续",
|
||
"AboutUrlTooltipMessage": "在浏览器中打开 Ryujinx 的官网。",
|
||
"AboutDisclaimerMessage": "Ryujinx 以任何方式与Nintendo™及其任何商业伙伴都没有关联",
|
||
"AboutAmiiboDisclaimerMessage": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com) ",
|
||
"AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。",
|
||
"AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。",
|
||
"AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
|
||
"AboutTwitterUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。",
|
||
"AboutRyujinxAboutTitle": "关于:",
|
||
"AboutRyujinxAboutContent": "Ryujinx是一款Nintendo Switch™模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣,欢迎来 GitHub 和 Discord 加入我们!",
|
||
"AboutRyujinxMaintainersTitle": "由以下作者维护:",
|
||
"AboutRyujinxMaintainersContentTooltipMessage": "在浏览器中打开贡献者的网页",
|
||
"AboutRyujinxSupprtersTitle": "感谢 Patreon 的赞助者:",
|
||
"AmiiboSeriesLabel": "Amiibo 系列",
|
||
"AmiiboCharacterLabel": "角色",
|
||
"AmiiboScanButtonLabel": "扫描",
|
||
"AmiiboOptionsShowAllLabel": "显示所有 Amiibo 系列",
|
||
"AmiiboOptionsUsRandomTagLabel": "修复:使用随机标记的 UUID",
|
||
"DlcManagerTableHeadingEnabledLabel": "启用",
|
||
"DlcManagerTableHeadingTitleIdLabel": "游戏ID",
|
||
"DlcManagerTableHeadingContainerPathLabel": "文件夹路径",
|
||
"DlcManagerTableHeadingFullPathLabel": "完整路径",
|
||
"DlcManagerRemoveAllButton": "全部删除",
|
||
"DlcManagerEnableAllButton": "全部选择",
|
||
"DlcManagerDisableAllButton": "全部禁用",
|
||
"MenuBarOptionsChangeLanguage": "更改语言",
|
||
"CommonSort": "排序",
|
||
"CommonShowNames": "显示名称",
|
||
"CommonFavorite": "收藏",
|
||
"OrderAscending": "从小到大",
|
||
"OrderDescending": "从大到小",
|
||
"SettingsTabGraphicsFeatures": "功能与增强",
|
||
"ErrorWindowTitle": "错误窗口",
|
||
"ToggleDiscordTooltip": "控制是否在 Discord 中显示您的游玩状态",
|
||
"AddGameDirBoxTooltip": "输入要添加的游戏目录",
|
||
"AddGameDirTooltip": "添加游戏目录到列表中",
|
||
"RemoveGameDirTooltip": "移除选中的目录",
|
||
"CustomThemeCheckTooltip": "使用自定义UI主题来更改模拟器的外观样式",
|
||
"CustomThemePathTooltip": "自定义主题的目录",
|
||
"CustomThemeBrowseTooltip": "查找自定义主题",
|
||
"DockModeToggleTooltip": "启用 Switch 的主机模式。\n绝大多数游戏画质会提高,略微增加性能消耗。\n在掌机和主机模式切换的过程中,您可能需要重新设置手柄类型",
|
||
"DirectKeyboardTooltip": "开启 \"直连键盘访问(HID)支持\"\n(部分游戏可以使用您的键盘输入文字)",
|
||
"DirectMouseTooltip": "开启 \"直连鼠标访问(HID)支持\"\n(部分游戏可以使用您的鼠标导航)",
|
||
"RegionTooltip": "更改系统区域",
|
||
"LanguageTooltip": "更改系统语言",
|
||
"TimezoneTooltip": "更改系统时区",
|
||
"TimeTooltip": "更改系统时钟",
|
||
"VSyncToggleTooltip": "关闭后,小部分游戏可以超过60FPS帧率,以获得高帧率体验。\n但是可能出现软锁或读盘时间增加。\n如不确定或没有需求,请保持选项开启",
|
||
"PptcToggleTooltip": "缓存编译完成的游戏CPU指令。减少启动时间和卡顿,提高游戏响应速度",
|
||
"FsIntegrityToggleTooltip": "检查游戏文件内容的完整性。\n遇到损坏的文件则记录到日志文件,有助于排查错误。\n对性能没有影响。",
|
||
"AudioBackendTooltip": "默认推荐SDL,但每种音频后端对各类游戏兼容性不同,遇到音频问题可以尝试切换后端",
|
||
"MemoryManagerTooltip": "改变 Switch 内存映射到电脑内存的方式,会影响CPU性能消耗",
