feat(input): implement "SuperHack" mode
This commit is contained in:
parent
aed495ae54
commit
64ec44c933
4 changed files with 119 additions and 48 deletions
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@ -10,12 +10,13 @@ use embassy_rp::{
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flash::{Async, Flash, ERASE_SIZE},
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peripherals::FLASH,
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};
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use packed_struct::{derive::PackedStruct, PackedStruct};
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use packed_struct::{
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derive::{PackedStruct, PrimitiveEnum_u8},
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PackedStruct,
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};
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use crate::{
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gcc_hid::{
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Buttons1, Buttons2, SIGNAL_CHANGE_RUMBLE_STRENGTH, SIGNAL_INPUT_CONSISTENCY_MODE_STATUS,
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},
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gcc_hid::{Buttons1, Buttons2, MUTEX_INPUT_CONSISTENCY_MODE, SIGNAL_CHANGE_RUMBLE_STRENGTH},
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helpers::{PackedFloat, ToPackedFloatArray, ToRegularArray, XyValuePair},
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input::{
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read_ext_adc, Stick, StickAxis, FLOAT_ORIGIN, SPI_ACS_SHARED, SPI_CCS_SHARED, SPI_SHARED,
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@ -523,6 +524,18 @@ impl Default for StickConfig {
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}
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}
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#[derive(Debug, Clone, Copy, Format, PrimitiveEnum_u8, PartialEq, Eq)]
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pub enum InputConsistencyMode {
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/// Transmit inputs every 8ms, same as the original GCC adapter (and any other).
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Original = 0,
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/// Forcibly delay transmissions to be 8.33ms apart, to better align with the game's frame rate.
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ConsistencyHack = 1,
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/// Transmit inputs _at most_ every 8.33ms, but don't transmit anything at all if the controller state doesn't change.
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/// This has the potential to drastically improve latency in certain situations, such as when you are waiting to react
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/// to something your opponent does.
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SuperHack = 2,
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}
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#[derive(Debug, Clone, Format, PackedStruct)]
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#[packed_struct(endian = "msb")]
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pub struct ControllerConfig {
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@ -532,8 +545,8 @@ pub struct ControllerConfig {
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/// will trick the Switch into updating the state every 8.33ms
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/// instead of every 8ms. The tradeoff is a slight increase in
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/// input lag.
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#[packed_field(size_bits = "8")]
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pub input_consistency_mode: bool,
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#[packed_field(size_bits = "8", ty = "enum")]
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pub input_consistency_mode: InputConsistencyMode,
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#[packed_field(size_bits = "8")]
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pub rumble_strength: u8,
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#[packed_field(size_bytes = "328")]
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@ -546,7 +559,7 @@ impl Default for ControllerConfig {
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fn default() -> Self {
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Self {
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config_revision: CONTROLLER_CONFIG_REVISION,
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input_consistency_mode: true,
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input_consistency_mode: InputConsistencyMode::ConsistencyHack,
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astick_config: StickConfig::default(),
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rumble_strength: 9,
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cstick_config: StickConfig::default(),
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@ -1621,7 +1634,11 @@ async fn configuration_main_loop<
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}
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// input consistency toggle
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37 => {
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final_config.input_consistency_mode = !final_config.input_consistency_mode;
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final_config.input_consistency_mode = match final_config.input_consistency_mode {
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InputConsistencyMode::Original => InputConsistencyMode::ConsistencyHack,
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InputConsistencyMode::ConsistencyHack => InputConsistencyMode::SuperHack,
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InputConsistencyMode::SuperHack => InputConsistencyMode::Original,
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};
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override_gcc_state_and_wait(&OverrideGcReportInstruction {
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report: GcReport {
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@ -1641,8 +1658,9 @@ async fn configuration_main_loop<
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stick_x: 127,
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stick_y: (127_i8
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+ match final_config.input_consistency_mode {
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true => 69,
