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Implement some calls of ISelfController (#965)

* Implement some calls of ISelfController

This PR implement some calls of ISelfController:

- EnterFatalSection
- LeaveFatalSection
- GetAccumulatedSuspendedTickValue (close #937)

According to RE of the 8.1.0 am service.

* thread safe increment/decrement

* Fix thread safe

* remove unused using
This commit is contained in:
Ac_K 2020-03-04 04:41:41 +01:00 committed by GitHub
parent cecbd256a5
commit 25c3b8b356
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 55 additions and 6 deletions

View file

@ -13,6 +13,12 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
private KEvent _accumulatedSuspendedTickChangedEvent;
private int _accumulatedSuspendedTickChangedEventHandle = 0;
private object _fatalSectionLock = new object();
private int _fatalSectionCount;
// TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0.
private ulong _accumulatedSuspendedTickValue = 0;
private int _idleTimeDetectionExtension;
public ISelfController(Horizon system)
@ -47,6 +53,39 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
return ResultCode.Success;
}
[Command(3)] // 2.0.0+
// EnterFatalSection()
public ResultCode EnterFatalSection(ServiceCtx context)
{
lock (_fatalSectionLock)
{
_fatalSectionCount++;
}
return ResultCode.Success;
}
[Command(4)] // 2.0.0+
// LeaveFatalSection()
public ResultCode LeaveFatalSection(ServiceCtx context)
{
ResultCode result = ResultCode.Success;
lock (_fatalSectionLock)
{
if (_fatalSectionCount != 0)
{
_fatalSectionCount--;
}
else
{
result = ResultCode.UnbalancedFatalSection;
}
}
return result;
}
[Command(9)]
// GetLibraryAppletLaunchableEvent() -> handle<copy>
public ResultCode GetLibraryAppletLaunchableEvent(ServiceCtx context)
@ -176,6 +215,15 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
return ResultCode.Success;
}
[Command(90)] // 6.0.0+
// GetAccumulatedSuspendedTickValue() -> u64
public ResultCode GetAccumulatedSuspendedTickValue(ServiceCtx context)
{
context.ResponseData.Write(_accumulatedSuspendedTickValue);
return ResultCode.Success;
}
[Command(91)] // 6.0.0+
// GetAccumulatedSuspendedTickChangedEvent() -> handle<copy>
public ResultCode GetAccumulatedSuspendedTickChangedEvent(ServiceCtx context)

View file

@ -7,11 +7,12 @@ namespace Ryujinx.HLE.HOS.Services.Am
Success = 0,
NotAvailable = (2 << ErrorCodeShift) | ModuleId,
NoMessages = (3 << ErrorCodeShift) | ModuleId,
ObjectInvalid = (500 << ErrorCodeShift) | ModuleId,
OutOfBounds = (503 << ErrorCodeShift) | ModuleId,
InvalidParameters = (506 << ErrorCodeShift) | ModuleId,
NullObject = (518 << ErrorCodeShift) | ModuleId
NotAvailable = (2 << ErrorCodeShift) | ModuleId,
NoMessages = (3 << ErrorCodeShift) | ModuleId,
ObjectInvalid = (500 << ErrorCodeShift) | ModuleId,
OutOfBounds = (503 << ErrorCodeShift) | ModuleId,
InvalidParameters = (506 << ErrorCodeShift) | ModuleId,
UnbalancedFatalSection = (512 << ErrorCodeShift) | ModuleId,
NullObject = (518 << ErrorCodeShift) | ModuleId
}
}