rjx-mirror/Ryujinx/Ui/GameTableContextMenu.cs
mageven 189c0c9c72
Implement modding support (#1249)
* Implement Modding Support

* Executables: Rewrite to use contiguous mem and Spans

* Reorder ExeFs, Npdm, ControlData and SaveData calls

After discussion with gdkchan, it was decided it's best to call
LoadExeFs after all other loads are done as it starts the guest process.

* Build RomFs manually instead of Layering FS

Layered FS approach has considerable latency when building the final
romfs. So, we manually replace files in a single romfs instance.

* Add RomFs modding via storage file

* Fix and cleanup MemPatch

* Add dynamically loaded NRO patching

* Support exefs file replacement

* Rewrite ModLoader to use mods-search architecture

* Disable PPTC when exefs patches are detected

Disable PPTC on exefs replacements too

* Rewrite ModLoader, again

* Increased maintainability and matches Atmosphere closely
* Creates base mods structure if it doesn't exist
* Add Exefs partition replacement
* IPSwitch: Fix nsobid parsing

* Move mod logs to new LogClass

* Allow custom suffixes to title dirs again

* Address nits

* Add a per-App "Open Mods Directory" context menu item

Creates the path if not present.

* Normalize tooltips verbiage

* Use LocalStorage and remove unused namespaces
2020-07-09 14:31:15 +10:00

694 lines
29 KiB
C#

using Gtk;
using LibHac;
using LibHac.Account;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Shim;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
using LibHac.Ncm;
using LibHac.Ns;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using System;
using System.Buffers;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading;
using static LibHac.Fs.ApplicationSaveDataManagement;
namespace Ryujinx.Ui
{
public class GameTableContextMenu : Menu
{
private readonly ListStore _gameTableStore;
private readonly TreeIter _rowIter;
private readonly VirtualFileSystem _virtualFileSystem;
private readonly BlitStruct<ApplicationControlProperty> _controlData;
private MessageDialog _dialog;
private bool _cancel;
public GameTableContextMenu(ListStore gameTableStore, BlitStruct<ApplicationControlProperty> controlData, TreeIter rowIter, VirtualFileSystem virtualFileSystem)
{
_gameTableStore = gameTableStore;
_rowIter = rowIter;
_virtualFileSystem = virtualFileSystem;
_controlData = controlData;
MenuItem openSaveUserDir = new MenuItem("Open User Save Directory")
{
Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0,
TooltipText = "Open the directory which contains Application's User Saves."
};
MenuItem openSaveDeviceDir = new MenuItem("Open Device Save Directory")
{
Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0,
TooltipText = "Open the directory which contains Application's Device Saves."
};
MenuItem openSaveBcatDir = new MenuItem("Open BCAT Save Directory")
{
Sensitive = !Util.IsEmpty(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0,
TooltipText = "Open the directory which contains Application's BCAT Saves."
};
MenuItem manageTitleUpdates = new MenuItem("Manage Title Updates")
{
TooltipText = "Open the Title Update management window"
};
MenuItem manageDlc = new MenuItem("Manage DLC")
{
TooltipText = "Open the DLC management window"
};
MenuItem openTitleModDir = new MenuItem("Open Mods Directory")
{
TooltipText = "Open the directory which contains Application's Mods."
};
string ext = System.IO.Path.GetExtension(_gameTableStore.GetValue(_rowIter, 9).ToString()).ToLower();
bool hasNca = ext == ".nca" || ext == ".nsp" || ext == ".pfs0" || ext == ".xci";
MenuItem extractMenu = new MenuItem("Extract Data");
MenuItem extractRomFs = new MenuItem("RomFS")
{
Sensitive = hasNca,
TooltipText = "Extract the RomFS section from Application's current config (including updates)."
