forked from Mirror/Ryujinx
[Ryujinx.Input] Address dotnet-format issues (#5384)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Remove redundant code, convert to auto-properties and fix naming rule violations * Remove bogus change * Address review feedback
This commit is contained in:
parent
40f2bd37e3
commit
46b7c905f5
24 changed files with 344 additions and 343 deletions
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@ -10,15 +10,15 @@ namespace Ryujinx.Input.Assigner
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/// </summary>
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public class GamepadButtonAssigner : IButtonAssigner
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{
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private IGamepad _gamepad;
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private readonly IGamepad _gamepad;
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private GamepadStateSnapshot _currState;
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private GamepadStateSnapshot _prevState;
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private JoystickButtonDetector _detector;
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private readonly JoystickButtonDetector _detector;
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private bool _forStick;
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private readonly bool _forStick;
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public GamepadButtonAssigner(IGamepad gamepad, float triggerThreshold, bool forStick)
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{
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@ -116,7 +116,7 @@ namespace Ryujinx.Input.Assigner
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private class JoystickButtonDetector
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{
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private Dictionary<GamepadButtonInputId, InputSummary> _stats;
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private readonly Dictionary<GamepadButtonInputId, InputSummary> _stats;
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public JoystickButtonDetector()
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{
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@ -135,9 +135,8 @@ namespace Ryujinx.Input.Assigner
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public void AddInput(GamepadButtonInputId button, float value)
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{
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InputSummary inputSummary;
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if (!_stats.TryGetValue(button, out inputSummary))
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if (!_stats.TryGetValue(button, out InputSummary inputSummary))
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{
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inputSummary = new InputSummary();
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_stats.Add(button, inputSummary);
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@ -148,7 +147,7 @@ namespace Ryujinx.Input.Assigner
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public override string ToString()
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{
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StringWriter writer = new StringWriter();
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StringWriter writer = new();
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foreach (var kvp in _stats)
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{
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@ -5,7 +5,7 @@ namespace Ryujinx.Input.Assigner
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/// </summary>
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public class KeyboardKeyAssigner : IButtonAssigner
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{
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private IKeyboard _keyboard;
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private readonly IKeyboard _keyboard;
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private KeyboardStateSnapshot _keyboardState;
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@ -52,6 +52,6 @@
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SingleLeftTrigger1,
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SingleRightTrigger1,
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Count
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Count,
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}
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}
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@ -23,6 +23,6 @@ namespace Ryujinx.Input
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/// Motion
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/// <remarks>Also named sixaxis</remarks>
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/// </summary>
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Motion
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Motion,
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}
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}
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@ -48,6 +48,7 @@ namespace Ryujinx.Input.HLE
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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Dispose(true);
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}
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}
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@ -8,7 +8,6 @@ using System;
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using System.Collections.Concurrent;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using CemuHookClient = Ryujinx.Input.Motion.CemuHook.Client;
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using ConfigControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
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@ -28,29 +27,28 @@ namespace Ryujinx.Input.HLE
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}
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}
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private static readonly HLEButtonMappingEntry[] _hleButtonMapping = new HLEButtonMappingEntry[]
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{
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new HLEButtonMappingEntry(GamepadButtonInputId.A, ControllerKeys.A),
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new HLEButtonMappingEntry(GamepadButtonInputId.B, ControllerKeys.B),
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new HLEButtonMappingEntry(GamepadButtonInputId.X, ControllerKeys.X),
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new HLEButtonMappingEntry(GamepadButtonInputId.Y, ControllerKeys.Y),
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new HLEButtonMappingEntry(GamepadButtonInputId.LeftStick, ControllerKeys.LStick),
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new HLEButtonMappingEntry(GamepadButtonInputId.RightStick, ControllerKeys.RStick),