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false => -69,
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InputConsistencyMode::Original => -69,
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InputConsistencyMode::ConsistencyHack => 42,
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InputConsistencyMode::SuperHack => 69,
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}) as u8,
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cstick_x: 127,
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cstick_y: 127,
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@ -1682,7 +1700,11 @@ pub async fn config_task(mut flash: Flash<'static, FLASH, Async, FLASH_SIZE>) {
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let mut current_config = ControllerConfig::from_flash_memory(&mut flash).unwrap();
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SIGNAL_INPUT_CONSISTENCY_MODE_STATUS.signal(current_config.input_consistency_mode);
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{
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let mut m_input_consistency = MUTEX_INPUT_CONSISTENCY_MODE.lock().await;
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*m_input_consistency = Some(current_config.input_consistency_mode);
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}
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SIGNAL_CHANGE_RUMBLE_STRENGTH.signal(current_config.rumble_strength);
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SIGNAL_CONFIG_CHANGE.signal(current_config.clone());
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@ -12,8 +12,8 @@ use embassy_rp::{
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usb::Driver,
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};
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use embassy_sync::{blocking_mutex::raw::CriticalSectionRawMutex, signal::Signal};
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use embassy_time::{Duration, Instant, Ticker};
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use embassy_sync::{blocking_mutex::raw::CriticalSectionRawMutex, mutex::Mutex, signal::Signal};
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use embassy_time::{Duration, Instant, Ticker, Timer};
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use embassy_usb::{
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class::hid::{HidReaderWriter, ReportId, RequestHandler, State},
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control::OutResponse,
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@ -22,7 +22,7 @@ use embassy_usb::{
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use libm::powf;
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use packed_struct::{derive::PackedStruct, PackedStruct};
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use crate::input::CHANNEL_GCC_STATE;
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use crate::{config::InputConsistencyMode, input::CHANNEL_GCC_STATE};
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static SIGNAL_RUMBLE: Signal<CriticalSectionRawMutex, bool> = Signal::new();
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@ -31,8 +31,10 @@ static SIGNAL_RUMBLE: Signal<CriticalSectionRawMutex, bool> = Signal::new();
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pub static SIGNAL_CHANGE_RUMBLE_STRENGTH: Signal<CriticalSectionRawMutex, u8> = Signal::new();
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/// Only dispatched ONCE after powerup, to determine how to advertise itself via USB.
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pub static SIGNAL_INPUT_CONSISTENCY_MODE_STATUS: Signal<CriticalSectionRawMutex, bool> =
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Signal::new();
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pub static MUTEX_INPUT_CONSISTENCY_MODE: Mutex<
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CriticalSectionRawMutex,
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Option<InputConsistencyMode>,
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> = Mutex::new(None);
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#[rustfmt::skip]
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pub const GCC_REPORT_DESCRIPTOR: &[u8] = &[
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@ -266,7 +268,12 @@ impl Handler for MyDeviceHandler {
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#[embassy_executor::task]
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pub async fn usb_transfer_task(raw_serial: [u8; 8], driver: Driver<'static, USB>) {
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let input_consistency_mode = SIGNAL_INPUT_CONSISTENCY_MODE_STATUS.wait().await;
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let input_consistency_mode = {
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while MUTEX_INPUT_CONSISTENCY_MODE.lock().await.is_none() {
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Timer::after(Duration::from_millis(100)).await;
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}
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MUTEX_INPUT_CONSISTENCY_MODE.lock().await.unwrap()
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};
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let mut serial_buffer = [0u8; 64];
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@ -291,10 +298,10 @@ pub async fn usb_transfer_task(raw_serial: [u8; 8], driver: Driver<'static, USB>
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trace!("Start of config");
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let mut usb_config = embassy_usb::Config::new(0x057e, 0x0337);
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usb_config.manufacturer = Some("Naxdy");
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usb_config.product = Some(if input_consistency_mode {
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"NaxGCC (Consistency Mode)"
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} else {
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"NaxGCC (OG Mode)"
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usb_config.product = Some(match input_consistency_mode {
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InputConsistencyMode::Original => "NaxGCC (OG Mode)",
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InputConsistencyMode::ConsistencyHack => "NaxGCC (Consistency Mode)",
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InputConsistencyMode::SuperHack => "NaxGCC (SuperHack Mode)",
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});
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usb_config.serial_number = Some(serial);
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usb_config.max_power = 200;