};
MenuItem extractExeFs = new MenuItem("ExeFS")
{
Sensitive = hasNca,
TooltipText = "Extract the ExeFS section from Application's current config (including updates)."
};
MenuItem extractLogo = new MenuItem("Logo")
{
Sensitive = hasNca,
TooltipText = "Extract the Logo section from Application's current config (including updates)."
};
Menu extractSubMenu = new Menu();
extractSubMenu.Append(extractExeFs);
extractSubMenu.Append(extractRomFs);
extractSubMenu.Append(extractLogo);
extractMenu.Submenu = extractSubMenu;
MenuItem managePtcMenu = new MenuItem("Cache Management");
MenuItem purgePtcCache = new MenuItem("Purge PPTC cache")
{
TooltipText = "Delete the Application's PPTC cache."
};
MenuItem openPtcDir = new MenuItem("Open PPTC directory")
{
TooltipText = "Open the directory which contains Application's PPTC cache."
};
Menu managePtcSubMenu = new Menu();
managePtcSubMenu.Append(purgePtcCache);
managePtcSubMenu.Append(openPtcDir);
managePtcMenu.Submenu = managePtcSubMenu;
openSaveUserDir.Activated += OpenSaveUserDir_Clicked;
openSaveDeviceDir.Activated += OpenSaveDeviceDir_Clicked;
openSaveBcatDir.Activated += OpenSaveBcatDir_Clicked;
manageTitleUpdates.Activated += ManageTitleUpdates_Clicked;
manageDlc.Activated += ManageDlc_Clicked;
openTitleModDir.Activated += OpenTitleModDir_Clicked;
extractRomFs.Activated += ExtractRomFs_Clicked;
extractExeFs.Activated += ExtractExeFs_Clicked;
extractLogo.Activated += ExtractLogo_Clicked;
purgePtcCache.Activated += PurgePtcCache_Clicked;
openPtcDir.Activated += OpenPtcDir_Clicked;
this.Add(openSaveUserDir);
this.Add(openSaveDeviceDir);
this.Add(openSaveBcatDir);
this.Add(new SeparatorMenuItem());
this.Add(manageTitleUpdates);
this.Add(manageDlc);
this.Add(openTitleModDir);
this.Add(new SeparatorMenuItem());
this.Add(managePtcMenu);
this.Add(extractMenu);
}
private bool TryFindSaveData(string titleName, ulong titleId, BlitStruct<ApplicationControlProperty> controlHolder, SaveDataFilter filter, out ulong saveDataId)
{
saveDataId = default;
Result result = _virtualFileSystem.FsClient.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, ref filter);
if (ResultFs.TargetNotFound.Includes(result))
{
// Savedata was not found. Ask the user if they want to create it
using MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, null)
{
Title = "Ryujinx",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
Text = $"There is no savedata for {titleName} [{titleId:x16}]",
SecondaryText = "Would you like to create savedata for this game?",
WindowPosition = WindowPosition.Center
};
if (messageDialog.Run() != (int)ResponseType.Yes)
{
return false;
}
ref ApplicationControlProperty control = ref controlHolder.Value;
if (LibHac.Util.IsEmpty(controlHolder.ByteSpan))
{
// If the current application doesn't have a loaded control property, create a dummy one
// and set the savedata sizes so a user savedata will be created.
control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
control.UserAccountSaveDataSize = 0x4000;
control.UserAccountSaveDataJournalSize = 0x4000;
Logger.PrintWarning(LogClass.Application,
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
}
Uid user = new Uid(1, 0);
result = EnsureApplicationSaveData(_virtualFileSystem.FsClient, out _, new TitleId(titleId), ref control, ref user);
if (result.IsFailure())
{
GtkDialog.CreateErrorDialog($"There was an error creating the specified savedata: {result.ToStringWithName()}");
return false;
}
// Try to find the savedata again after creating it
result = _virtualFileSystem.FsClient.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, ref filter);
}
if (result.IsSuccess())
{
saveDataId = saveDataInfo.SaveDataId;
return true;
}
