forked from Mirror/Ryujinx
23 lines
530 B
C#
23 lines
530 B
C#
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namespace Ryujinx.Graphics.GAL.Multithreading.Model
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{
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struct TableRef<T>
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{
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private int _index;
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public TableRef(ThreadedRenderer renderer, T reference)
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{
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_index = renderer.AddTableRef(reference);
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}
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public T Get(ThreadedRenderer renderer)
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{
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return (T)renderer.RemoveTableRef(_index);
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}
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public T2 GetAs<T2>(ThreadedRenderer renderer) where T2 : T
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{
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return (T2)renderer.RemoveTableRef(_index);
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}
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}
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}
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