forked from Mirror/Ryujinx
26 lines
773 B
C#
26 lines
773 B
C#
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using Ryujinx.Common.Memory;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Nvdec.Vp9.Common
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{
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internal static class MemoryUtil
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{
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public static unsafe void Copy<T>(T* dest, T* source, int length) where T : unmanaged
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{
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new Span<T>(source, length).CopyTo(new Span<T>(dest, length));
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}
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public static void Copy<T>(ref T dest, ref T source) where T : unmanaged
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{
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MemoryMarshal.CreateSpan(ref source, 1).CopyTo(MemoryMarshal.CreateSpan(ref dest, 1));
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}
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public static unsafe void Fill<T>(T* ptr, T value, int length) where T : unmanaged
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{
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new Span<T>(ptr, length).Fill(value);
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}
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}
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}
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