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11 lines
593 B
C
11 lines
593 B
C
#include <switch.h>
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// app::sv::animcmd::EFFECT(lua_State* a1)
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//__int64_t (*app_sv_animcmd_EFFECT)(__int64_t);
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#define app_sv_animcmd_EFFECT _ZN3app10sv_animcmd6EFFECTEP9lua_State
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extern uint64_t _ZN3app10sv_animcmd6EFFECTEP9lua_State(__int64_t unk1) LINKABLE;
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// app::sv::animcmd::EFFECT_FOLLOW_FLIP_COLOR(lua_State* a1)
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//__int64_t (*app_sv_animcmd_EFFECT_FOLLOW_FLIP_COLOR)(__int64_t);
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#define app_sv_animcmd_EFFECT_FOLLOW_FLIP_COLOR _ZN3app10sv_animcmd24EFFECT_FOLLOW_FLIP_COLOREP9lua_State
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extern uint64_t _ZN3app10sv_animcmd24EFFECT_FOLLOW_FLIP_COLOREP9lua_State(__int64_t) LINKABLE;
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