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new HLEButtonMappingEntry(GamepadButtonInputId.LeftShoulder, ControllerKeys.L),
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new HLEButtonMappingEntry(GamepadButtonInputId.RightShoulder, ControllerKeys.R),
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new HLEButtonMappingEntry(GamepadButtonInputId.LeftTrigger, ControllerKeys.Zl),
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new HLEButtonMappingEntry(GamepadButtonInputId.RightTrigger, ControllerKeys.Zr),
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new HLEButtonMappingEntry(GamepadButtonInputId.DpadUp, ControllerKeys.DpadUp),
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new HLEButtonMappingEntry(GamepadButtonInputId.DpadDown, ControllerKeys.DpadDown),
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new HLEButtonMappingEntry(GamepadButtonInputId.DpadLeft, ControllerKeys.DpadLeft),
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new HLEButtonMappingEntry(GamepadButtonInputId.DpadRight, ControllerKeys.DpadRight),
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new HLEButtonMappingEntry(GamepadButtonInputId.Minus, ControllerKeys.Minus),
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new HLEButtonMappingEntry(GamepadButtonInputId.Plus, ControllerKeys.Plus),
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private static readonly HLEButtonMappingEntry[] _hleButtonMapping = {
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new(GamepadButtonInputId.A, ControllerKeys.A),
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new(GamepadButtonInputId.B, ControllerKeys.B),
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new(GamepadButtonInputId.X, ControllerKeys.X),
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new(GamepadButtonInputId.Y, ControllerKeys.Y),
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new(GamepadButtonInputId.LeftStick, ControllerKeys.LStick),
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new(GamepadButtonInputId.RightStick, ControllerKeys.RStick),
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new(GamepadButtonInputId.LeftShoulder, ControllerKeys.L),
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new(GamepadButtonInputId.RightShoulder, ControllerKeys.R),
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new(GamepadButtonInputId.LeftTrigger, ControllerKeys.Zl),
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new(GamepadButtonInputId.RightTrigger, ControllerKeys.Zr),
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new(GamepadButtonInputId.DpadUp, ControllerKeys.DpadUp),
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new(GamepadButtonInputId.DpadDown, ControllerKeys.DpadDown),
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new(GamepadButtonInputId.DpadLeft, ControllerKeys.DpadLeft),
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new(GamepadButtonInputId.DpadRight, ControllerKeys.DpadRight),
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new(GamepadButtonInputId.Minus, ControllerKeys.Minus),
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new(GamepadButtonInputId.Plus, ControllerKeys.Plus),
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new HLEButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, ControllerKeys.SlLeft),
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new HLEButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, ControllerKeys.SrLeft),
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new HLEButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, ControllerKeys.SlRight),
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new HLEButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, ControllerKeys.SrRight),
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new(GamepadButtonInputId.SingleLeftTrigger0, ControllerKeys.SlLeft),
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new(GamepadButtonInputId.SingleRightTrigger0, ControllerKeys.SrLeft),
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new(GamepadButtonInputId.SingleLeftTrigger1, ControllerKeys.SlRight),
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new(GamepadButtonInputId.SingleRightTrigger1, ControllerKeys.SrRight),
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};
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private class HLEKeyboardMappingEntry
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@ -65,150 +63,147 @@ namespace Ryujinx.Input.HLE
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}
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}
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private static readonly HLEKeyboardMappingEntry[] KeyMapping = new HLEKeyboardMappingEntry[]
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{
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new HLEKeyboardMappingEntry(Key.A, 0x4),
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new HLEKeyboardMappingEntry(Key.B, 0x5),
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new HLEKeyboardMappingEntry(Key.C, 0x6),
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new HLEKeyboardMappingEntry(Key.D, 0x7),
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new HLEKeyboardMappingEntry(Key.E, 0x8),
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new HLEKeyboardMappingEntry(Key.F, 0x9),
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new HLEKeyboardMappingEntry(Key.G, 0xA),
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new HLEKeyboardMappingEntry(Key.H, 0xB),
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new HLEKeyboardMappingEntry(Key.I, 0xC),
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new HLEKeyboardMappingEntry(Key.J, 0xD),
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new HLEKeyboardMappingEntry(Key.K, 0xE),
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new HLEKeyboardMappingEntry(Key.L, 0xF),
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new HLEKeyboardMappingEntry(Key.M, 0x10),
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new HLEKeyboardMappingEntry(Key.N, 0x11),
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new HLEKeyboardMappingEntry(Key.O, 0x12),
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new HLEKeyboardMappingEntry(Key.P, 0x13),
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new HLEKeyboardMappingEntry(Key.Q, 0x14),
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new HLEKeyboardMappingEntry(Key.R, 0x15),
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new HLEKeyboardMappingEntry(Key.S, 0x16),
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new HLEKeyboardMappingEntry(Key.T, 0x17),
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new HLEKeyboardMappingEntry(Key.U, 0x18),
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new HLEKeyboardMappingEntry(Key.V, 0x19),
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new HLEKeyboardMappingEntry(Key.W, 0x1A),
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new HLEKeyboardMappingEntry(Key.X, 0x1B),
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new HLEKeyboardMappingEntry(Key.Y, 0x1C),
