forked from Mirror/Ryujinx
9ef94c8292
* ARMeilleure: Move TPIDR_EL0 and TPIDRRO_EL0 to NativeContext Some games access these system registers several tens of thousands of times in a second from many different threads. While this isn't really crippling, it is a lot of wasted time spent in a reverse pinvoke transition. Example games are Pokemon Scarlet/Violet and BOTW. These games have a lot of different potential bottlenecks so it's unlikely you will see a consistent improvement, but it definitely disappears from the cpu profile. * Remove unreachable code. * Add ulong conversion for offsets * Nit
269 lines
No EOL
8.6 KiB
C#
269 lines
No EOL
8.6 KiB
C#
using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Memory;
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using System;
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using System.Runtime.CompilerServices;
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namespace ARMeilleure.State
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{
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class NativeContext : IDisposable
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{
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private unsafe struct NativeCtxStorage
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{
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public fixed ulong X[RegisterConsts.IntRegsCount];
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public fixed ulong V[RegisterConsts.VecRegsCount * 2];
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public fixed uint Flags[RegisterConsts.FlagsCount];
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public fixed uint FpFlags[RegisterConsts.FpFlagsCount];
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public long TpidrEl0;
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public long TpidrroEl0;
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public int Counter;
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public ulong DispatchAddress;
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public ulong ExclusiveAddress;
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public ulong ExclusiveValueLow;
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public ulong ExclusiveValueHigh;
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public int Running;
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}
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private static NativeCtxStorage _dummyStorage = new NativeCtxStorage();
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private readonly IJitMemoryBlock _block;
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public IntPtr BasePtr => _block.Pointer;
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public NativeContext(IJitMemoryAllocator allocator)
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{
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_block = allocator.Allocate((ulong)Unsafe.SizeOf<NativeCtxStorage>());
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GetStorage().ExclusiveAddress = ulong.MaxValue;
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}
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public ulong GetPc()
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{
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// TODO: More precise tracking of PC value.
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return GetStorage().DispatchAddress;
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}
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public unsafe ulong GetX(int index)
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{
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if ((uint)index >= RegisterConsts.IntRegsCount)
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{
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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return GetStorage().X[index];
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}
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public unsafe void SetX(int index, ulong value)
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{
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if ((uint)index >= RegisterConsts.IntRegsCount)
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{
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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GetStorage().X[index] = value;
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}
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public unsafe V128 GetV(int index)
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{
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if ((uint)index >= RegisterConsts.VecRegsCount)
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{
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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return new V128(GetStorage().V[index * 2 + 0], GetStorage().V[index * 2 + 1]);
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}
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public unsafe void SetV(int index, V128 value)
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{
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if ((uint)index >= RegisterConsts.VecRegsCount)
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{
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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GetStorage().V[index * 2 + 0] = value.Extract<ulong>(0);
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GetStorage().V[index * 2 + 1] = value.Extract<ulong>(1);
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}
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public unsafe bool GetPstateFlag(PState flag)
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{
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if ((uint)flag >= RegisterConsts.FlagsCount)
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{
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throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
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}
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return GetStorage().Flags[(int)flag] != 0;
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}
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public unsafe void SetPstateFlag(PState flag, bool value)
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{
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if ((uint)flag >= RegisterConsts.FlagsCount)
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{
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throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
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}
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GetStorage().Flags[(int)flag] = value ? 1u : 0u;
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}
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public unsafe uint GetPstate()
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{
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uint value = 0;
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for (int flag = 0; flag < RegisterConsts.FlagsCount; flag++)
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{
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value |= GetStorage().Flags[flag] != 0 ? 1u << flag : 0u;
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}
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return value;
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}
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public unsafe void SetPstate(uint value)
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{
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for (int flag = 0; flag < RegisterConsts.FlagsCount; flag++)
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{
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uint bit = 1u << flag;
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GetStorage().Flags[flag] = (value & bit) == bit ? 1u : 0u;
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}
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}
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public unsafe bool GetFPStateFlag(FPState flag)
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{
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if ((uint)flag >= RegisterConsts.FpFlagsCount)
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{
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throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
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}
