forked from Mirror/Ryujinx
15 lines
366 B
C#
15 lines
366 B
C#
namespace Ryujinx.Graphics.Gpu.State
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{
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/// <summary>
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/// Viewport extents for viewport clipping, also includes depth range.
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/// </summary>
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struct ViewportExtents
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{
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public ushort X;
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public ushort Width;
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public ushort Y;
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public ushort Height;
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public float DepthNear;
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public float DepthFar;
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}
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}
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