forked from Mirror/Ryujinx
3aa3c4261a
* add gl rendering widget * embed renderer into main window * add input * fix mouse input * fix mouse coords * refresh game list after closing game, remove profiler method * rebase, hide game list progress bar while game is running * Some bug fixes Changelog: - Reapply some changes that got lost while rebasing from #904 - Make sure to guarantee exclusivity on the GL context (fixing multiple possible race conditions on Windows) - Avoid making GLRenderer disposed multiple time * add fullscreen, enable input on focus, disable aplha * addressed comments * Disable transparency in the window * fix fullscreen state, fix focus, addressed comments * nit * addressed nit Co-authored-by: Thog <thog@protonmail.com> |
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assets | ||
AboutWindow.cs | ||
AboutWindow.glade | ||
ApplicationAddedEventArgs.cs | ||
ApplicationCountUpdatedEventArgs.cs | ||
ApplicationData.cs | ||
ApplicationLibrary.cs | ||
ApplicationMetadata.cs | ||
GameTableContextMenu.cs | ||
GameTableContextMenu.glade | ||
GLRenderer.cs | ||
GtkDialog.cs | ||
KeyboardControls.cs | ||
MainWindow.cs | ||
MainWindow.glade | ||
Migration.cs | ||
NpadController.cs | ||
SaveImporter.cs | ||
ScopedGlContext.cs | ||
SwitchSettings.cs | ||
SwitchSettings.glade |