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@ -331,7 +338,7 @@ pub async fn usb_transfer_task(raw_serial: [u8; 8], driver: Driver<'static, USB>
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let hid_config = embassy_usb::class::hid::Config {
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report_descriptor: GCC_REPORT_DESCRIPTOR,
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request_handler: Some(&request_handler),
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poll_ms: if input_consistency_mode { 4 } else { 8 },
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poll_ms: 8,
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max_packet_size_in: 37,
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max_packet_size_out: 5,
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};
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@ -350,25 +357,40 @@ pub async fn usb_transfer_task(raw_serial: [u8; 8], driver: Driver<'static, USB>
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let (mut reader, mut writer) = hid.split();
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let mut lasttime = Instant::now();
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let in_fut = async {
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let mut gcc_subscriber = CHANNEL_GCC_STATE.subscriber().unwrap();
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let mut last_report_time = Instant::now();
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let mut last_loop_time = Instant::now();
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let mut ticker = Ticker::every(Duration::from_micros(8333));
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loop {
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if input_consistency_mode {
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// This is what we like to call a "hack".
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// It forces reports to be sent every 8.33ms instead of every 8ms.
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// 8.33ms is a multiple of the game's frame interval (16.66ms), so if we
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// send a report every 8.33ms, it should (in theory) ensure (close to)
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// 100% input accuracy.
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//
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// From the console's perspective, we are basically a laggy adapter, taking
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// a minimum of 333 extra us to send a report every time it's polled, but it
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// works to our advantage.
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ticker.next().await;
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// This is what we like to call a "hack".
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// It forces reports to be sent at least every 8.33ms instead of every 8ms.
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// 8.33ms is a multiple of the game's frame interval (16.66ms), so if we
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// send a report every 8.33ms, it should (in theory) ensure (close to)
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// 100% input accuracy.
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//
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// From the console's perspective, we are basically a laggy adapter, taking
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// a minimum of 333 extra us to send a report every time it's polled, but it
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// works to our advantage.
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match input_consistency_mode {
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InputConsistencyMode::SuperHack => {
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// In SuperHack mode, we send reports only if the state changes, but
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// in order to not mess up very fast inputs (like sticks travelling, for example),
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// we still need a delay that is higher than the polling rate, but ideally also
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// a multiple/divisor of the game's frame rate.
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// This doesn't quite hit the 8.33ms every time though, so inputs during lots of
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// stick movement might still be a bit off.
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Timer::at(last_loop_time + Duration::from_micros(8333)).await;
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last_loop_time = Instant::now();
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}
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InputConsistencyMode::ConsistencyHack => {
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// Ticker better maintains a consistent interval than Timer, so
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// we prefer it for consistency mode, where we send reports regularly.
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ticker.next().await;
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}
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InputConsistencyMode::Original => {}
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}
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match writer
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@ -382,15 +404,17 @@ pub async fn usb_transfer_task(raw_serial: [u8; 8], driver: Driver<'static, USB>
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{
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Ok(()) => {
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let currtime = Instant::now();
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let polltime = currtime.duration_since(lasttime);
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let polltime = currtime.duration_since(last_report_time);
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let micros = polltime.as_micros();
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trace!("Report written in {}us", micros);
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// If we're sending reports too fast, reset the ticker.
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debug!("Report written in {}us", micros);
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// If we're sending reports too fast in regular consistency mode, reset the ticker.
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// This might happen right after plug-in, or after suspend.
