forked from Mirror/Ryujinx
98c6ceede5
* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines
10 lines
223 B
C#
10 lines
223 B
C#
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
|
{
|
|
[StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)]
|
|
struct VoiceChannelResourceIn
|
|
{
|
|
//???
|
|
}
|
|
}
|