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new HLEKeyboardMappingEntry(Key.Z, 0x1D),
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private static readonly HLEKeyboardMappingEntry[] _keyMapping = {
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new(Key.A, 0x4),
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new(Key.B, 0x5),
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new(Key.C, 0x6),
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new(Key.D, 0x7),
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new(Key.E, 0x8),
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new(Key.F, 0x9),
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new(Key.G, 0xA),
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new(Key.H, 0xB),
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new(Key.I, 0xC),
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new(Key.J, 0xD),
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new(Key.K, 0xE),
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new(Key.L, 0xF),
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new(Key.M, 0x10),
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new(Key.N, 0x11),
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new(Key.O, 0x12),
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new(Key.P, 0x13),
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new(Key.Q, 0x14),
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new(Key.R, 0x15),
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new(Key.S, 0x16),
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new(Key.T, 0x17),
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new(Key.U, 0x18),
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new(Key.V, 0x19),
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new(Key.W, 0x1A),
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new(Key.X, 0x1B),
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new(Key.Y, 0x1C),
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new(Key.Z, 0x1D),
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new HLEKeyboardMappingEntry(Key.Number1, 0x1E),
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new HLEKeyboardMappingEntry(Key.Number2, 0x1F),
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new HLEKeyboardMappingEntry(Key.Number3, 0x20),
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new HLEKeyboardMappingEntry(Key.Number4, 0x21),
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new HLEKeyboardMappingEntry(Key.Number5, 0x22),
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new HLEKeyboardMappingEntry(Key.Number6, 0x23),
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new HLEKeyboardMappingEntry(Key.Number7, 0x24),
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new HLEKeyboardMappingEntry(Key.Number8, 0x25),
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new HLEKeyboardMappingEntry(Key.Number9, 0x26),
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new HLEKeyboardMappingEntry(Key.Number0, 0x27),
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new(Key.Number1, 0x1E),
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new(Key.Number2, 0x1F),
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new(Key.Number3, 0x20),
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new(Key.Number4, 0x21),
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new(Key.Number5, 0x22),
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new(Key.Number6, 0x23),
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new(Key.Number7, 0x24),
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new(Key.Number8, 0x25),
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new(Key.Number9, 0x26),
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new(Key.Number0, 0x27),
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new HLEKeyboardMappingEntry(Key.Enter, 0x28),
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new HLEKeyboardMappingEntry(Key.Escape, 0x29),
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new HLEKeyboardMappingEntry(Key.BackSpace, 0x2A),
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new HLEKeyboardMappingEntry(Key.Tab, 0x2B),
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new HLEKeyboardMappingEntry(Key.Space, 0x2C),
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new HLEKeyboardMappingEntry(Key.Minus, 0x2D),
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new HLEKeyboardMappingEntry(Key.Plus, 0x2E),
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new HLEKeyboardMappingEntry(Key.BracketLeft, 0x2F),
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new HLEKeyboardMappingEntry(Key.BracketRight, 0x30),
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new HLEKeyboardMappingEntry(Key.BackSlash, 0x31),
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new HLEKeyboardMappingEntry(Key.Tilde, 0x32),
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new HLEKeyboardMappingEntry(Key.Semicolon, 0x33),
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new HLEKeyboardMappingEntry(Key.Quote, 0x34),
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new HLEKeyboardMappingEntry(Key.Grave, 0x35),
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new HLEKeyboardMappingEntry(Key.Comma, 0x36),
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new HLEKeyboardMappingEntry(Key.Period, 0x37),
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new HLEKeyboardMappingEntry(Key.Slash, 0x38),
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new HLEKeyboardMappingEntry(Key.CapsLock, 0x39),
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new(Key.Enter, 0x28),
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new(Key.Escape, 0x29),
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new(Key.BackSpace, 0x2A),
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new(Key.Tab, 0x2B),
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new(Key.Space, 0x2C),
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new(Key.Minus, 0x2D),
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new(Key.Plus, 0x2E),
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new(Key.BracketLeft, 0x2F),
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new(Key.BracketRight, 0x30),
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new(Key.BackSlash, 0x31),
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new(Key.Tilde, 0x32),
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new(Key.Semicolon, 0x33),
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new(Key.Quote, 0x34),
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new(Key.Grave, 0x35),
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new(Key.Comma, 0x36),
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new(Key.Period, 0x37),
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new(Key.Slash, 0x38),
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new(Key.CapsLock, 0x39),
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new HLEKeyboardMappingEntry(Key.F1, 0x3a),
