using System;
namespace Ryujinx.Graphics.Gpu.Image
{
/// <summary>
/// Texture search flags, defines texture information comparison rules.
/// </summary>
[Flags]
enum TextureSearchFlags
None = 0,
IgnoreMs = 1 << 0,
Strict = 1 << 1 | Sampler,
Sampler = 1 << 2
}