forked from Mirror/Ryujinx
Update min sdk version on readme
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![](https://github.com/zoltx23/ryujinx-emu/blob/master/img/Ryujinx_logo_128.png?raw=true)
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![](https://github.com/zoltx23/ryujinx-emu/blob/master/img/Ryujinx_logo_128.png?raw=true)
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# Ryujinx [![Build status](https://ci.appveyor.com/api/projects/status/ssg4jwu6ve3k594s?svg=true)](https://ci.appveyor.com/project/gdkchan/ryujinx)
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Experimental Switch emulator written in C#
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@ -49,7 +49,7 @@ https://openal.org/downloads/OpenAL11CoreSDK.zip
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- Config File: `Ryujinx.conf` should be present in executable folder.
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For more informations [you can go here](CONFIG.md).
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- If you are a Windows user, you can configure your keys, the logs, install OpenAL, etc... with Ryujinx-Setting.
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[Download it, right here](https://github.com/AcK77/Ryujinx-Settings)
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@ -68,8 +68,8 @@ To run this emulator, you need the .NET Core 2.0 (or higher) SDK.
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Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
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Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!)
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**Compatibility**
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You can check out the compatibility list within the Wiki. Only a handful of games actually work.
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**Compatibility**
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You can check out the compatibility list within the Wiki. Only a handful of games actually work.
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**Latest build**
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