|
||
"MemoryManagerSoftwareTooltip": "使用软件内存页管理,最精确但是速度最慢",
|
||
"MemoryManagerHostTooltip": "直接映射内存页到电脑内存,JIT效率高",
|
||
"MemoryManagerUnsafeTooltip": "直接映射内存页,但不检查内存溢出,JIT效率最高。\nRyujinx可以访问任何位置的内存,因而相对不安全。\n此模式下只应运行您信任的游戏或软件(即官方游戏)",
|
||
"DRamTooltip": "使用Switch开发机的内存布局。\n不会提高任何性能,某些高清纹理包或 4k 分辨率 MOD 可能需要此选项。\n如果不确定,请始终关闭该选项。",
|
||
"IgnoreMissingServicesTooltip": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用新的未知系统服务,可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后,则无需开启选项。\n如您的游戏已经正常运行,请保持此选项关闭",
|
||
"GraphicsBackendThreadingTooltip": "启用后端多线程",
|
||
"GalThreadingTooltip": "使用模拟器内置的多线程优化,减少着色器编译的卡顿,并提高驱动程序的性能(尤其是缺失多线程的AMD)。\nNVIDIA显卡需要重启模拟器才能禁用驱动本身的线程优化,您也可以手动在控制面板将其禁用",
|
||
"ShaderCacheToggleTooltip": "开启后,模拟器会保存编译完成的着色器到磁盘,减少游戏渲染新特效和场景时的卡顿",
|
||
"ResolutionScaleTooltip": "缩放渲染的分辨率",
|
||
"ResolutionScaleEntryTooltip": "尽可能使用例如1.5的浮点倍数。非整数的倍率易引起 BUG",
|
||
"AnisotropyTooltip": "各向异性过滤等级。提高倾斜视角纹理的清晰度\n('自动'使用游戏默认的等级)",
|
||
"AspectRatioTooltip": "渲染窗口的宽高比",
|
||
"ShaderDumpPathTooltip": "转储图形着色器的路径",
|
||
"FileLogTooltip": "是否保存日志文件到硬盘",
|
||
"StubLogTooltip": "记录Stub消息",
|
||
"InfoLogTooltip": "记录Info消息",
|
||
"WarnLogTooltip": "记录Warning消息",
|
||
"ErrorLogTooltip": "记录Error消息",
|
||
"TraceLogTooltip": "记录Trace消息",
|
||
"GuestLogTooltip": "记录Guest消息",
|
||
"FileAccessLogTooltip": "记录文件访问消息",
|
||
"FSAccessLogModeTooltip": "记录FS访问消息,输出到控制台。可选的模式是0-3",
|
||
"DeveloperOptionTooltip": "使用请谨慎",
|
||
"OpenGlLogLevel": "需要打开适当的日志等级",
|
||
"DebugLogTooltip": "记录Debug消息",
|
||
"LoadApplicationFileTooltip": "选择 Switch 支持的游戏格式并加载",
|
||
"LoadApplicationFolderTooltip": "选择解包后的 Switch 游戏并加载",
|
||
"OpenRyujinxFolderTooltip": "打开 Ryujinx 系统目录",
|
||
"OpenRyujinxLogsTooltip": "打开日志存放的目录",
|
||
"ExitTooltip": "关闭 Ryujinx",
|
||
"OpenSettingsTooltip": "打开设置窗口",
|
||
"OpenProfileManagerTooltip": "打开用户账户管理界面",
|
||
"StopEmulationTooltip": "停止运行当前游戏并回到主界面",
|
||
"CheckUpdatesTooltip": "检查 Ryujinx 新版本",
|
||
"OpenAboutTooltip": "打开'关于'窗口",
|
||
"GridSize": "网格尺寸",
|
||
"GridSizeTooltip": "调整网格模式的大小",
|
||
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙语",
|
||
"AboutRyujinxContributorsButtonHeader": "查看所有参与者",
|
||
"SettingsTabSystemAudioVolume": "音量: ",
|
||
"AudioVolumeTooltip": "调节音量",
|
||
"SettingsTabSystemEnableInternetAccess": "允许网络访问/局域网模式",
|
||
"EnableInternetAccessTooltip": "允许模拟的游戏进程访问互联网。\n当多个模拟器/真实Switch连接到同一个局域网时,带有 LAN 模式的游戏可以相互通信。\n即使开启选项也无法访问 Nintendo 服务器。此外可能导致某些尝试联网的游戏崩溃。\n如果您不确定,请关闭该选项。",
|
||
"GameListContextMenuManageCheatToolTip": "管理金手指",
|
||
"GameListContextMenuManageCheat": "管理金手指",
|
||
"ControllerSettingsStickRange": "范围",
|
||
"DialogStopEmulationTitle": "Ryujinx - 停止模拟",
|
||
"DialogStopEmulationMessage": "是否确定停止模拟?",
|
||
"SettingsTabCpu": "CPU",