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new HLEKeyboardMappingEntry(Key.F2, 0x3b),
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new HLEKeyboardMappingEntry(Key.F3, 0x3c),
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new HLEKeyboardMappingEntry(Key.F4, 0x3d),
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new HLEKeyboardMappingEntry(Key.F5, 0x3e),
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new HLEKeyboardMappingEntry(Key.F6, 0x3f),
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new HLEKeyboardMappingEntry(Key.F7, 0x40),
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new HLEKeyboardMappingEntry(Key.F8, 0x41),
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new HLEKeyboardMappingEntry(Key.F9, 0x42),
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new HLEKeyboardMappingEntry(Key.F10, 0x43),
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new HLEKeyboardMappingEntry(Key.F11, 0x44),
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new HLEKeyboardMappingEntry(Key.F12, 0x45),
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new(Key.F1, 0x3a),
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new(Key.F2, 0x3b),
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new(Key.F3, 0x3c),
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new(Key.F4, 0x3d),
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new(Key.F5, 0x3e),
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new(Key.F6, 0x3f),
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new(Key.F7, 0x40),
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new(Key.F8, 0x41),
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new(Key.F9, 0x42),
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new(Key.F10, 0x43),
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new(Key.F11, 0x44),
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new(Key.F12, 0x45),
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new HLEKeyboardMappingEntry(Key.PrintScreen, 0x46),
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new HLEKeyboardMappingEntry(Key.ScrollLock, 0x47),
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new HLEKeyboardMappingEntry(Key.Pause, 0x48),
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new HLEKeyboardMappingEntry(Key.Insert, 0x49),
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new HLEKeyboardMappingEntry(Key.Home, 0x4A),
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new HLEKeyboardMappingEntry(Key.PageUp, 0x4B),
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new HLEKeyboardMappingEntry(Key.Delete, 0x4C),
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new HLEKeyboardMappingEntry(Key.End, 0x4D),
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new HLEKeyboardMappingEntry(Key.PageDown, 0x4E),
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new HLEKeyboardMappingEntry(Key.Right, 0x4F),
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new HLEKeyboardMappingEntry(Key.Left, 0x50),
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new HLEKeyboardMappingEntry(Key.Down, 0x51),
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new HLEKeyboardMappingEntry(Key.Up, 0x52),
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new(Key.PrintScreen, 0x46),
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new(Key.ScrollLock, 0x47),
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new(Key.Pause, 0x48),
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new(Key.Insert, 0x49),
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new(Key.Home, 0x4A),
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new(Key.PageUp, 0x4B),
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new(Key.Delete, 0x4C),
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new(Key.End, 0x4D),
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new(Key.PageDown, 0x4E),
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new(Key.Right, 0x4F),
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new(Key.Left, 0x50),
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new(Key.Down, 0x51),
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new(Key.Up, 0x52),
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new HLEKeyboardMappingEntry(Key.NumLock, 0x53),
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new HLEKeyboardMappingEntry(Key.KeypadDivide, 0x54),
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new HLEKeyboardMappingEntry(Key.KeypadMultiply, 0x55),
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new HLEKeyboardMappingEntry(Key.KeypadSubtract, 0x56),
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new HLEKeyboardMappingEntry(Key.KeypadAdd, 0x57),
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new HLEKeyboardMappingEntry(Key.KeypadEnter, 0x58),
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new HLEKeyboardMappingEntry(Key.Keypad1, 0x59),
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new HLEKeyboardMappingEntry(Key.Keypad2, 0x5A),
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new HLEKeyboardMappingEntry(Key.Keypad3, 0x5B),
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new HLEKeyboardMappingEntry(Key.Keypad4, 0x5C),
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new HLEKeyboardMappingEntry(Key.Keypad5, 0x5D),
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new HLEKeyboardMappingEntry(Key.Keypad6, 0x5E),
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new HLEKeyboardMappingEntry(Key.Keypad7, 0x5F),
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new HLEKeyboardMappingEntry(Key.Keypad8, 0x60),
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new HLEKeyboardMappingEntry(Key.Keypad9, 0x61),
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new HLEKeyboardMappingEntry(Key.Keypad0, 0x62),
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new HLEKeyboardMappingEntry(Key.KeypadDecimal, 0x63),
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new(Key.NumLock, 0x53),
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new(Key.KeypadDivide, 0x54),
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new(Key.KeypadMultiply, 0x55),
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new(Key.KeypadSubtract, 0x56),
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new(Key.KeypadAdd, 0x57),
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new(Key.KeypadEnter, 0x58),
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new(Key.Keypad1, 0x59),
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new(Key.Keypad2, 0x5A),
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new(Key.Keypad3, 0x5B),
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new(Key.Keypad4, 0x5C),
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new(Key.Keypad5, 0x5D),
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new(Key.Keypad6, 0x5E),
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new(Key.Keypad7, 0x5F),
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new(Key.Keypad8, 0x60),
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new(Key.Keypad9, 0x61),
