Ryujinx/src/Ryujinx.Graphics.Gpu
Marco Carvalho 86de288142
Removing shift by 0 (#5249)
* Integral numbers should not be shifted by zero or more than their number of bits-1

* more
2023-06-09 11:23:44 +02:00
..
Engine Removing shift by 0 (#5249) 2023-06-09 11:23:44 +02:00
Image Texture: Fix layout conversion when gobs in z is used with depth = 1 (#5220) 2023-06-04 20:25:57 +00:00
Memory Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00
Shader Remove barrier on Intel if control flow is potentially divergent (#5044) 2023-06-08 17:43:16 -03:00
Synchronization GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
ClassId.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Constants.cs Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00
GpuChannel.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuContext.cs GPU: Dispose Renderer after running deferred actions (#5144) 2023-05-31 21:43:20 +00:00
GraphicsConfig.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Gpu.csproj Move solution and projects to src 2023-04-27 23:51:14 +02:00
Window.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00