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return GetStorage().FpFlags[(int)flag] != 0;
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}
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public unsafe void SetFPStateFlag(FPState flag, bool value)
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{
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if ((uint)flag >= RegisterConsts.FpFlagsCount)
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{
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throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
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}
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GetStorage().FpFlags[(int)flag] = value ? 1u : 0u;
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}
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public unsafe uint GetFPState(uint mask = uint.MaxValue)
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{
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uint value = 0;
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for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
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{
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uint bit = 1u << flag;
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if ((mask & bit) == bit)
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{
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value |= GetStorage().FpFlags[flag] != 0 ? bit : 0u;
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}
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}
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return value;
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}
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public unsafe void SetFPState(uint value, uint mask = uint.MaxValue)
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{
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for (int flag = 0; flag < RegisterConsts.FpFlagsCount; flag++)
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{
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uint bit = 1u << flag;
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if ((mask & bit) == bit)
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{
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GetStorage().FpFlags[flag] = (value & bit) == bit ? 1u : 0u;
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}
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}
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}
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public long GetTpidrEl0() => GetStorage().TpidrEl0;
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public void SetTpidrEl0(long value) => GetStorage().TpidrEl0 = value;
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public long GetTpidrroEl0() => GetStorage().TpidrroEl0;
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public void SetTpidrroEl0(long value) => GetStorage().TpidrroEl0 = value;
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public int GetCounter() => GetStorage().Counter;
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public void SetCounter(int value) => GetStorage().Counter = value;
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public bool GetRunning() => GetStorage().Running != 0;
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public void SetRunning(bool value) => GetStorage().Running = value ? 1 : 0;
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public unsafe static int GetRegisterOffset(Register reg)
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{
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if (reg.Type == RegisterType.Integer)
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{
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if ((uint)reg.Index >= RegisterConsts.IntRegsCount)
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{
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throw new ArgumentException("Invalid register.");
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}
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.X[reg.Index]);
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}
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else if (reg.Type == RegisterType.Vector)
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{
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if ((uint)reg.Index >= RegisterConsts.VecRegsCount)
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{
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throw new ArgumentException("Invalid register.");
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}
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.V[reg.Index * 2]);
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}
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else if (reg.Type == RegisterType.Flag)
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{
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if ((uint)reg.Index >= RegisterConsts.FlagsCount)
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{
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throw new ArgumentException("Invalid register.");
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}
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.Flags[reg.Index]);
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}
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else /* if (reg.Type == RegisterType.FpFlag) */
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{
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if ((uint)reg.Index >= RegisterConsts.FpFlagsCount)
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{
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throw new ArgumentException("Invalid register.");
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}
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.FpFlags[reg.Index]);
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}
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}
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public static int GetTpidrEl0Offset()
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{
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.TpidrEl0);
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}
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public static int GetTpidrroEl0Offset()
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{
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.TpidrroEl0);
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}
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public static int GetCounterOffset()
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{
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.Counter);
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}
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public static int GetDispatchAddressOffset()
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{
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.DispatchAddress);
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}
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public static int GetExclusiveAddressOffset()
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{
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.ExclusiveAddress);
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}
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public static int GetExclusiveValueOffset()
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{
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.ExclusiveValueLow);
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}
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public static int GetRunningOffset()
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{
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return StorageOffset(ref _dummyStorage, ref _dummyStorage.Running);
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}
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private static int StorageOffset<T>(ref NativeCtxStorage storage, ref T target)
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{
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return (int)Unsafe.ByteOffset(ref Unsafe.As<NativeCtxStorage, T>(ref storage), ref target);
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}
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private unsafe ref NativeCtxStorage GetStorage() => ref Unsafe.AsRef<NativeCtxStorage>((void*)_block.Pointer);
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public void Dispose() => _block.Dispose();
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}
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} |