GtkDialog.CreateErrorDialog($"There was an error finding the specified savedata: {result.ToStringWithName()}");
return false;
}
private string GetSaveDataDirectory(ulong saveDataId)
{
string saveRootPath = System.IO.Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}");
if (!Directory.Exists(saveRootPath))
{
// Inconsistent state. Create the directory
Directory.CreateDirectory(saveRootPath);
}
string committedPath = System.IO.Path.Combine(saveRootPath, "0");
string workingPath = System.IO.Path.Combine(saveRootPath, "1");
// If the committed directory exists, that path will be loaded the next time the savedata is mounted
if (Directory.Exists(committedPath))
{
return committedPath;
}
// If the working directory exists and the committed directory doesn't,
// the working directory will be loaded the next time the savedata is mounted
if (!Directory.Exists(workingPath))
{
Directory.CreateDirectory(workingPath);
}
return workingPath;
}
private void ExtractSection(NcaSectionType ncaSectionType)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to extract into", null, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Extract", ResponseType.Accept);
fileChooser.SetPosition(WindowPosition.Center);
int response = fileChooser.Run();
string destination = fileChooser.Filename;
fileChooser.Dispose();
if (response == (int)ResponseType.Accept)
{
Thread extractorThread = new Thread(() =>
{
string sourceFile = _gameTableStore.GetValue(_rowIter, 9).ToString();
Gtk.Application.Invoke(delegate
{
_dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Cancel, null)
{
Title = "Ryujinx - NCA Section Extractor",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(sourceFile)}...",
WindowPosition = WindowPosition.Center
};
int dialogResponse = _dialog.Run();
if (dialogResponse == (int)ResponseType.Cancel || dialogResponse == (int)ResponseType.DeleteEvent)
{
_cancel = true;
_dialog.Dispose();
}
});
using (FileStream file = new FileStream(sourceFile, FileMode.Open, FileAccess.Read))
{
Nca mainNca = null;
Nca patchNca = null;
if ((System.IO.Path.GetExtension(sourceFile).ToLower() == ".nsp") ||
(System.IO.Path.GetExtension(sourceFile).ToLower() == ".pfs0") ||
(System.IO.Path.GetExtension(sourceFile).ToLower() == ".xci"))
{
PartitionFileSystem pfs;
if (System.IO.Path.GetExtension(sourceFile) == ".xci")
{
Xci xci = new Xci(_virtualFileSystem.KeySet, file.AsStorage());
pfs = xci.OpenPartition(XciPartitionType.Secure);
}
else
{
pfs = new PartitionFileSystem(file.AsStorage());
}
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile.AsStorage());
if (nca.Header.ContentType == NcaContentType.Program)
{
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
patchNca = nca;
}
else
{
mainNca = nca;
}
}
}
}
else if (System.IO.Path.GetExtension(sourceFile).ToLower() == ".nca")
{
mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
}
if (mainNca == null)
{
Logger.PrintError(LogClass.Application, "Extraction failed. The main NCA was not present in the selected file.");
Gtk.Application.Invoke(delegate
{
GtkDialog.CreateErrorDialog("Extraction failed. The main NCA was not present in the selected file.");
});
return;
}
string titleUpdateMetadataPath = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json");
if (File.Exists(titleUpdateMetadataPath))
{
string updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
if (File.Exists(updatePath))
{
FileStream updateFile = new FileStream(updatePath, FileMode.Open, FileAccess.Read);
PartitionFileSystem nsp = new PartitionFileSystem(updateFile.AsStorage());
_virtualFileSystem.ImportTickets(nsp);
foreach (DirectoryEntryEx fileEntry in nsp.EnumerateEntries("/", "*.nca"))
{
nsp.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile.AsStorage());
if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != mainNca.Header.TitleId.ToString("x16"))
