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UltimateTrainingModpack/source/acmd_imports.hpp
2019-05-17 09:24:04 -07:00

9 lines
397 B
C++

#include <switch.h>
namespace app::sv_animcmd
{
extern void frame(u64, float) asm("_ZN3app10sv_animcmd5frameEP9lua_Statef") LINKABLE;
extern void is_excute(u64) asm("_ZN3app10sv_animcmd9is_excuteEP9lua_State") LINKABLE;
extern u64 ATTACK(u64) asm("_ZN3app10sv_animcmd6ATTACKEP9lua_State") LINKABLE;
extern u64 EFFECT(u64) asm("_ZN3app10sv_animcmd6EFFECTEP9lua_State") LINKABLE;
}