forked from Mirror/Ryujinx
dc8c781d7a
* Return focus from controller applet after completion This fixes controller applet related in Mario Kart 8 Deluxe, in 2 player mode or when opening the applet in character select. * Return focus for player select
58 lines
1.5 KiB
C#
58 lines
1.5 KiB
C#
using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE;
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using System;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Applets
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{
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internal class PlayerSelectApplet : IApplet
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{
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private Horizon _system;
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private AppletSession _normalSession;
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private AppletSession _interactiveSession;
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public event EventHandler AppletStateChanged;
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public PlayerSelectApplet(Horizon system)
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{
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_system = system;
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}
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public ResultCode Start(AppletSession normalSession,
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AppletSession interactiveSession)
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{
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_normalSession = normalSession;
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_interactiveSession = interactiveSession;
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// TODO(jduncanator): Parse PlayerSelectConfig from input data
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_normalSession.Push(BuildResponse());
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AppletStateChanged?.Invoke(this, null);
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_system.ReturnFocus();
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return ResultCode.Success;
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}
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public ResultCode GetResult()
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{
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return ResultCode.Success;
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}
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private byte[] BuildResponse()
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{
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UserProfile currentUser = _system.AccountManager.LastOpenedUser;
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using (MemoryStream stream = new MemoryStream())
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using (BinaryWriter writer = new BinaryWriter(stream))
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{
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writer.Write((ulong)PlayerSelectResult.Success);
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currentUser.UserId.Write(writer);
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return stream.ToArray();
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}
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}
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}
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}
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