* Loop GLScreen with custom method
* Fix deadlocks
* Fix screen resizing
* Change event to bool
* Try to fix quitting error
* Set title from main thread
* Queue max 1 vsync, fix high FPS after a slowdown
* Added Basic Controller Support
* Added Extra Configuration Options
Added a GamePad_Enable option and GamePad_Index option
* Revert "Added Extra Configuration Options"
This reverts commit 6cc56bfe7e.
* Revert "Revert "Added Extra Configuration Options""
This reverts commit 4809e5effe.
* Forgot to change the Gamepad Index
* Added Configuration for the A B X Y Buttons
* Added Button Configuration for all other Buttons
* Added Basic Joystick Configuration
* Fixed Joystick Axis Problems
Fixed Joystick Axis Problems when switching around the Joysticks (Left Stick is Right and Right stick is Left)
* Refactored all of the button mapping code
* Changes in compliance with review
* Changes in compliance with review
* Fixed problems in the configuration file with different regions
* Changes in compliance with review
* Call OpenGL functions directly, remove the pfifo thread, some refactoring
* Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later)
* Organized the Gpu folder a bit more, renamed a few things, address PR feedback
* Make PerformanceStatistics thread safe
* Remove unused constant
* Use unlimited update rate for better pref
* Add support for events, move concept of domains to IpcService
* Support waiting for KThread, remove some test code, other tweaks
* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
* implement basic frame time stats
* added game frame time
* made performancestatictics class non-static
* report average framerate instead of current framerate
* Refactor HID, fix issues
* Fix on touch screen code with wrong offset
* Don't use magic values
* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes