mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
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36 lines
No EOL
1.4 KiB
C++
36 lines
No EOL
1.4 KiB
C++
#include "common.hpp"
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namespace DirectionalInfluence {
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float get_float(u64 module_accessor, int var, bool& replace) {
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if (var == FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_X ||
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var == FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_Y) {
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if (is_training_mode() && is_operation_cpu(module_accessor) &&
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is_in_hitstun(module_accessor)) {
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if (menu.DI_STATE != NONE) {
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float stick_x = 0.0, stick_y = 0.0;
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if (menu.DI_STATE == SET_DI) {
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stick_x = menu.DI_stick_x;
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stick_y = menu.DI_stick_y;
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} else if (menu.DI_STATE == DI_RANDOM_IN_AWAY) {
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// either 1.0 or -1.0
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stick_x = (float)(app::sv_math::rand(hash40("fighter"), 2) * 2.0) - 1;
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stick_y = 0.0;
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}
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// If facing left, reverse stick x
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if (var == FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_X) {
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replace = true;
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return stick_x * -1 * PostureModule::lr(module_accessor);
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}
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if (var == FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_Y) {
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replace = true;
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return stick_y;
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}
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}
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}
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}
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replace = false;
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return 0;
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}
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} |