forked from Mirror/Ryujinx
Changes ordering of config.json and configuration files (#2253)
This allows configuration values to be written to log file for analysis
This commit is contained in:
parent
8a81be9eca
commit
1998a3a90a
3 changed files with 9 additions and 8 deletions
|
@ -18,6 +18,11 @@ namespace Ryujinx.Configuration
|
|||
|
||||
public int Version { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables logging to a file on disk
|
||||
/// </summary>
|
||||
public bool EnableFileLog { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
|
||||
/// </summary>
|
||||
|
@ -88,10 +93,6 @@ namespace Ryujinx.Configuration
|
|||
/// </summary>
|
||||
public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables logging to a file on disk
|
||||
/// </summary>
|
||||
public bool EnableFileLog { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Change System Language
|
||||
|
|
|
@ -408,6 +408,7 @@ namespace Ryujinx.Configuration
|
|||
ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
|
||||
{
|
||||
Version = ConfigurationFileFormat.CurrentVersion,
|
||||
EnableFileLog = Logger.EnableFileLog,
|
||||
ResScale = Graphics.ResScale,
|
||||
ResScaleCustom = Graphics.ResScaleCustom,
|
||||
MaxAnisotropy = Graphics.MaxAnisotropy,
|
||||
|
@ -422,7 +423,6 @@ namespace Ryujinx.Configuration
|
|||
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
||||
LoggingFilteredClasses = Logger.FilteredClasses,
|
||||
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
||||
EnableFileLog = Logger.EnableFileLog,
|
||||
SystemLanguage = System.Language,
|
||||
SystemRegion = System.Region,
|
||||
SystemTimeZone = System.TimeZone,
|
||||
|
@ -474,6 +474,7 @@ namespace Ryujinx.Configuration
|
|||
|
||||
public void LoadDefault()
|
||||
{
|
||||
Logger.EnableFileLog.Value = true;
|
||||
Graphics.ResScale.Value = 1;
|
||||
Graphics.ResScaleCustom.Value = 1.0f;
|
||||
Graphics.MaxAnisotropy.Value = -1.0f;
|
||||
|
@ -488,7 +489,6 @@ namespace Ryujinx.Configuration
|
|||
Logger.EnableFsAccessLog.Value = false;
|
||||
Logger.FilteredClasses.Value = Array.Empty<LogClass>();
|
||||
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
||||
Logger.EnableFileLog.Value = true;
|
||||
System.Language.Value = Language.AmericanEnglish;
|
||||
System.Region.Value = Region.USA;
|
||||
System.TimeZone.Value = "UTC";
|
||||
|
@ -803,6 +803,7 @@ namespace Ryujinx.Configuration
|
|||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
||||
Graphics.ResScale.Value = configurationFileFormat.ResScale;
|
||||
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
|
||||
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
|
||||
|
@ -817,7 +818,6 @@ namespace Ryujinx.Configuration
|
|||
Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
|
||||
Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
|
||||
Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
|
||||
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
||||
System.Language.Value = configurationFileFormat.SystemLanguage;
|
||||
System.Region.Value = configurationFileFormat.SystemRegion;
|
||||
System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
{
|
||||
"version": 24,
|
||||
"enable_file_log": true,
|
||||
"res_scale": 1,
|
||||
"res_scale_custom": 1,
|
||||
"max_anisotropy": -1,
|
||||
|
@ -14,7 +15,6 @@
|
|||
"logging_enable_fs_access_log": false,
|
||||
"logging_filtered_classes": [],
|
||||
"logging_graphics_debug_level": "None",
|
||||
"enable_file_log": true,
|
||||
"system_language": "AmericanEnglish",
|
||||
"system_region": "USA",
|
||||
"system_time_zone": "UTC",
|
||||
|
|
Loading…
Reference in a new issue