rjx-mirror/Ryujinx.HLE/HOS/Kernel/SvcHandler.cs
gdkchan 00579927e4
Better process implementation (#491)
* Initial implementation of KProcess

* Some improvements to the memory manager, implement back guest stack trace printing

* Better GetInfo implementation, improve checking in some places with information from process capabilities

* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary

* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts

* Attempt at implementing ldr:ro with new KProcess

* Allow BSS with size 0 on ldr:ro

* Add checking for memory block slab heap usage, return errors if full, exit gracefully

* Use KMemoryBlockSize const from KMemoryManager

* Allow all methods to read from non-contiguous locations

* Fix for TransactParcelAuto

* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort

* Fix wrong check for source pages count from page list on MapPhysicalMemory

* Fix some issues with UnloadNro on ldr:ro
2018-11-28 20:18:09 -02:00

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4.9 KiB
C#

using ChocolArm64.Events;
using ChocolArm64.Memory;
using ChocolArm64.State;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private delegate void SvcFunc(CpuThreadState ThreadState);
private Dictionary<int, SvcFunc> SvcFuncs;
private Switch Device;
private KProcess Process;
private Horizon System;
private MemoryManager Memory;
private struct HleIpcMessage
{
public KThread Thread { get; private set; }
public KSession Session { get; private set; }
public IpcMessage Message { get; private set; }
public long MessagePtr { get; private set; }
public HleIpcMessage(
KThread Thread,
KSession Session,
IpcMessage Message,
long MessagePtr)
{
this.Thread = Thread;
this.Session = Session;
this.Message = Message;
this.MessagePtr = MessagePtr;
}
}
public SvcHandler(Switch Device, KProcess Process)
{
SvcFuncs = new Dictionary<int, SvcFunc>()
{
{ 0x01, SvcSetHeapSize },
{ 0x03, SvcSetMemoryAttribute },
{ 0x04, SvcMapMemory },
{ 0x05, SvcUnmapMemory },
{ 0x06, SvcQueryMemory },
{ 0x07, SvcExitProcess },
{ 0x08, CreateThread64 },
{ 0x09, SvcStartThread },
{ 0x0a, SvcExitThread },
{ 0x0b, SvcSleepThread },
{ 0x0c, SvcGetThreadPriority },
{ 0x0d, SvcSetThreadPriority },
{ 0x0e, SvcGetThreadCoreMask },
{ 0x0f, SetThreadCoreMask64 },
{ 0x10, SvcGetCurrentProcessorNumber },
{ 0x11, SignalEvent64 },
{ 0x12, ClearEvent64 },
{ 0x13, SvcMapSharedMemory },
{ 0x14, SvcUnmapSharedMemory },
{ 0x15, SvcCreateTransferMemory },
{ 0x16, SvcCloseHandle },
{ 0x17, ResetSignal64 },
{ 0x18, SvcWaitSynchronization },
{ 0x19, SvcCancelSynchronization },
{ 0x1a, SvcArbitrateLock },
{ 0x1b, SvcArbitrateUnlock },
{ 0x1c, SvcWaitProcessWideKeyAtomic },
{ 0x1d, SvcSignalProcessWideKey },
{ 0x1e, SvcGetSystemTick },
{ 0x1f, SvcConnectToNamedPort },
{ 0x21, SvcSendSyncRequest },
{ 0x22, SvcSendSyncRequestWithUserBuffer },
{ 0x24, GetProcessId64 },
{ 0x25, SvcGetThreadId },
{ 0x26, SvcBreak },
{ 0x27, SvcOutputDebugString },
{ 0x29, GetInfo64 },
{ 0x2c, SvcMapPhysicalMemory },
{ 0x2d, SvcUnmapPhysicalMemory },
{ 0x32, SvcSetThreadActivity },
{ 0x33, SvcGetThreadContext3 },
{ 0x34, SvcWaitForAddress },
{ 0x35, SvcSignalToAddress },
{ 0x45, CreateEvent64 },
{ 0x65, GetProcessList64 },
{ 0x6f, GetSystemInfo64 },
{ 0x70, CreatePort64 },
{ 0x71, ManageNamedPort64 }
};
this.Device = Device;
this.Process = Process;
this.System = Device.System;
this.Memory = Process.CpuMemory;
}
public void SvcCall(object sender, InstExceptionEventArgs e)
{
CpuThreadState ThreadState = (CpuThreadState)sender;
if (SvcFuncs.TryGetValue(e.Id, out SvcFunc Func))
{
Logger.PrintDebug(LogClass.KernelSvc, $"{Func.Method.Name} called.");
Func(ThreadState);
Logger.PrintDebug(LogClass.KernelSvc, $"{Func.Method.Name} ended.");
}
else
{
//Process.PrintStackTrace(ThreadState);
throw new NotImplementedException($"0x{e.Id:x4}");
}
}
}
}