* continued testing
* Scuffed Acceleratle Implementation
* Cleanup and Groundwork, Only Accel
* Wii Fit complete, Joker, Hero and Cloud WIP.
* Preparing for multiple spells
* Implemented Multi Buffing
* Cloud Hook, Hero Improvements
* Nearly complete, still messing around with KO Punch
* Works for both fighters now
* Add buff icon
* Wii Fit sound cut, Sepiroth darken fixed
* Cleanup
* Fix Hero Screen Shake
* Clean up buff a bit more
* slight clean up
* Update README.md
Add Buff Options info/file
* Fix working in frame by frame. Debug commands still present.
* Save States and Menu Delay fixed
* Full basic save state functionality, Debug removed
* NanaPosMove cleanup
* Initial Creation
* Initial attempt, no pummeling or actual throw directions implemented
* All throw directions + Throw Delay working
* Medium Delay
* Cleanup and warning fixing
* Menu grammar fix
* Menu Images
* Image Fix and Language Fix
* Renormalize line endings
* Fixed into_string() vs. as_str()
* Update README
* Update Version
* Update to 3.2.0
* Update Cargo.toml
Corrected version number
* Prevent PT from respawning twice during save_state loads
* Save fighter_kind in state
* Fix bug where save states might not be loaded immediately if ptrainer status was wait
* Avoid endless loop with PT if loading a save state which was set without PT
* Move is_dead to common::mod.rs
* Allow saving current menu as new defaults
* Save menu defaults in the HTML file. Write html when saving
* Add effect when saving defaults
* Adjust effect size
* Use URL param to save defaults instead of ingame chord
* Update the menu to include checkbox for saving defaults
* Fix menu styling
* Update README
Co-authored-by: asimon-1 <asimon1@protonmail.com>
Use blujay's visualizer plugin for hitbox/hurtbox visualization (#236)
* working
* Update rust.yml
Fix GH Action for getting visualizer.nro
Fix to visualization, allow hitbox/hurtbox toggle
* Use jQuery to handle class addition/removal
* Use .is-appear class instead of innerHTML for goBackHook
* Revert unrelated comment
Co-authored-by: asimon-1 <asimon1@protonmail.com>
* raygun print frame advantage
* Don't release, but allow action for raygun-print branch
* Add as menu option, only print in that case
* revert change to workflow file
* fixes
* add workflow clippy spec
* Make a separate default menu
* Add "default" to menu structs in menu.rs
* Add resetSubmenu and resetAllSubmenus functionality
* Add Frame Advantage default
* Add reset buttons to menu header
* Right-justify the reset button descriptions
* Update comments
Co-authored-by: asimon-1 <asimon1@protonmail.com>
* raygun print frame advantage
* Don't release, but allow action for raygun-print branch
* Add as menu option, only print in that case
* revert change to workflow file
* Do version check and remove overlay if it exists
* Use format! instead of mutable string
* Handle missing overlay
* Use cargo package version instead of hardcoded str
Co-authored-by: asimon-1 <asimon1@protonmail.com>
* Add mirrored save states to menu and save_states.rs
* Update LongDelay.into_string()
* Add missing submenus
* Add mirrored save states to menu and save_states.rs
* Fix outdated reference to MENU_STRUCT
* Change MIRROR_STATE type from bool to f32
* Move should_mirror call
* Add to_url_param() for SaveStateMirroring
* Fix Facing Direction mirroring bug
Co-authored-by: asimon-1 <asimon1@protonmail.com>
Co-authored-by: jugeeya <jugeeya@live.com>
* Add workflow_dispatch
* Fix menu items that are too wide
* Add logic to goBackHook() to only exit if all submenus are closed, and otherwise to close the submenus
* Display question icons
* Complete into_string() for Action, Delay, and BoolFlag structs
* Update into_string() for Direction, Shield, OnOff, Action, Delay, BoolFlag, and SdiStrength to address compiler warnings
* Fix menu items that are too wide
* Add logic to goBackHook() to only exit if all submenus are closed, and otherwise to close the submenus
* Display question icons
* Complete into_string() for Action, Delay, and BoolFlag structs
* Update into_string() for Direction, Shield, OnOff, Action, Delay, BoolFlag, and SdiStrength to address compiler warnings
* Complete into_string() for LongDelay
* Reformat menu.html and fix tag pairs
* Add onoff submenu type in HTML
* Add onoff submenu type
* Add push line to add_sub_menu_onoff
* Refactor settings export to use jQuery.param()
* Set initial menu settings per URL GET parameters
* Add macro to build URL parameter string
* Fix bitflag export error
* Write menu file when modpack is loaded
* Fix OnOff displays
* Remove dev files
Co-authored-by: asimon-1 <asimon1@protonmail.com>
* Add workflow_dispatch
* Use persistent variable to track DI case instead of trying to roll only on the first frame of hitstun
Co-authored-by: asimon-1 <asimon1@protonmail.com>