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new(Key.Keypad0, 0x62),
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new(Key.KeypadDecimal, 0x63),
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new HLEKeyboardMappingEntry(Key.F13, 0x68),
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new HLEKeyboardMappingEntry(Key.F14, 0x69),
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new HLEKeyboardMappingEntry(Key.F15, 0x6A),
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new HLEKeyboardMappingEntry(Key.F16, 0x6B),
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new HLEKeyboardMappingEntry(Key.F17, 0x6C),
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new HLEKeyboardMappingEntry(Key.F18, 0x6D),
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new HLEKeyboardMappingEntry(Key.F19, 0x6E),
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new HLEKeyboardMappingEntry(Key.F20, 0x6F),
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new HLEKeyboardMappingEntry(Key.F21, 0x70),
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new HLEKeyboardMappingEntry(Key.F22, 0x71),
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new HLEKeyboardMappingEntry(Key.F23, 0x72),
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new HLEKeyboardMappingEntry(Key.F24, 0x73),
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new(Key.F13, 0x68),
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new(Key.F14, 0x69),
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new(Key.F15, 0x6A),
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new(Key.F16, 0x6B),
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new(Key.F17, 0x6C),
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new(Key.F18, 0x6D),
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new(Key.F19, 0x6E),
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new(Key.F20, 0x6F),
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new(Key.F21, 0x70),
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new(Key.F22, 0x71),
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new(Key.F23, 0x72),
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new(Key.F24, 0x73),
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|
||||
new HLEKeyboardMappingEntry(Key.ControlLeft, 0xE0),
|
||||
new HLEKeyboardMappingEntry(Key.ShiftLeft, 0xE1),
|
||||
new HLEKeyboardMappingEntry(Key.AltLeft, 0xE2),
|
||||
new HLEKeyboardMappingEntry(Key.WinLeft, 0xE3),
|
||||
new HLEKeyboardMappingEntry(Key.ControlRight, 0xE4),
|
||||
new HLEKeyboardMappingEntry(Key.ShiftRight, 0xE5),
|
||||
new HLEKeyboardMappingEntry(Key.AltRight, 0xE6),
|
||||
new HLEKeyboardMappingEntry(Key.WinRight, 0xE7),
|
||||
new(Key.ControlLeft, 0xE0),
|
||||
new(Key.ShiftLeft, 0xE1),
|
||||
new(Key.AltLeft, 0xE2),
|
||||
new(Key.WinLeft, 0xE3),
|
||||
new(Key.ControlRight, 0xE4),
|
||||
new(Key.ShiftRight, 0xE5),
|
||||
new(Key.AltRight, 0xE6),
|
||||
new(Key.WinRight, 0xE7),
|
||||
};
|
||||
|
||||
private static readonly HLEKeyboardMappingEntry[] KeyModifierMapping = new HLEKeyboardMappingEntry[]
|
||||
{
|
||||
new HLEKeyboardMappingEntry(Key.ControlLeft, 0),
|
||||
new HLEKeyboardMappingEntry(Key.ShiftLeft, 1),
|
||||
new HLEKeyboardMappingEntry(Key.AltLeft, 2),
|
||||
new HLEKeyboardMappingEntry(Key.WinLeft, 3),
|
||||
new HLEKeyboardMappingEntry(Key.ControlRight, 4),
|
||||
new HLEKeyboardMappingEntry(Key.ShiftRight, 5),
|
||||
new HLEKeyboardMappingEntry(Key.AltRight, 6),
|
||||
new HLEKeyboardMappingEntry(Key.WinRight, 7),
|
||||
new HLEKeyboardMappingEntry(Key.CapsLock, 8),
|
||||
new HLEKeyboardMappingEntry(Key.ScrollLock, 9),
|
||||
new HLEKeyboardMappingEntry(Key.NumLock, 10),
|
||||
private static readonly HLEKeyboardMappingEntry[] _keyModifierMapping = {
|
||||
new(Key.ControlLeft, 0),
|
||||
new(Key.ShiftLeft, 1),
|
||||
new(Key.AltLeft, 2),
|
||||
new(Key.WinLeft, 3),
|
||||
new(Key.ControlRight, 4),
|
||||
new(Key.ShiftRight, 5),
|
||||
new(Key.AltRight, 6),
|
||||
new(Key.WinRight, 7),
|
||||
new(Key.CapsLock, 8),
|
||||
new(Key.ScrollLock, 9),
|
||||
new(Key.NumLock, 10),
|
||||
};
|
||||
|
||||
private bool _isValid;
|
||||
private string _id;
|
||||
|
||||
private MotionInput _leftMotionInput;
|
||||
private MotionInput _rightMotionInput;
|
||||
|
@ -219,14 +214,14 @@ namespace Ryujinx.Input.HLE
|
|||
public IGamepadDriver GamepadDriver { get; private set; }
|
||||
public GamepadStateSnapshot State { get; private set; }
|
||||
|
||||
public string Id => _id;
|
||||
public string Id { get; private set; }
|
||||
|
||||
private CemuHookClient _cemuHookClient;
|
||||
private readonly CemuHookClient _cemuHookClient;
|
||||
|
||||
public NpadController(CemuHookClient cemuHookClient)
|
||||
{
|
||||
State = default;
|
||||
_id = null;
|
||||
Id = null;
|
||||
_isValid = false;
|
||||
_cemuHookClient = cemuHookClient;
|
||||
}
|
||||
|
@ -237,8 +232,8 @@ namespace Ryujinx.Input.HLE
|
|||
|
||||
_gamepad?.Dispose();
|
||||
|
||||
_id = config.Id;
|
||||
_gamepad = GamepadDriver.GetGamepad(_id);
|
||||
Id = config.Id;
|
||||
_gamepad = GamepadDriver.GetGamepad(Id);
|
||||
_isValid = _gamepad != null;
|
||||
|
||||
UpdateUserConfiguration(config);
|
||||
|
@ -347,7 +342,7 @@ namespace Ryujinx.Input.HLE
|
|||
|
||||
public GamepadInput GetHLEInputState()
|
||||
{
|
||||
GamepadInput state = new GamepadInput();
|
||||
GamepadInput state = new();
|
||||
|
||||
// First update all buttons
|
||||
foreach (HLEButtonMappingEntry entry in _hleButtonMapping)
|
||||
|
@ -366,13 +361,13 @@ namespace Ryujinx.Input.HLE
|
|||
state.LStick = new JoystickPosition
|
||||
{
|
||||
Dx = ClampAxis(leftAxisX),
|
||||
Dy = ClampAxis(leftAxisY)
|
||||
Dy = ClampAxis(leftAxisY),
|
||||
};
|
||||
|
||||
state.RStick = new JoystickPosition
|
||||
{
|
||||
Dx = ClampAxis(rightAxisX),
|
||||
Dy = ClampAxis(rightAxisY)
|
||||
Dy = ClampAxis(rightAxisY),
|
||||
};
|
||||
}
|
||||
else if (_config is StandardControllerInputConfig controllerConfig)
|
||||
|
@ -394,13 +389,13 @@ namespace Ryujinx.Input.HLE
|
|||
|
||||
if (magnitudeClamped <= deadzone)
|
||||
{
|
||||
return new JoystickPosition() {Dx = 0, Dy = 0};
|
||||
return new JoystickPosition { Dx = 0, Dy = 0 };
|
||||
}
|
||||
|
||||
return new JoystickPosition()
|
||||
return new JoystickPosition
|
||||
{
|
||||
Dx = ClampAxis((x / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone))),
|
||||
Dy = ClampAxis((y / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone)))
|
||||
Dy = ClampAxis((y / magnitudeClamped) * ((magnitudeClamped - deadzone) / (1 - deadzone))),
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -428,7 +423,7 @@ namespace Ryujinx.Input.HLE
|
|||
return new JoystickPosition
|
||||
{
|
||||
Dx = (int)point.X,
|
||||
Dy = (int)point.Y
|
||||
Dy = (int)point.Y,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -476,12 +471,12 @@ namespace Ryujinx.Input.HLE
|
|||
rotation = new Vector3();
|
||||
}
|
||||
|
||||
return new SixAxisInput()
|
||||
return new SixAxisInput
|
||||
{
|
||||
Accelerometer = accelerometer,
|
||||
Gyroscope = gyroscope,
|
||||
Rotation = rotation,
|
||||