{
break;
}
if (nca.Header.ContentType == NcaContentType.Program)
{
patchNca = nca;
}
}
}
}
int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
IFileSystem ncaFileSystem = patchNca != null ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
FileSystemClient fsClient = _virtualFileSystem.FsClient;
string source = DateTime.Now.ToFileTime().ToString().Substring(10);
string output = DateTime.Now.ToFileTime().ToString().Substring(10);
fsClient.Register(source.ToU8Span(), ncaFileSystem);
fsClient.Register(output.ToU8Span(), new LocalFileSystem(destination));
(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/");
if (!canceled)
{
if (resultCode.Value.IsFailure())
{
Logger.PrintError(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
Gtk.Application.Invoke(delegate
{
_dialog?.Dispose();
GtkDialog.CreateErrorDialog("Extraction failed. Read the log file for further information.");
});
}
else if (resultCode.Value.IsSuccess())
{
Gtk.Application.Invoke(delegate
{
_dialog?.Dispose();
MessageDialog dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, null)
{
Title = "Ryujinx - NCA Section Extractor",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
SecondaryText = "Extraction has completed successfully.",
WindowPosition = WindowPosition.Center
};
dialog.Run();
dialog.Dispose();
});
}
}
fsClient.Unmount(source.ToU8Span());
fsClient.Unmount(output.ToU8Span());
}
});
extractorThread.Name = "GUI.NcaSectionExtractorThread";
extractorThread.IsBackground = true;
extractorThread.Start();
}
}
private (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath)
{
Result rc = fs.OpenDirectory(out DirectoryHandle sourceHandle, sourcePath.ToU8Span(), OpenDirectoryMode.All);
if (rc.IsFailure()) return (rc, false);
using (sourceHandle)
{
foreach (DirectoryEntryEx entry in fs.EnumerateEntries(sourcePath, "*", SearchOptions.Default))
{
if (_cancel)
{
return (null, true);
}
string subSrcPath = PathTools.Normalize(PathTools.Combine(sourcePath, entry.Name));
string subDstPath = PathTools.Normalize(PathTools.Combine(destPath, entry.Name));
if (entry.Type == DirectoryEntryType.Directory)
{
fs.EnsureDirectoryExists(subDstPath);
(Result? result, bool canceled) = CopyDirectory(fs, subSrcPath, subDstPath);
if (canceled || result.Value.IsFailure())
{
return (result, canceled);
}
}
if (entry.Type == DirectoryEntryType.File)
{
fs.CreateOrOverwriteFile(subDstPath, entry.Size);
rc = CopyFile(fs, subSrcPath, subDstPath);
if (rc.IsFailure()) return (rc, false);
}
}
}
return (Result.Success, false);
}
public Result CopyFile(FileSystemClient fs, string sourcePath, string destPath)
{
Result rc = fs.OpenFile(out FileHandle sourceHandle, sourcePath.ToU8Span(), OpenMode.Read);
if (rc.IsFailure()) return rc;
using (sourceHandle)
{
rc = fs.OpenFile(out FileHandle destHandle, destPath.ToU8Span(), OpenMode.Write | OpenMode.AllowAppend);
if (rc.IsFailure()) return rc;
using (destHandle)
{
const int maxBufferSize = 1024 * 1024;
rc = fs.GetFileSize(out long fileSize, sourceHandle);
if (rc.IsFailure()) return rc;
int bufferSize = (int)Math.Min(maxBufferSize, fileSize);
byte[] buffer = ArrayPool<byte>.Shared.Rent(bufferSize);
try
{
for (long offset = 0; offset < fileSize; offset += bufferSize)
{
int toRead = (int)Math.Min(fileSize - offset, bufferSize);
Span<byte> buf = buffer.AsSpan(0, toRead);
rc = fs.ReadFile(out long _, sourceHandle, offset, buf);
if (rc.IsFailure()) return rc;
rc = fs.WriteFile(destHandle, offset, buf);
if (rc.IsFailure()) return rc;
}
}
finally
{
ArrayPool<byte>.Shared.Return(buffer);
}
rc = fs.FlushFile(destHandle);
if (rc.IsFailure()) return rc;
}
}
return Result.Success;
}
// Events
private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
