forked from Mirror/Ryujinx
98c6ceede5
* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines |
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.. | ||
AudioConsts.cs | ||
BehaviorIn.cs | ||
BiquadFilter.cs | ||
IAudioRenderer.cs | ||
MemoryPoolContext.cs | ||
MemoryPoolIn.cs | ||
MemoryPoolOut.cs | ||
MemoryPoolState.cs | ||
PlayState.cs | ||
Resampler.cs | ||
UpdateDataHeader.cs | ||
VoiceChannelResourceIn.cs | ||
VoiceContext.cs | ||
VoiceIn.cs | ||
VoiceOut.cs | ||
WaveBuffer.cs |