Orientation = orientationForHLE
|
||||
Orientation = orientationForHLE,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -502,20 +497,20 @@ namespace Ryujinx.Input.HLE
|
|||
{
|
||||
KeyboardStateSnapshot keyboardState = keyboard.GetKeyboardStateSnapshot();
|
||||
|
||||
KeyboardInput hidKeyboard = new KeyboardInput
|
||||
KeyboardInput hidKeyboard = new()
|
||||
{
|
||||
Modifier = 0,
|
||||
Keys = new ulong[0x4]
|
||||
Keys = new ulong[0x4],
|
||||
};
|
||||
|
||||
foreach (HLEKeyboardMappingEntry entry in KeyMapping)
|
||||
foreach (HLEKeyboardMappingEntry entry in _keyMapping)
|
||||
{
|
||||
ulong value = keyboardState.IsPressed(entry.TargetKey) ? 1UL : 0UL;
|
||||
|
||||
hidKeyboard.Keys[entry.Target / 0x40] |= (value << (entry.Target % 0x40));
|
||||
}
|
||||
|
||||
foreach (HLEKeyboardMappingEntry entry in KeyModifierMapping)
|
||||
foreach (HLEKeyboardMappingEntry entry in _keyModifierMapping)
|
||||
{
|
||||
int value = keyboardState.IsPressed(entry.TargetKey) ? 1 : 0;
|
||||
|
||||
|
@ -539,6 +534,7 @@ namespace Ryujinx.Input.HLE
|
|||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
|
|
|
@ -7,13 +7,15 @@ using System.Collections.Generic;
|
|||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using CemuHookClient = Ryujinx.Input.Motion.CemuHook.Client;
|
||||
using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
|
||||
using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex;
|
||||
using Switch = Ryujinx.HLE.Switch;
|
||||
|
||||
namespace Ryujinx.Input.HLE
|
||||
{
|
||||
public class NpadManager : IDisposable
|
||||
{
|
||||
private CemuHookClient _cemuHookClient;
|
||||
private readonly CemuHookClient _cemuHookClient;
|
||||
|
||||
private readonly object _lock = new();
|
||||
|
||||
|
@ -21,7 +23,7 @@ namespace Ryujinx.Input.HLE
|
|||
|
||||
private const int MaxControllers = 9;
|
||||
|
||||
private NpadController[] _controllers;
|
||||
private readonly NpadController[] _controllers;
|
||||
|
||||
private readonly IGamepadDriver _keyboardDriver;
|
||||
private readonly IGamepadDriver _gamepadDriver;
|
||||
|
@ -51,7 +53,7 @@ namespace Ryujinx.Input.HLE
|
|||
{
|
||||
lock (_lock)
|
||||
{
|
||||
List<InputConfig> validInputs = new List<InputConfig>();
|
||||
List<InputConfig> validInputs = new();
|
||||
foreach (var inputConfigEntry in _inputConfig)
|
||||
{
|
||||
if (_controllers[(int)inputConfigEntry.PlayerIndex] != null)
|
||||
|
@ -96,11 +98,9 @@ namespace Ryujinx.Input.HLE
|
|||
{
|
||||
return controller.UpdateDriverConfiguration(targetDriver, config);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
return controller.GamepadDriver != null;
|
||||
}
|
||||
}
|
||||
|
||||
public void ReloadConfiguration(List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse)
|
||||
{
|
||||
|
@ -112,11 +112,11 @@ namespace Ryujinx.Input.HLE
|
|||
_controllers[i] = null;
|
||||
}
|
||||
|
||||
List<InputConfig> validInputs = new List<InputConfig>();
|
||||
List<InputConfig> validInputs = new();
|
||||
|
||||
foreach (InputConfig inputConfigEntry in inputConfig)
|
||||
{
|
||||
NpadController controller = new NpadController(_cemuHookClient);
|
||||
NpadController controller = new(_cemuHookClient);
|
||||
|
||||
bool isValid = DriverConfigurationUpdate(ref controller, inputConfigEntry);
|
||||
|
||||
|
@ -167,8 +167,8 @@ namespace Ryujinx.Input.HLE
|
|||
{
|
||||
lock (_lock)
|
||||
{
|
||||
List<GamepadInput> hleInputStates = new List<GamepadInput>();
|
||||
List<SixAxisInput> hleMotionStates = new List<SixAxisInput>(NpadDevices.MaxControllers);
|
||||
List<GamepadInput> hleInputStates = new();
|
||||
List<SixAxisInput> hleMotionStates = new(NpadDevices.MaxControllers);
|
||||
|
||||
KeyboardInput? hleKeyboardInput = null;
|
||||
|
||||
|
@ -178,7 +178,7 @@ namespace Ryujinx.Input.HLE
|
|||
(SixAxisInput, SixAxisInput) motionState = default;
|
||||
|
||||
NpadController controller = _controllers[(int)inputConfig.PlayerIndex];
|
||||
Ryujinx.HLE.HOS.Services.Hid.PlayerIndex playerIndex = (Ryujinx.HLE.HOS.Services.Hid.PlayerIndex)inputConfig.PlayerIndex;
|
||||
PlayerIndex playerIndex = (PlayerIndex)inputConfig.PlayerIndex;
|
||||
|
||||
bool isJoyconPair = false;
|
||||
|
||||
|
@ -195,7 +195,7 @@ namespace Ryujinx.Input.HLE
|
|||
|
||||
inputState.Buttons |= _device.Hid.UpdateStickButtons(inputState.LStick, inputState.RStick);
|
||||
|
||||
isJoyconPair = inputConfig.ControllerType == Common.Configuration.Hid.ControllerType.JoyconPair;
|
||||
isJoyconPair = inputConfig.ControllerType == ControllerType.JoyconPair;
|
||||
|
||||
var altMotionState = isJoyconPair ? controller.GetHLEMotionState(true) : default;
|
||||
|
||||
|
@ -284,7 +284,7 @@ namespace Ryujinx.Input.HLE
|
|||
{
|
||||
lock (_lock)
|
||||
{
|
||||
return _inputConfig.Find(x => x.PlayerIndex == (Ryujinx.Common.Configuration.Hid.PlayerIndex)index);
|
||||
return _inputConfig.Find(x => x.PlayerIndex == (Common.Configuration.Hid.PlayerIndex)index);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -314,6 +314,7 @@ namespace Ryujinx.Input.HLE
|
|||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
Dispose(true);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@ namespace Ryujinx.Input.HLE
|
|||
MouseStateSnapshot snapshot = IMouse.GetMouseStateSnapshot(_mouse);
|
||||
var touchPosition = IMouse.GetScreenPosition(snapshot.Position, _mouse.ClientSize, aspectRatio);
|
||||
|
||||
TouchPoint currentPoint = new TouchPoint
|
||||
TouchPoint currentPoint = new()
|
||||
{
|
||||
Attribute = TouchAttribute.End,
|
||||
|
||||
|
@ -41,7 +41,7 @@ namespace Ryujinx.Input.HLE
|
|||
// Placeholder values till more data is acquired
|
||||
DiameterX = 10,
|
||||
DiameterY = 10,
|
||||
Angle = 90
|
||||
Angle = 90,
|
||||
};
|
||||
|
||||
_device.Hid.Touchscreen.Update(currentPoint);
|
||||
|
@ -71,7 +71,7 @@ namespace Ryujinx.Input.HLE
|
|||
attribute = TouchAttribute.End;
|
||||
}
|
||||
|
||||
TouchPoint currentPoint = new TouchPoint
|
||||
TouchPoint currentPoint = new()
|
||||
{
|
||||
Attribute = attribute,
|
||||
|
||||
|
@ -81,7 +81,7 @@ namespace Ryujinx.Input.HLE
|
|||
// Placeholder values till more data is acquired
|
||||
DiameterX = 10,
|
||||
DiameterY = 10,
|
||||
Angle = 90
|
||||
Angle = 90,
|
||||
};
|
||||
|
||||
_device.Hid.Touchscreen.Update(currentPoint);
|
||||
|
@ -94,6 +94,9 @@ namespace Ryujinx.Input.HLE
|
|||
return false;
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -8,7 +8,9 @@ namespace Ryujinx.Input
|
|||
/// </summary>
|
||||
public interface IMouse : IGamepad
|
||||
{
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private const int SwitchPanelWidth = 1280;
|
||||
#pragma warning restore IDE0051
|
||||
private const int SwitchPanelHeight = 720;
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -137,6 +137,6 @@
|
|||
BackSlash,
|
||||
Unbound,
|
||||
|
||||
Count
|
||||
Count,
|
||||
}
|
||||
}
|
|
@ -7,7 +7,7 @@ namespace Ryujinx.Input
|
|||
/// </summary>
|
||||
public class KeyboardStateSnapshot
|
||||
{
|
||||
private bool[] _keysState;
|
||||
private readonly bool[] _keysState;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new <see cref="KeyboardStateSnapshot"/>.
