mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-28 03:04:04 +00:00
Vulkan: Use aspect flags for identity views for bindings (#5267)
This commit is contained in:
parent
2cdcfe46d8
commit
0003a7c118
1 changed files with 9 additions and 2 deletions
|
@ -15,6 +15,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
private readonly Device _device;
|
||||
|
||||
private readonly Auto<DisposableImageView> _imageView;
|
||||
private readonly Auto<DisposableImageView> _imageViewDraw;
|
||||
private readonly Auto<DisposableImageView> _imageViewIdentity;
|
||||
private readonly Auto<DisposableImageView> _imageView2dArray;
|
||||
private Dictionary<GAL.Format, TextureView> _selfManagedViews;
|
||||
|
@ -127,7 +128,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
ComponentSwizzle.B,
|
||||
ComponentSwizzle.A);
|
||||
|
||||
_imageViewIdentity = CreateImageView(identityComponentMapping, subresourceRangeDepth, type, usage);
|
||||
_imageViewDraw = CreateImageView(identityComponentMapping, subresourceRangeDepth, type, usage);
|
||||
_imageViewIdentity = aspectFlagsDepth == aspectFlags ? _imageViewDraw : CreateImageView(identityComponentMapping, subresourceRange, type, usage);
|
||||
|
||||
// Framebuffer attachments also require 3D textures to be bound as 2D array.
|
||||
if (info.Target == Target.Texture3D)
|
||||
|
@ -169,7 +171,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public Auto<DisposableImageView> GetImageViewForAttachment()
|
||||
{
|
||||
return _imageView2dArray ?? _imageViewIdentity;
|
||||
return _imageView2dArray ?? _imageViewDraw;
|
||||
}
|
||||
|
||||
public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
|
||||
|
@ -909,6 +911,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
_imageViewIdentity.Dispose();
|
||||
_imageView2dArray?.Dispose();
|
||||
|
||||
if (_imageViewDraw != _imageViewIdentity)
|
||||
{
|
||||
_imageViewDraw.Dispose();
|
||||
}
|
||||
|
||||
Storage.DecrementViewsCount();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue