RyuKen/Ryujinx.Graphics.GAL/Multithreading/Commands/Sampler/SamplerDisposeCommand.cs
gdkchan 7fea26e97e
Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it

* Remove use of reflection on GAL multithreading

* Unmanaged constraint
2023-01-22 01:07:43 +01:00

21 lines
695 B
C#

using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Sampler
{
struct SamplerDisposeCommand : IGALCommand, IGALCommand<SamplerDisposeCommand>
{
public CommandType CommandType => CommandType.SamplerDispose;
private TableRef<ThreadedSampler> _sampler;
public void Set(TableRef<ThreadedSampler> sampler)
{
_sampler = sampler;
}
public static void Run(ref SamplerDisposeCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
command._sampler.Get(threaded).Base.Dispose();
}
}
}