using Gtk;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration;
using Ryujinx.Debugger.Profiler;
using Ryujinx.Ui;
using OpenTK;
using System;
using System.IO;
using System.Reflection;
namespace Ryujinx
{
class Program
public static string Version { get; private set; }
static void Main(string[] args)
Toolkit.Init(new ToolkitOptions
Backend = PlatformBackend.PreferNative,
EnableHighResolution = true
});
Console.Title = "Ryujinx Console";
Version = Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
GLib.ExceptionManager.UnhandledException += Glib_UnhandledException;
// Initialize the configuration
ConfigurationState.Initialize();
// Initialize the logger system
LoggerModule.Initialize();
// Initialize Discord integration
DiscordIntegrationModule.Initialize();
string configurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
// Now load the configuration as the other subsystems are now registered
if (File.Exists(configurationPath))
ConfigurationFileFormat configurationFileFormat = ConfigurationFileFormat.Load(configurationPath);
ConfigurationState.Instance.Load(configurationFileFormat);
}
else
// No configuration, we load the default values and save it on disk
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(configurationPath);
Profile.Initialize();
Application.Init();
string appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Ryujinx", "system", "prod.keys");
string userProfilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".switch", "prod.keys");
if (!File.Exists(appDataPath) && !File.Exists(userProfilePath) && !Migration.IsMigrationNeeded())
GtkDialog.CreateWarningDialog("Key file was not found", "Please refer to `KEYS.md` for more info");
MainWindow mainWindow = new MainWindow();
mainWindow.Show();
if (args.Length == 1)
mainWindow.LoadApplication(args[0]);
Application.Run();
private static void Glib_UnhandledException(GLib.UnhandledExceptionArgs e)
Exception exception = e.ExceptionObject as Exception;
Logger.PrintError(LogClass.Application, $"Unhandled exception caught: {exception}");
if (e.IsTerminating)
Logger.Shutdown();