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if micros < 8150 {
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ticker.reset();
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if input_consistency_mode == InputConsistencyMode::ConsistencyHack
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&& micros < 8150
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{
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ticker.reset()
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}
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lasttime = currtime;
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last_report_time = currtime;
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}
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Err(e) => warn!("Failed to send report: {:?}", e),
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}
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35
src/input.rs
35
src/input.rs
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@ -16,11 +16,12 @@ use libm::{fmaxf, fminf};
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use crate::{
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config::{
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ControllerConfig, OverrideGcReportInstruction, OverrideStickState, SIGNAL_CONFIG_CHANGE,
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SIGNAL_IS_CALIBRATING, SIGNAL_OVERRIDE_GCC_STATE, SIGNAL_OVERRIDE_STICK_STATE,
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ControllerConfig, InputConsistencyMode, OverrideGcReportInstruction, OverrideStickState,
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SIGNAL_CONFIG_CHANGE, SIGNAL_IS_CALIBRATING, SIGNAL_OVERRIDE_GCC_STATE,
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SIGNAL_OVERRIDE_STICK_STATE,
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},
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filter::{run_waveshaping, FilterGains, KalmanState, WaveshapingValues, FILTER_GAINS},
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gcc_hid::GcReport,
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gcc_hid::{GcReport, MUTEX_INPUT_CONSISTENCY_MODE},
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helpers::XyValuePair,
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input_filter::{DummyFilter, InputFilter},
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stick::{linearize, notch_remap, StickParams},
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@ -439,6 +440,15 @@ pub async fn update_button_state_task(
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loop {}
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}
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let input_consistency_mode = {
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while MUTEX_INPUT_CONSISTENCY_MODE.lock().await.is_none() {
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Timer::after(Duration::from_millis(100)).await;
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}
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MUTEX_INPUT_CONSISTENCY_MODE.lock().await.unwrap()
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};
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let mut previous_state = GcReport::default();
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let mut gcc_state = GcReport::default();
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let gcc_publisher = CHANNEL_GCC_STATE.publisher().unwrap();
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@ -483,7 +493,15 @@ pub async fn update_button_state_task(
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trace!("Overridden gcc state: {:?}", override_gcc_state.report);
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let end_time = Instant::now() + Duration::from_millis(override_gcc_state.duration_ms);
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while Instant::now() < end_time {
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gcc_publisher.publish_immediate(override_gcc_state.report);
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if input_consistency_mode == InputConsistencyMode::SuperHack {
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if override_gcc_state.report != previous_state {
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gcc_publisher.publish_immediate(override_gcc_state.report);
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previous_state = override_gcc_state.report;
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}
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} else {
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gcc_publisher.publish_immediate(override_gcc_state.report);
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}
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yield_now().await;
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}
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};
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@ -503,7 +521,14 @@ pub async fn update_button_state_task(
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gcc_publisher.publish_immediate(overriden_gcc_state);
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} else {
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input_filter.apply_filter(&mut gcc_state);
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gcc_publisher.publish_immediate(gcc_state);
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if input_consistency_mode == InputConsistencyMode::SuperHack {
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if gcc_state != previous_state {
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gcc_publisher.publish_immediate(gcc_state);
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previous_state = gcc_state.clone();
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}
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} else {
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gcc_publisher.publish_immediate(gcc_state);
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}
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}
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// give other tasks a chance to do something
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@ -30,8 +30,8 @@ use gpio::{Level, Output};
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use input::{update_button_state_task, update_stick_states_task};
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use static_cell::StaticCell;
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use crate::config::enter_config_mode_task;
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use crate::gcc_hid::rumble_task;
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use crate::{config::enter_config_mode_task, input::input_integrity_benchmark};
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use {defmt_rtt as _, panic_probe as _};
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@ -84,7 +84,7 @@ fn main() -> ! {
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spawner
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.spawn(rumble_task(p.PIN_25, p.PIN_29, p.PWM_CH4, p.PWM_CH6))
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.unwrap();
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// spawner.spawn(input_integrity_benchmark()).unwrap();
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spawner.spawn(input_integrity_benchmark()).unwrap();
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spawner
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.spawn(update_button_state_task(
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Input::new(AnyPin::from(p.PIN_20), gpio::Pull::Up),
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