RyuKen/Ryujinx.Graphics.Shader/Translation
gdkchan 5795bb1528
Support separate textures and samplers (#1216)
* Support separate textures and samplers

* Add missing bindless flag, fix SNORM format on buffer textures

* Add missing separation

* Add comments about the new handles
2020-05-27 16:07:10 +02:00
..
Optimizations Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
AttributeConsts.cs Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
ControlFlowGraph.cs Initial work 2020-01-09 02:13:00 +01:00
Dominance.cs Initial work 2020-01-09 02:13:00 +01:00
EmitterContext.cs Better IPA shader instruction implementation (#1082) 2020-04-03 11:20:47 +11:00
EmitterContextInsts.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
GlobalMemory.cs Support compute uniform buffers emulated with global memory (#924) 2020-02-11 01:10:05 +01:00
Lowering.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
ShaderConfig.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
ShaderHeader.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
Ssa.cs Initial work 2020-01-09 02:13:00 +01:00
TranslationFlags.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Translator.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00