if (!ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
GtkDialog.CreateErrorDialog("UI error: The selected game did not have a valid title ID");
return;
}
SaveDataFilter filter = new SaveDataFilter();
filter.SetUserId(new UserId(1, 0));
OpenSaveDir(titleName, titleIdNumber, filter);
}
private void OpenSaveDir(string titleName, ulong titleId, SaveDataFilter filter)
{
filter.SetProgramId(new TitleId(titleId));
if (!TryFindSaveData(titleName, titleId, _controlData, filter, out ulong saveDataId))
{
return;
}
string saveDir = GetSaveDataDirectory(saveDataId);
Process.Start(new ProcessStartInfo
{
FileName = saveDir,
UseShellExecute = true,
Verb = "open"
});
}
private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
if (!ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
GtkDialog.CreateErrorDialog("UI error: The selected game did not have a valid title ID");
return;
}
SaveDataFilter filter = new SaveDataFilter();
filter.SetSaveDataType(SaveDataType.Device);
OpenSaveDir(titleName, titleIdNumber, filter);
}
private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
if (!ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
GtkDialog.CreateErrorDialog("UI error: The selected game did not have a valid title ID");
return;
}
SaveDataFilter filter = new SaveDataFilter();
filter.SetSaveDataType(SaveDataType.Bcat);
OpenSaveDir(titleName, titleIdNumber, filter);
}
private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
TitleUpdateWindow titleUpdateWindow = new TitleUpdateWindow(titleId, titleName, _virtualFileSystem);
titleUpdateWindow.Show();
}
private void ManageDlc_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
DlcWindow dlcWindow = new DlcWindow(titleId, titleName, _virtualFileSystem);
dlcWindow.Show();
}
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
var modsBasePath = _virtualFileSystem.GetBaseModsPath();
var titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId);
Process.Start(new ProcessStartInfo
{
FileName = titleModsPath,
UseShellExecute = true,
Verb = "open"
});
}
private void ExtractRomFs_Clicked(object sender, EventArgs args)
{
ExtractSection(NcaSectionType.Data);
}
private void ExtractExeFs_Clicked(object sender, EventArgs args)
{
ExtractSection(NcaSectionType.Code);
}
private void ExtractLogo_Clicked(object sender, EventArgs args)
{
ExtractSection(NcaSectionType.Logo);
}
private void OpenPtcDir_Clicked(object sender, EventArgs args)
{
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
string ptcDir = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "cache", "cpu");
string mainPath = System.IO.Path.Combine(ptcDir, "0");
string backupPath = System.IO.Path.Combine(ptcDir, "1");
if (!Directory.Exists(ptcDir))
{
Directory.CreateDirectory(ptcDir);
Directory.CreateDirectory(mainPath);
Directory.CreateDirectory(backupPath);
}
Process.Start(new ProcessStartInfo
{
FileName = ptcDir,
UseShellExecute = true,
Verb = "open"
});
}
private void PurgePtcCache_Clicked(object sender, EventArgs args)
{
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
string cacheFileName = _gameTableStore.GetValue(_rowIter, 4) + ".cache";
string mainPath = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "cache", "cpu", "0", cacheFileName);
string backupPath = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "cache", "cpu", "1", cacheFileName);
MessageDialog warningDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
{
Title = "Ryujinx - Warning",
Text = "You are about to delete the PPTC cache. Are you sure you want to proceed?",
WindowPosition = WindowPosition.Center
};
if (warningDialog.Run() == (int)ResponseType.Yes)
{
if (File.Exists(mainPath))
{
File.Delete(mainPath);
}
if (File.Exists(backupPath))
{
File.Delete(backupPath);
}
}
warningDialog.Dispose();
}
}
}