RyuKen/Ryujinx.Graphics.Gpu/Shader
riperiperi a0e6647860
Compare shader code using a span instead of individual reads. (#917)
* Compare shader code using a span instead of individual reads.

* Add comment for new parameter.

* Remove unnecessary Math.Min
2020-02-03 20:11:22 +01:00
..
CachedShader.cs Address PR feedback 2020-01-09 02:13:00 +01:00
ComputeShader.cs Fix some shader disposal issues 2020-01-09 02:13:00 +01:00
GraphicsShader.cs Address PR feedback 2020-01-09 02:13:00 +01:00
ShaderAddresses.cs Add XML documentation to Ryujinx.Graphics.Gpu.Shader 2020-01-09 02:13:00 +01:00
ShaderCache.cs Compare shader code using a span instead of individual reads. (#917) 2020-02-03 20:11:22 +01:00
ShaderDumper.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00