|
||||
|
|
|
@ -30,7 +30,7 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
private readonly bool[] _clientErrorStatus = new bool[Enum.GetValues<PlayerIndex>().Length];
|
||||
private readonly long[] _clientRetryTimer = new long[Enum.GetValues<PlayerIndex>().Length];
|
||||
private NpadManager _npadManager;
|
||||
private readonly NpadManager _npadManager;
|
||||
|
||||
public Client(NpadManager npadManager)
|
||||
{
|
||||
|
@ -84,7 +84,7 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
try
|
||||
{
|
||||
IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(host), port);
|
||||
IPEndPoint endPoint = new(IPAddress.Parse(host), port);
|
||||
|
||||
client = new UdpClient(host, port);
|
||||
|
||||
|
@ -141,9 +141,9 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
{
|
||||
lock (_motionData)
|
||||
{
|
||||
if (_motionData.ContainsKey(player))
|
||||
if (_motionData.TryGetValue(player, out Dictionary<int, MotionInput> value))
|
||||
{
|
||||
if (_motionData[player].TryGetValue(slot, out input))
|
||||
if (value.TryGetValue(slot, out input))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -164,26 +164,26 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
private void Send(byte[] data, int clientId)
|
||||
{
|
||||
if (_clients.TryGetValue(clientId, out UdpClient _client))
|
||||
if (_clients.TryGetValue(clientId, out UdpClient client))
|
||||
{
|
||||
if (_client != null && _client.Client != null && _client.Client.Connected)
|
||||
if (client != null && client.Client != null && client.Client.Connected)
|
||||
{
|
||||
try
|
||||
{
|
||||
_client?.Send(data, data.Length);
|
||||
client?.Send(data, data.Length);
|
||||
}
|
||||
catch (SocketException socketException)
|
||||
{
|
||||
if (!_clientErrorStatus[clientId])
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to send data request to motion source at {_client.Client.RemoteEndPoint}. Error: {socketException.ErrorCode}");
|
||||
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to send data request to motion source at {client.Client.RemoteEndPoint}. Error: {socketException.ErrorCode}");
|
||||
}
|
||||
|
||||
_clientErrorStatus[clientId] = true;
|
||||
|
||||
RemoveClient(clientId);
|
||||
|
||||
_client?.Dispose();
|
||||
client?.Dispose();
|
||||
|
||||
SetRetryTimer(clientId);
|
||||
}
|
||||
|
@ -193,7 +193,7 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
RemoveClient(clientId);
|
||||
|
||||
_client?.Dispose();
|
||||
client?.Dispose();
|
||||
|
||||
SetRetryTimer(clientId);
|
||||
}
|
||||
|
@ -203,13 +203,13 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
private byte[] Receive(int clientId, int timeout = 0)
|
||||
{
|
||||
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
|
||||
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient client))
|
||||
{
|
||||
if (_client != null && _client.Client != null && _client.Client.Connected)
|
||||
if (client != null && client.Client != null && client.Client.Connected)
|
||||
{
|
||||
_client.Client.ReceiveTimeout = timeout;
|
||||
client.Client.ReceiveTimeout = timeout;
|
||||
|
||||
var result = _client?.Receive(ref endPoint);
|
||||
var result = client?.Receive(ref endPoint);
|
||||
|
||||
if (result.Length > 0)
|
||||
{
|
||||
|
@ -242,9 +242,9 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
public void ReceiveLoop(int clientId)
|
||||
{
|
||||
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
|
||||
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient client))
|
||||
{
|
||||
if (_client != null && _client.Client != null && _client.Client.Connected)
|
||||
if (client != null && client.Client != null && client.Client.Connected)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -271,7 +271,7 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
RemoveClient(clientId);
|
||||
|
||||
_client?.Dispose();
|
||||
client?.Dispose();
|
||||
|
||||
SetRetryTimer(clientId);
|
||||
}
|
||||
|
@ -281,7 +281,7 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
RemoveClient(clientId);
|
||||
|
||||
_client?.Dispose();
|
||||
client?.Dispose();
|
||||
|
||||
SetRetryTimer(clientId);
|
||||
}
|
||||
|
@ -297,8 +297,8 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
data = data.AsSpan()[16..].ToArray();
|
||||
|
||||
using MemoryStream stream = new MemoryStream(data);
|
||||
using BinaryReader reader = new BinaryReader(stream);
|
||||
using MemoryStream stream = new(data);
|
||||
using BinaryReader reader = new(stream);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
|
@ -310,18 +310,18 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
case MessageType.Data:
|
||||
ControllerDataResponse inputData = reader.ReadStruct<ControllerDataResponse>();
|
||||
|
||||
Vector3 accelerometer = new Vector3()
|
||||
Vector3 accelerometer = new()
|
||||
{
|
||||
X = -inputData.AccelerometerX,
|
||||
Y = inputData.AccelerometerZ,
|
||||
Z = -inputData.AccelerometerY
|
||||
Z = -inputData.AccelerometerY,
|
||||
};
|
||||
|
||||
Vector3 gyroscrope = new Vector3()
|
||||
Vector3 gyroscrope = new()
|
||||
{
|
||||
X = inputData.GyroscopePitch,
|
||||
Y = inputData.GyroscopeRoll,
|
||||
Z = -inputData.GyroscopeYaw
|
||||
Z = -inputData.GyroscopeYaw,
|
||||
};
|
||||
|
||||
ulong timestamp = inputData.MotionTimestamp;
|
||||
|
@ -346,7 +346,7 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
}
|
||||
else
|
||||
{
|
||||
MotionInput input = new MotionInput();
|
||||
MotionInput input = new();
|
||||
|
||||
input.Update(accelerometer, gyroscrope, timestamp, cemuHookConfig.Sensitivity, (float)cemuHookConfig.GyroDeadzone);
|
||||
|
||||
|
@ -355,11 +355,11 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
}
|
||||
else
|
||||
{
|
||||
MotionInput input = new MotionInput();
|
||||
MotionInput input = new();
|
||||
|
||||
input.Update(accelerometer, gyroscrope, timestamp, cemuHookConfig.Sensitivity, (float)cemuHookConfig.GyroDeadzone);
|
||||
|
||||
_motionData.Add(clientId, new Dictionary<int, MotionInput>() { { slot, input } });
|
||||
_motionData.Add(clientId, new Dictionary<int, MotionInput> { { slot, input } });
