using OpenTK.Graphics.OpenGL;
namespace Ryujinx.Graphics.Gal.OpenGL
{
static class OGLExtension
private static bool Initialized = false;
private static bool EnhancedLayouts;
private static bool TextureMirrorClamp;
public static bool HasEnhancedLayouts()
EnsureInitialized();
return EnhancedLayouts;
}
public static bool HasTextureMirrorClamp()
return TextureMirrorClamp;
private static void EnsureInitialized()
if (Initialized)
return;
EnhancedLayouts = HasExtension("GL_ARB_enhanced_layouts");
TextureMirrorClamp = HasExtension("GL_EXT_texture_mirror_clamp");
private static bool HasExtension(string Name)
int NumExtensions = GL.GetInteger(GetPName.NumExtensions);
for (int Extension = 0; Extension < NumExtensions; Extension++)
if (GL.GetString(StringNameIndexed.Extensions, Extension) == Name)
return true;
return false;