|
||
"SettingsTabAudio": "音频",
|
||
"SettingsTabNetwork": "网络",
|
||
"SettingsTabNetworkConnection": "网络连接",
|
||
"SettingsTabCpuCache": "CPU 缓存",
|
||
"SettingsTabCpuMemory": "CPU 内存",
|
||
"DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx。",
|
||
"UpdaterDisabledWarningTitle": "更新已禁用!",
|
||
"GameListContextMenuOpenSdModsDirectory": "打开 Atmosphere MOD 目录",
|
||
"GameListContextMenuOpenSdModsDirectoryToolTip": "打开适用于 Atmosphere 自制系统的 MOD 目录",
|
||
"ControllerSettingsRotate90": "顺时针旋转 90°",
|
||
"IconSize": "图标尺寸",
|
||
"IconSizeTooltip": "更改游戏图标大小",
|
||
"MenuBarOptionsShowConsole": "显示控制台",
|
||
"ShaderCachePurgeError": "清除着色器缓存时出错: {0}: {1}",
|
||
"UserErrorNoKeys": "找不到密钥",
|
||
"UserErrorNoFirmware": "找不到固件",
|
||
"UserErrorFirmwareParsingFailed": "固件解析错误",
|
||
"UserErrorApplicationNotFound": "找不到应用程序",
|
||
"UserErrorUnknown": "未知错误",
|
||
"UserErrorUndefined": "未定义错误",
|
||
"UserErrorNoKeysDescription": "Ryujinx 找不到 'prod.keys' 文件",
|
||
"UserErrorNoFirmwareDescription": "Ryujinx 找不到任何已安装的固件",
|
||
"UserErrorFirmwareParsingFailedDescription": "Ryujinx 无法解密选择的固件。这通常是由于过旧的密钥。",
|
||
"UserErrorApplicationNotFoundDescription": "Ryujinx 在选中路径找不到有效的应用程序。",
|
||
"UserErrorUnknownDescription": "发生未知错误!",
|
||
"UserErrorUndefinedDescription": "发生了未定义错误!此类错误不应出现,请联系开发人员!",
|
||
"OpenSetupGuideMessage": "打开设置教程",
|
||
"NoUpdate": "无更新",
|
||
"TitleUpdateVersionLabel": "版本 {0} - {1}",
|
||
"RyujinxInfo": "Ryujinx - 信息",
|
||
"RyujinxConfirm": "Ryujinx - 确认",
|
||
"FileDialogAllTypes": "全部类型",
|
||
"Never": "从未",
|
||
"SwkbdMinCharacters": "至少应为 {0} 个字长",
|
||
"SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字长",
|
||
"SoftwareKeyboard": "软件键盘",
|
||
"DialogControllerAppletMessagePlayerRange": "游戏需要 {0} 个玩家并满足以下要求:\n\n手柄类型:{1}\n\n玩家类型:{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
|
||
"DialogControllerAppletMessage": "游戏需要刚好 {0} 个玩家并满足以下要求:\n\n手柄类型:{1}\n\n玩家类型:{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
|
||
"DialogControllerAppletDockModeSet": "目前处于主机模式,无法使用掌机操作方式",
|
||
"UpdaterRenaming": "正在删除旧文件...",
|
||
"UpdaterRenameFailed": "更新过程中无法重命名文件: {0}",
|
||
"UpdaterAddingFiles": "安装更新中...",
|
||
"UpdaterExtracting": "正在提取更新...",
|
||
"UpdaterDownloading": "下载新版本中...",
|
||
"Game": "游戏",
|
||
"Docked": "主机模式",
|
||
"Handheld": "掌机模式",
|
||
"ConnectionError": "连接错误。",
|
||
"AboutPageDeveloperListMore": "{0} 等开发者...",
|
||
"ApiError": "API错误。",
|
||
"LoadingHeading": "正在启动 {0}",
|
||
"CompilingPPTC": "编译PPTC缓存中",
|
||
"CompilingShaders": "编译着色器中",
|
||
"AllKeyboards": "所有键盘",
|
||
"OpenFileDialogTitle": "选择支持的文件格式",
|
||
"OpenFolderDialogTitle": "选择一个包含解包游戏的文件夹",
|
||
"AllSupportedFormats": "所有支持的格式",
|
||
"RyujinxUpdater": "Ryujinx 更新程序",
|
||
"SettingsTabHotkeys": "快捷键",
|
||
"SettingsTabHotkeysHotkeys": "键盘快捷键",
|
||
"SettingsTabHotkeysToggleVsyncHotkey": "切换垂直同步",
|
||
"SettingsTabHotkeysScreenshotHotkey": "截屏",
|
||
"SettingsTabHotkeysShowUiHotkey": "隐藏UI",
|
||
"SettingsTabHotkeysPauseHotkey": "暂停",
|
||
"SettingsTabHotkeysToggleMuteHotkey": "静音",
|
||
"ControllerMotionTitle": "体感操作设置",
|
||
"ControllerRumbleTitle": "震动设置",
|
||
"SettingsSelectThemeFileDialogTitle": "选择主题文件",
|
||
"SettingsXamlThemeFile": "Xaml 主题文件",
|
||
"AvatarWindowTitle": "管理账户 - 头像",
|
||
"Amiibo": "Amiibo",
|
||
"Unknown": "未知",
|
||
"Usage": "扫描可获得",
|
||
"Writable": "可写入",
|
||
"SelectDlcDialogTitle": "选择 DLC 文件",
|
||
"SelectUpdateDialogTitle": "选择更新文件",
|
||
"UserProfileWindowTitle": "管理用户账户",
|
||
"CheatWindowTitle": "金手指管理器",
|
||
"DlcWindowTitle": "管理游戏 DLC",
|
||
"UpdateWindowTitle": "游戏更新管理器",
|
||
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
|
||
"DlcWindowHeading": "{0} 个适用于 {1} ({2}) 的 DLC",
|
||
"UserProfilesEditProfile": "编辑选中账户",
|
||
"Cancel": "取消",
|
||
"Save": "保存",
|
||
"Discard": "返回",
|
||
"UserProfilesSetProfileImage": "选择头像",
|
||
"UserProfileEmptyNameError": "必须输入名称",
|
||
"UserProfileNoImageError": "请选择您的头像",
|
||
"GameUpdateWindowHeading": "{0} 个适用于 {1} ({2}) 的更新",
|
||
"SettingsTabHotkeysResScaleUpHotkey": "提高分辨率:",
|
||
"SettingsTabHotkeysResScaleDownHotkey": "降低分辨率:",
|
||
"UserProfilesName": "名称:",
|
||
"UserProfilesUserId": "用户 ID:",
|
||
"SettingsTabGraphicsBackend": "图形后端",
|
||
"SettingsTabGraphicsBackendTooltip": "显卡使用的图形后端",
|
||
"SettingsEnableTextureRecompression": "启用纹理重压缩",
|
||
"SettingsEnableTextureRecompressionTooltip": "压缩某些纹理以减少显存的使用。\n适合显存小于 4GiB 的 GPU开启。\n如果您不确定,请保持此项为关闭。",
|
||
"SettingsTabGraphicsPreferredGpu": "首选 GPU",
|
||
"SettingsTabGraphicsPreferredGpuTooltip": "选择Vulkan API使用的显卡。\n此选项不会影响OpenGL API。\n如果您不确定,建议选择\"dGPU(独立显卡)\"。如果没有独立显卡,则无需改动此选项",
|
||
"SettingsAppRequiredRestartMessage": "Ryujinx 需要重启",
|
||
"SettingsGpuBackendRestartMessage": "您修改了图形 API 或显卡设置。需要重新启动才能生效",
|
||
"SettingsGpuBackendRestartSubMessage": "是否重启模拟器?",
|
||
"RyujinxUpdaterMessage": "是否更新 Ryujinx 到最新的版本?",
|
||
"SettingsTabHotkeysVolumeUpHotkey": "音量加",
|
||
"SettingsTabHotkeysVolumeDownHotkey": "音量减",
|
||
"SettingsEnableMacroHLE": "启用 HLE 宏",
|
||
"SettingsEnableMacroHLETooltip": "GPU 宏代码的高级模拟。\n提高性能表现,但可能在某些游戏中引起图形错误。\n如果您不确定,请保持此项为开启。",
|
||
"VolumeShort": "音量",
|
||
"UserProfilesManageSaves": "管理存档",
|
||
"DeleteUserSave": "确定删除这个游戏的存档吗?",
|
||
"IrreversibleActionNote": "删除后不可恢复。",
|
||
"SaveManagerHeading": "管理 {0} 的存档",
|
||
"SaveManagerTitle": "存档管理器",
|
||
"Name": "名称",
|
||
"Size": "大小",
|
||
"Search": "搜索",
|
||
"UserProfilesRecoverLostAccounts": "恢复丢失的账户",
|
||
"Recover": "恢复",
|
||
"UserProfilesRecoverHeading": "找到了这些用户的存档数据"
|
||
}
|