mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2025-01-21 01:40:14 +00:00
96 lines
No EOL
3.7 KiB
C++
96 lines
No EOL
3.7 KiB
C++
#include "l2c.hpp"
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#include "saltysd_helper.hpp"
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#include "l2c_imports.hpp"
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#include "acmd_imports.hpp"
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#include "taunt_toggles.h"
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#include "raygun_printer.hpp"
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using namespace lib;
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using namespace app::lua_bind;
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using namespace app::sv_animcmd;
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u64 fighter_manager_addr;
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bool is_operation_cpu(u64 module_accessor) {
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int entry_id = WorkModule::get_int(module_accessor, FIGHTER_INSTANCE_WORK_ID_INT_ENTRY_ID);
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u64 fighter_information = FighterManager::get_fighter_information(LOAD64(fighter_manager_addr), entry_id);
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return FighterInformation::is_operation_cpu(fighter_information);
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}
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bool is_in_hitstun(u64 module_accessor) {
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int status_kind = StatusModule::status_kind(module_accessor);
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return status_kind >= FIGHTER_STATUS_KIND_DAMAGE && status_kind <= FIGHTER_STATUS_KIND_DAMAGE_FALL;
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}
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namespace app::lua_bind::WorkModule {
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// Force option out of hitstun
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u64 enable_transition_term_group_replace(u64 module_accessor, int transition_group) {
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if (is_training_mode() && is_operation_cpu(module_accessor)) {
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if (is_in_hitstun(module_accessor)) {
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// Airdodge
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if (TOGGLE_STATE == MASH_AIRDODGE) {
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if (transition_group == FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_ESCAPE)
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StatusModule::change_status_request_from_script(module_accessor, FIGHTER_STATUS_KIND_ESCAPE_AIR, 1);
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}
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// Jump
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else if (TOGGLE_STATE == MASH_JUMP) {
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if (transition_group == FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_JUMP_AERIAL)
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StatusModule::change_status_request_from_script(module_accessor, FIGHTER_STATUS_KIND_JUMP_AERIAL, 1);
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else if (transition_group == FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_JUMP)
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StatusModule::change_status_request_from_script(module_accessor, FIGHTER_STATUS_KIND_JUMP_SQUAT, 1);
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}
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}
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}
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// call original WorkModule::enable_transition_term_group_impl
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u64 work_module = load_module(module_accessor, 0x50);
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u64 (*enable_transition_term_group)(u64, u64) = (u64(*)(u64, u64))(load_module_impl(work_module, 0x140));
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return enable_transition_term_group(work_module, transition_group);
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}
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// Force DI
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float get_float_replace(u64 module_accessor, int var) {
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if (is_training_mode() && is_operation_cpu(module_accessor)) {
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if (is_in_hitstun(module_accessor)) {
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if (DI_STATE != NONE) {
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float angle = (DI_STATE - 1) * M_PI / 4.0;
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// Either 0 (right) or PI (left)
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if (DI_STATE = DI_RANDOM_IN_AWAY) {
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angle = (rand() % 2) * M_PI;
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}
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// If facing left, reverse angle
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if (PostureModule::lr(module_accessor) != -1.0)
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angle -= M_PI;
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if (var == FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_X)
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return cos(angle);
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if (var == FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_Y)
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return sin(angle);
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}
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}
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}
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// call original WorkModule::get_float_impl
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u64 work_module = load_module(module_accessor, 0x50);
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float (*get_float)(u64, int) = (float (*)(u64, int))(load_module_impl(work_module, 0x58));
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return get_float(work_module, var);
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}
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}
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void training_mods_main() {
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fighter_manager_addr = SaltySDCore_FindSymbol("_ZN3lib9SingletonIN3app14FighterManagerEE9instance_E");
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SaltySD_function_replace_sym(
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"_ZN3app8lua_bind45WorkModule__enable_transition_term_group_implEPNS_26BattleObjectModuleAccessorEi",
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(u64)&WorkModule::enable_transition_term_group_replace);
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SaltySD_function_replace_sym(
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"_ZN3app8lua_bind26WorkModule__get_float_implEPNS_26BattleObjectModuleAccessorEi",
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(u64)&WorkModule::get_float_replace);
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} |