forked from Mirror/Ryujinx
Compare shader code using a span instead of individual reads. (#917)
* Compare shader code using a span instead of individual reads. * Add comment for new parameter. * Remove unnecessary Math.Min
This commit is contained in:
parent
796e5d14b4
commit
a0e6647860
3 changed files with 9 additions and 10 deletions
|
@ -41,7 +41,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||
{
|
||||
ulong processVa = _context.MemoryManager.Translate(gpuVa);
|
||||
|
||||
ulong size = Math.Min(_context.MemoryManager.GetSubSize(gpuVa), maxSize);
|
||||
ulong size = _context.MemoryManager.GetSubSize(gpuVa, maxSize);
|
||||
|
||||
return _context.PhysicalMemory.GetSpan(processVa, size);
|
||||
}
|
||||
|
|
|
@ -237,14 +237,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||
/// Gets the number of mapped or reserved pages on a given region.
|
||||
/// </summary>
|
||||
/// <param name="gpuVa">Start GPU virtual address of the region</param>
|
||||
/// <param name="maxSize">Maximum size of the data</param>
|
||||
/// <returns>Mapped size in bytes of the specified region</returns>
|
||||
internal ulong GetSubSize(ulong gpuVa)
|
||||
internal ulong GetSubSize(ulong gpuVa, ulong maxSize)
|
||||
{
|
||||
ulong size = 0;
|
||||
|
||||
while (GetPte(gpuVa + size) != PteUnmapped)
|
||||
{
|
||||
size += PageSize;
|
||||
if (size >= maxSize)
|
||||
{
|
||||
return maxSize;
|
||||
}
|
||||
}
|
||||
|
||||
return size;
|
||||
|
|
|
@ -235,15 +235,9 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||
return false;
|
||||
}
|
||||
|
||||
for (int index = 0; index < shader.Code.Length; index++)
|
||||
{
|
||||
if (_context.MemoryAccessor.ReadInt32(gpuVa + (ulong)index * 4) != shader.Code[index])
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
ReadOnlySpan<byte> memoryCode = _context.MemoryAccessor.GetSpan(gpuVa, (ulong)shader.Code.Length * 4);
|
||||
|
||||
return false;
|
||||
return !MemoryMarshal.Cast<byte, int>(memoryCode).SequenceEqual(shader.Code);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
Loading…
Reference in a new issue