forked from Mirror/Ryujinx
43081c16c4
* Insert bitcast for assignment of fragment integer outputs on GLSL * Shader cache version bump |
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.. | ||
Glsl | ||
Spirv |
43081c16c4
* Insert bitcast for assignment of fragment integer outputs on GLSL * Shader cache version bump |
||
---|---|---|
.. | ||
Glsl | ||
Spirv |