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -380,15 +380,15 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
Header header = GenerateHeader(clientId);
|
||||
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
using (BinaryWriter writer = new BinaryWriter(stream))
|
||||
{
|
||||
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
|
||||
using BinaryWriter writer = new(stream);
|
||||
|
||||
writer.WriteStruct(header);
|
||||
|
||||
ControllerInfoRequest request = new ControllerInfoRequest()
|
||||
ControllerInfoRequest request = new()
|
||||
{
|
||||
Type = MessageType.Info,
|
||||
PortsCount = 4
|
||||
PortsCount = 4,
|
||||
};
|
||||
|
||||
request.PortIndices[0] = (byte)slot;
|
||||
|
@ -409,9 +409,8 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
Send(data, clientId);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void RequestData(int clientId, int slot)
|
||||
public void RequestData(int clientId, int slot)
|
||||
{
|
||||
if (!_active)
|
||||
{
|
||||
|
@ -420,16 +419,16 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
Header header = GenerateHeader(clientId);
|
||||
|
||||
using (MemoryStream stream = MemoryStreamManager.Shared.GetStream())
|
||||
using (BinaryWriter writer = new BinaryWriter(stream))
|
||||
{
|
||||
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
|
||||
using BinaryWriter writer = new(stream);
|
||||
|
||||
writer.WriteStruct(header);
|
||||
|
||||
ControllerDataRequest request = new ControllerDataRequest()
|
||||
ControllerDataRequest request = new()
|
||||
{
|
||||
Type = MessageType.Data,
|
||||
Slot = (byte)slot,
|
||||
SubscriberType = SubscriberType.Slot
|
||||
SubscriberType = SubscriberType.Slot,
|
||||
};
|
||||
|
||||
writer.WriteStruct(request);
|
||||
|
@ -448,16 +447,15 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
Send(data, clientId);
|
||||
}
|
||||
}
|
||||
|
||||
private Header GenerateHeader(int clientId)
|
||||
private static Header GenerateHeader(int clientId)
|
||||
{
|
||||
Header header = new Header()
|
||||
Header header = new()
|
||||
{
|
||||
Id = (uint)clientId,
|
||||
MagicString = Magic,
|
||||
Version = Version,
|
||||
Length = 0
|
||||
Length = 0,
|
||||
};
|
||||
|
||||
return header;
|
||||
|
@ -465,6 +463,7 @@ namespace Ryujinx.Input.Motion.CemuHook
|
|||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
_active = false;
|
||||
|
||||
CloseClients();
|
||||
|
|
|
@ -42,6 +42,6 @@ namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
|||
{
|
||||
All,
|
||||
Slot,
|
||||
Mac
|
||||
Mac,
|
||||
}
|
||||
}
|
|
@ -7,7 +7,7 @@ namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
|||
public struct ControllerInfoResponse
|
||||
{
|
||||
public SharedResponse Shared;
|
||||
private byte _zero;
|
||||
private readonly byte _zero;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
|
|
|
@ -4,6 +4,6 @@
|
|||
{
|
||||
Protocol = 0x100000,
|
||||
Info,
|
||||
Data
|
||||
Data,
|
||||
}
|
||||
}
|
|
@ -20,21 +20,21 @@ namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
|||
{
|
||||
Disconnected,
|
||||
Reserved,
|
||||
Connected
|
||||
Connected,
|
||||
}
|
||||
|
||||
public enum DeviceModelType : byte
|
||||
{
|
||||
None,
|
||||
PartialGyro,
|
||||
FullGyro
|
||||
FullGyro,
|
||||
}
|
||||
|
||||
public enum ConnectionType : byte
|
||||
{
|
||||
None,
|
||||
USB,
|
||||
Bluetooth
|
||||
Bluetooth,
|
||||
}
|
||||
|
||||
public enum BatteryStatus : byte
|
||||
|
@ -46,6 +46,6 @@ namespace Ryujinx.Input.Motion.CemuHook.Protocol
|
|||
High,
|
||||
Full,
|
||||
Charging,
|
||||
Charged
|
||||
Charged,
|
||||
}
|
||||
}
|
|
@ -106,19 +106,19 @@ namespace Ryujinx.Input.Motion
|
|||
float q1 = Quaternion.W;
|
||||
|
||||
// Estimated direction of gravity.
|
||||
Vector3 gravity = new Vector3()
|
||||
Vector3 gravity = new()
|
||||
{
|
||||
X = 2f * (q2 * q4 - q1 * q3),
|
||||
Y = 2f * (q1 * q2 + q3 * q4),
|
||||
Z = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4
|
||||
Z = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4,
|
||||
};
|
||||
|
||||
// Error is cross product between estimated direction and measured direction of gravity.
|
||||
Vector3 error = new Vector3()
|
||||
Vector3 error = new()
|
||||
{
|
||||
X = accel.Y * gravity.Z - accel.Z * gravity.Y,
|
||||
Y = accel.Z * gravity.X - accel.X * gravity.Z,
|
||||
Z = accel.X * gravity.Y - accel.Y * gravity.X
|
||||
Z = accel.X * gravity.Y - accel.Y * gravity.X,
|
||||
};
|
||||
|
||||
if (Ki > 0f)
|
||||
|
@ -134,7 +134,7 @@ namespace Ryujinx.Input.Motion
|
|||
gyro += (Kp * error) + (Ki * _intergralError);
|
||||
|
||||
// Integrate rate of change of quaternion.
|
||||
Vector3 delta = new Vector3(q2, q3, q4);
|
||||
Vector3 delta = new(q2, q3, q4);
|
||||
|
||||
q1 += (-q2 * gyro.X - q3 * gyro.Y - q4 * gyro.Z) * (SampleRateCoefficient * SamplePeriod);
|
||||
q2 += (q1 * gyro.X + delta.Y * gyro.Z - delta.Z * gyro.Y) * (SampleRateCoefficient * SamplePeriod);
|
||||
|
@ -142,7 +142,7 @@ namespace Ryujinx.Input.Motion
|
|||
q4 += (q1 * gyro.Z + delta.X * gyro.Y - delta.Y * gyro.X) * (SampleRateCoefficient * SamplePeriod);
|
||||
|
||||
// Normalise quaternion.
|
||||
Quaternion quaternion = new Quaternion(q2, q3, q4, q1);
|
||||
Quaternion quaternion = new(q2, q3, q4, q1);
|
||||
|
||||
norm = 1f / quaternion.Length();
|
||||
|
||||
|
|
|
@ -20,6 +20,6 @@
|
|||
/// Gyroscope.
|
||||
/// </summary>
|
||||
/// <remarks>Values are in degrees</remarks>
|
||||
Gyroscope
|
||||
Gyroscope,
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,6 +11,6 @@ namespace Ryujinx.Input
|
|||
Button7,
|
||||
Button8,
|
||||
Button9,
|
||||
Count
|
||||
Count,
|
||||
}
|
||||
}
|
|
@ -8,7 +8,7 @@ namespace Ryujinx.Input
|
|||
/// </summary>
|
||||
public class MouseStateSnapshot
|
||||
{
|
||||
private bool[] _buttonState;
|
||||
private readonly bool[] _buttonState;
|
||||
|
||||
/// <summary>
|
||||
/// The position of the mouse cursor
|
||||
|
|
|
@ -9,6 +9,6 @@
|
|||
Left,
|
||||
Right,
|
||||
|
||||
Count
|
||||
Count,
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue