forked from Mirror/Ryujinx
12 lines
284 B
C#
12 lines
284 B
C#
namespace Ryujinx.Graphics.Gpu.State
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{
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/// <summary>
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/// Uniform buffer state for the uniform buffer currently being modified.
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/// </summary>
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struct UniformBufferState
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{
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public int Size;
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public GpuVa Address;
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public int Offset;
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}
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}
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