RyuKen/Ryujinx.Graphics.Shader/Translation/Optimizations
gdkchan 5795bb1528
Support separate textures and samplers (#1216)
* Support separate textures and samplers

* Add missing bindless flag, fix SNORM format on buffer textures

* Add missing separation

* Add comments about the new handles
2020-05-27 16:07:10 +02:00
..
BindlessElimination.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
BindlessToIndexed.cs Update bindless to indexed conversion code pattern match (#938) 2020-02-14 11:29:58 +01:00
BranchElimination.cs Initial work 2020-01-09 02:13:00 +01:00
ConstantFolding.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
GlobalToStorage.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
HalfConversion.cs Initial work 2020-01-09 02:13:00 +01:00
Optimizer.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
Simplification.cs Initial work 2020-01-09 02:13:00 +01:00