forked from Mirror/Ryujinx
18 lines
No EOL
386 B
C#
18 lines
No EOL
386 B
C#
using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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namespace Ryujinx.Graphics.Gpu.Engine
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{
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class ComputeShader
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{
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public IProgram Interface { get; set; }
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public ShaderProgram Shader { get; }
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public ComputeShader(IProgram program, ShaderProgram shader)
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{
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Interface = program;
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Shader = shader;
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}
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}
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} |